Jump to content

riccardo74

Members
  • Posts

    81
  • Joined

  • Last visited

Posts posted by riccardo74

  1. I would love to see more variations in propeller revolutions when I am into VC, in fact as far as I slow down or apply max power to the throttle, propeller increases variations changes are not visible, obviously I feel sound power drops down or goes up, but it seems that propeller is not there. Can you fix this little problem?

    I hope you understand what I mean, sorry for my english :-)

    Many thanks,

    Riccardo

  2. Thank you very much to all for the answers, I'll follow this project very closely.

    Hoping that it can be a turning point in the simulation. Now it seems that the lion's share do p3d (natural heir of FSX, which will maintain backwards compatibility and will be supported by Aerosoft and Orbx) and XP10. Honestly I would be very embarrassed in the choice ....

  3. I bought either version 8 and 9 of XP but I was a bit disappointed because there was no AI traffic, no under development complex aircraft (except jrollon crj-200 or MU-2 Marquise) add-on like pmdg or other, and no ATC (at least like FSX), so.....

    I know XP has a more recent architecture than fsx, but I will buy XP10 if some one can answer some questions:

    1) Ai traffic, XP will have AI traffic, at least like fsx default? or a possible addon in the future like Radar Contact

    2) Does Aerosoft will offer to customer who bought their product for fsx to have a free or discounted version for xp10? I have Katana 4X for FSX and I like to use it in xp10, without re-buy it again for xp10.

    3) Does pmdg is working or have a clear plan to develop for xp10? And customer who bought for fsx will have a discount? I have PMDG 737NGX, I don't want to rebuy from scratch it for XP.

    4) ATC? At least like Fsx, any news on this side? Or again a robotic voice like in v8 and 9? This is not a realistic atc!

    5) I also bought MU-2 Marquise for xp9, will it work for XP10? Retrocompatibility?

    Many thanks to all

  4. Sorry, but I think that will not be possible.

    FSRecorder has only access to parameters of the FS itself, can record them and replay it.

    While Pushback, AES is handling the move of the aircraft, not the aircraft is moving the vehicle, so in the replay, the fsrecorder can "replay" the move of the aircraft, but this could not controll the AES process.

    So I don't see a technical way to handle replays via AES.

    Thank you so much Oliver, it's a pity, maybe one day you'll find out it would be possible :-)

    I hope it soon :-)

    Riccardo

  5. Dear Aerosoft Staff, I'd like to suggest for a future release of AES (if possible) the chance to record AES's trucks and pushback tractor directly via FS Recorder. Infact we can't record those vehicles with FS Recorder because AES is not handle like AI traffic, correct?

    IMHO it's very difficult to record directly with FRAPS when you are starting pushback or making starting engine sequence in VC and then change to spot view to record what you like.

    It would be very simple and easy we can make pushback, start engine or parking our aircraft in relax, so we can replay via FS Recorder and then using FRAPS to record, like normally I do for my landing or take-offs.

    Best reguards,

    Riccardo

  6. Hi Oliver,

    FSRecorder, as you thought, is a module (.dll) for record FS9/FSX data (aircraft, gear, flaps, engine, lights, etc etc) and then playback them; it works like as instant replay if you want, replacing the default one on FS.

    So, AES vehicles is not properly recorder, they are recordered but non in sync with aircratf. For example, you view at beginning a pushback with truck correctly attached to the main gear of aircraft and then, going on, aircraft moves lonely and truck is stationary.

    Is there any tools/modules that can solve the problem? any alternatives to FSRecorder?

    Or better way don't you write or create an external module that can record also AES vehicles data?

    thanks a lot,

    Riccardo

  7. Thanks a lot guys, all now works fine after redefining parameters. But I have some questions:

    1) on FSX (not in FS9) I get the AES 2.07 windows not expanded naturally like it could be, but only on one line, and I have to enlarge it manually, see the screen here:

    http://a.imageshack.us/img836/5826/fsx2010080223274349.jpg

    2) with 767-300ER level-d (I don't know other aircrafts) on FSX and FS9 I got 2 different vehicles on the cargo doors, is it normal, the vehicles differs from fs9 and fsx or there is something strange?

    vehicles for FSX: http://a.imageshack.us/img836/6809/fsx2010080300170925.jpg

    vehicles for FS9: http://a.imageshack.us/img137/4523/fs92010080300123275.jpg

    thanks for your help,

    Riccardo

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use