We are looking for two additional A330 pilots to join our advisory team.  We will ask for credentials (sorry for that), but if you are willing to assist contact us on mathijs.kok@aerosoft.com

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Everything posted by wingman5

  1. Hi Sounds like you have missed a texture. Post a screenshot so I can tell you witch one. The intake blank wasn't animated on the F3/F6 , but I figured the framerate was good enough for me to throw a few more polygons into the mix , so the T5 / F53 / F2A got the animated blank, pitot cover and ground locks etc. Cheers Dave R
  2. Hi I'm afraid the F1a /F2 bonus model that came with the F3 is still only the exterior model I suppose you could replace the interior model with that from the new F2A , but you would also need to transfer over a lot of the textures and Panel folder stuff .... but it would still be wrong, the F1/2 had a black finish in the cockpit not grey, and the fuel gauges would be out, and the throttle boxes differ ( same style as the T5 R/H seat ) Cheers Dave R
  3. Mon dieu , so there is still life out there ! Hi Cameron Well you might try taking more water with your whiskey , or booking an appointment with Specsavers 🤣 but on a more helpful side the gauges on the Lightning are all textures applied in the .MDL whereas the hud textures will be applied on the fly through the "panel" .bmp's , so it might be worth checking the gremlins haven't been at your settings , global resolution should be ultra high in the aircraft tab and very high in general and screen resolution at optimum for your monitor . Also check the settings for your graphics card are updated and optimised. I suppose if your monitor was on its way out that could cause fuzziness, ..... but not the hud distortion . Cheers Dave
  4. Hi WH The keyboad commands are in ....panel / Lit_Tac / keys.xml ......and can be set to any combination you desire , In panel.cfg make sure the keys.xml is called up in [VCockpit 02} Don't forget the keyboard commands will only work whilst in VC mode. Merry Christmas :0) DR
  5. Hi You will not find an LFS switch on the F2A , It has the PAS ( Pilot Attack Sight) and so you must use the F2A switch settings from the manual . If you have all the right switch settings , I really do not understand why the sight reticles are not displaying, they are part of the model and textured with DDS image "Gunsight". Further markings are used in TP for the F2A but TP is not required for the main parts of the display on either aircraft . I have just downloaded a clean install into P3Dv4.5 , and all is as it should be. Dave
  6. Hi Well in your screenshot of the F6 cockpit the LFS sight is not switched ON ! To the left of the sight body below the rad alt light is a switch marked CRT / LFS switch it down to LFS . For the F2A please attach a shot as before. Dave
  7. Hi That is not the F2A cockpit ! It is the F6 . Check in the Aerosoft Lightning F2A / Model.F2A folders you should have the .MDL files ; EElightningF2a and EElightningF2a_interior and the model .cfg file should read ........... normal=EElightningF2a interior=EElightningF2a_interior Dave
  8. Hi Can you post a screenshot showing ( or not showing as the case may be ! ) the problem . DR
  9. Hi Don't know why I said textures .... must have been tired and panicked ! Lets check you have the switching right, For the F2A 1 Raise the sight glass ( either just the largest or both ) 2 Select ("all on" from the menue and start the engines ) increase rpm until A/C and TURB lights go out. 3 select guns or GW on the master arm rotary switch you should now have the range scale at the top of the glass and the target reticle in the centre 4 switching on the radar will introduce the closing rate scale above the reticle Dave
  10. Hi When you say the HUD are you referring to the PAS gunsight on the F2a and the LFS gunsight on the F6 ? , is anything on the gunsight glass visible ? It can only be a texture issue TP will not affect it .... or maybe your seat is too high / low . DR
  11. Hi WH There is no change to the F6 , but the F2A will be replaced by a completely new model . DR
  12. Hi WH The new F2A is exactly that , totally new . The one that came with the original F6 was only an exterior model as the VC was F6, but the latest F2A has the full F2A VC and an updated exterior with all the blanks and pitot covers etc . The F6 itself is unchanged but the installer will now cater up to P3D v5 . Cheers DR
  13. Hi Dave Aye , I get the same .... I'll get onto the bosses. DR
  14. The F6 and F2a are now compatible with FSX and P3D v4 and 5 ( the old F6 model was p3dv2 , but your original account download is still valid) and download is available now . Cheers Dave R
  15. Hi all Well it's taken a while , but the all new model of the EE Lightning F2A is now ready at last . It has been included with the F6 model download so existing owners of the F6 can just redownload their purchase to get it. Time to dust off the bone dome, happy flying. Dave R
  16. Hi guys It's taken a while to get the F2A to you, but existing owners of the F6 can download it again and the new model of the F2A is included so it's free . Even looks good in MSFS...... can't get it to fly though ! :0( Hope you enjoy Dave Rowberry
  17. Hi Willie No such thing as a silly question... only silly answers :0)................... That's the way I set it up , the instructors waiting for the pupil to finish his external walkround checks ( that's my excuse and I'm sticking to it .) If you select "Set for solo flight" as well, he will disappear. Dave
  18. Hi Willie If you zoom in and stare hard at the needles ...... and can just see them moving that's about right ! It's not an error in the code , that's how it actually was on the aircraft... It is faster at 80% ( with the engines running you have fuel tank pressurisation helping) but speed is a relative concept ... for the lightning wing to wing transfer was either slow or dead slow ( or bust :0). But as I have shown , you can tweak it in the XML to suit your preference ( Oh that we could have done that on the real thing ! ) Cheers Dace
  19. Hi Willie Aye very strange .. .. I'm wondering if your .dll is corrupted try this one I'm using... LightningT5.dll Dave
  20. Hi Willie Don't worry it's no trouble ..... "aircraft ready to start" is all you need , ( It switches on the battery , DC pumps , and instrument master ) , If the battery voltage is low activate the external power supply. When you select either Port or Stbd transfer does the adjacent light illuminate ? One thought occurs ,was this aircraft downloaded as FSX ? if it is the P3D version the .dll file that controls transfer will not work with FSX In the panel folder do you have an entry for LightningF3.dll (65kb) or LightningT5.dll (41kb) ? .......gosh, it's a long time since I've been called "Sir" 😁 Dave
  21. Hi Willie Hmmm................ I have just set up the thunder city T5 in FSX as you have . Without the engines running the flow is almost imperceptible ( Just relying on the DC pumps ). If I increase the values in trans.XML by +1 the flow rate becomes more obvious , increase it by +10 and the needles fairly leap around ! What settings did you use ? have you tried it flowing left to right ? This is my trans XML at +1 trans.xml Dave
  22. Hi Yes if you have the transfer switched across to Port the fuel will pump from the stbd to port wing ... but it is painfully slow especially if the no2 engine is closed down . Did you have any movement of fuel out of the stbd tank ? Try it on the ground . Load the aircraft and set the fuel load to 90% left and right with the others empty. Set the fuel pumps "On" and try the transfer switch , one gauge should (very) slowly increase as the other goes down .Start one of the engines and run it at %80+ the transfer rate should increase. In the panel / Lit_T5 folder, the trans.XML has some code which sets this rate (realistically) i.e. 3 with the engine running and 0.8 without if however you would like it to be quicker just increase the numbers and save. What sim FSX or P3d ? Dave R
  23. Have a screen shot to be going on with ........
  24. Hi Cameron I second that :0).. for Covid and the F2A as well !! working on the cockpit lighting as we speak ( write ?) Lord it's proving a pain...... textures and methods that work in FSX don't work in P3D and vice versa. Still as the man says " I've started so I will finish " Dave
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