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Jigsaw

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Posts posted by Jigsaw

  1. I only watched Eric McClintock's (FSBreak) extensive tryout video and I had seen enough. Some of the Maule's features looked interesting and the interactive checklist was a nice touch, but that's about it. Never downloaded it and never will, because I don't even want to give Microsoft the illusion of thinking that I would be interested in a game like that. It's simply nothing to bother with for someone who prefers the A2A/PMDG kind of simulation depth. Aircraft without cockpits? No worldwide scenery? No weather simulation? In combination with that locked out 3rd party market it's a friggin' joke!

  2. That's great to hear. Thank you for looking into this!

    The Dimona X is a great aircraft that I take for a nice relaxing spin quite often. I'm not a big fan of gliders and glider-like aircraft (I'm a petrol/piston-head), but the Dimona definitely managed to grab my interest and still has it, thanks to the excellent modelling and engine simulation and a fix for the stutter would make it even better.

  3. Well, we talk about 2 different things here:

    First performance with moving map on: This is a FSX problem and cannot be solved by us. All moving map systems in VC cause a more or less havy impact on framerates.

    Second: Sebastians problem who has jumping framecounts and microstutters caused by the mapsystem.

    I think these are 2 different things.

    I don't think that those are two different problems. They were just labeled differently by different users. In my book "microstutters/framerate fluctations" are "performance problems" and "performance problems" can be "microstutters/framerate fluctuations. The difference lies only in semantics. ;)

    Everyone here is probably not talking about the normal (next to unnoticable) performance reduction when using a GPS, but about the very noticable performance problem/stuttering that really only happens with the Dimona's moving map (and the Bronco's).

    Its the fact, that so less people complained in such a long time after release, that confuses me.

    Well, it was mentioned several times shortly after the Dimona's release. When nothing happened about it people probably thought that no one cared to look into it and started using the work-around of simply not using the moving map.

  4. Sorry for bumping this thread, but since it's still unresolved I see no harm in that:

    I have the same problem now: I just purchased the Do-27, the rear and side windows are opague, the links for the fixes are dead and I can't seem to find any alternative sources for them. Also, I was disappointed to read that Marcel seems to have completely abandoned any support for the Do-27.

  5. I can confirm the strong performance dip as well when the moving map is active. For proper flying without stutters I have to switch off the moving map and just follow the HSI. The same is true for the Bronco X GPS, by the way. I don't get these map performance problems with any aircraft that use the unmodified FSX GPS map.

  6. The question is: is that request based on fact and experience or just on opinion? I'm asking, because it reminds me a bit of people requesting quieter cockpit sounds and louder engine sounds for the 737NGX, even though the sound mix was approved as sounding like the real thing by actual 737 pilots. Just asking to make sure.

  7. Tweaking the trim effectiveness isn't a matter of messing with the aircraft's realism properties or flight model, but rather a method of adapting all that realism to one's own hardware. It only controls how fast the trim moves on any given control input. On some hardware this can be way too fast so that you can only do very rough trimming attempts that will never lead to a stable flight attitude and will render the trim more or less useless, while you can have very fine and proper trimming with hardware that has its own mappable trim wheel, for example. There can be quite extreme differences between different input devices and that cfg-value is a means to get them to play along nicely. That's all.

  8. I have the same problem using FSX Gold and Prepar3d 1.2. Have carried out all the mods suggested with no effect. I have 4 Carenado aircraft, A2a Spitfire, Justflight Lightning, Lotus L39 plus the default a/c all these can be trimmed to fly hands off within their given envelope, flying with Orbx and Horizon VFR scenery.

    Try adjusting your Elevator Trim Effectiveness to make it less sensitive and allow for finer trimming. Just go to the OV-10B folder (FSX/SimObjects/Airplanes) and open the aircraft.cfg. Look for the line "elevator_trim_effectiveness" in the [flight_tuning] section and change it from 1.0 to something like 0.7 or even 0.5. That should increase your ability to find a stable trim. You can also do that for the rudder and the aileron trimming, if necessary.

  9. Okay, I tried it with a friend of mine and we also couldn't get it to work with Gamespy. I could see his Bronco (he was the host), but his movement was all erratic, wobbly and laggy, and he couldn't see me move at all. I was just frozen on my starting position for him. This sadly is a dud in multiplayer so far and some kind of fix would be greatly appreciated, if the cause should ever be identified.

  10. Strange. It can be a bit twitchy right after take-off, especially when you are used to flying the 737NGX just before switching to the Bronco, but once the speed picks up it's stable and easily controlable. I'm not using FSUIPC, though, just normal untweaked FSX controls.

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