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Danno1502

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Posts posted by Danno1502

  1. Yesterday I did two flights in and around EDDB. First one was just a simple traffic pattern in the PMDG. Airport scenery was silky smooth and as I would expect it to be. Second one I flew out of EDDB to EDDK and back. Just as others reported already when I left EDDB it was performing as expected, coming back it turned into a stutter party.

     

    Zitat

    It's still very much of a miracle to me why your high-end systems suffer while my ancient system performs so well (good point with differences between initial loading vs. flying there though).

     

    What is your testing procedure? Traffic patterns in a GA aircraft while all of us are flying heavy metal in and out of EDDB?

  2. vor 2 Stunden schrieb Sasa:

    Thank you for your feedback. It's still very much of a miracle to me why your high-end systems suffer while my ancient system performs so well (good point with differences between initial loading vs. flying there though).

    We are planning some further performance tests and potentially a tool that lets you switch on/off content. If you would like to help out testing, please drop an support@aerosoft.de and ask it to be forwarded to me. That would be much appreciated!

     

    Bests,

    Sascha

    Hi Sascha,

     

    would very much like to help out if possible. Dropped an Email to the email adress above, but it just came back with an out reply.

     

    On a further note: has it been reported yet that the remote de-icing pad on apron 3b is missing? :)

     

    Thanks,

    Daniel

  3. vor 9 Stunden schrieb Sasa:

    About performance:

    BER has been developed on a very low spec system with performance in mind. Here you go:

     

    Hardware:

    CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz   2.81 GHz
    RAM: 40.0 GB
    GPU: NVIDIA GeForce RTX 2060 SUPER 14GB 256-bit
    HDD: MSFS on Samsung 840 EVO SSD, BER installed on "ancient" Toshiba MD04ACA400

     

    Comparison scenario BER / MUC (simwings):

    Standard weather (Few Clouds), 12:00 noon, FlightDesign CT

     

    Start position cockpit:

    BER: 40 fps

    MUC: 48 fps

     

    Overview of whole airport (from about 500 meters AGL)

    BER: 37 fps

    MUC: 49 fps

     

    Approach moving:

    BER: 38 fps

    MUC: 48 fps

     

    Without a doubt BER requires more but is still flyable on a weak system like above. But why does it need more?

    - Many animated vehicles and sounds

    - 3D people in terminals

    - VDGS docking system

    - More GSE and clutter around the gates based on real life data (no criticism about MUC intended, it's very well possible that GSE and clutter is just less dense there)

     

    MUC:

    image.thumb.png.c88ae30e1fe692c3bb0b6ddf7ccb859f.png

     

    BER:

    image.thumb.png.82a65c2bc4529d51dd3304ff4441f59b.png

     

    The first version of BER has been harshly criticized by many, many people because it was lacking exactly these details that bring an airport to life!

    Of course, these details do not come for free.

     

    As described here the animated vehicles can be deactivated. We may provide a small tool eventually to make this easier (not possible for the Marketplace and XBox version though).

     

    At this point, another interesting observation from the comparisons between BER and MUC:

     

    Approach moving:

    MUC: 48 fps

    BER: 38 fps

    BER (without animated vehicles): 48 fps

     

    Removing the animated vehicles looks like a viable cure for all these that need better performance when approaching the airport.

     

    Last but not least, here are my settings for the above hardware configuration for reference. It would be nice if this helps one or the other to find out what is slowing things down on their own system:

     

    image.thumb.png.43b33bc3f23aa7a7146d820b4fb8b29e.png

     

     

    I applied Sasa settings to my sim but it maybe improved performance by nuonces. Still nowhere near to what I have had with EDDBv1. For me only removing the road traffic made the simulator smooth again. But now its silky smooth and great looking, except for the well known bug that makes the taxi lines etc. looking washed out (yeah, I know, sim bug).

     

    (Just want to point out I am only reporting here; not crticising, blaming, finger pointing or anything. Still very much like the updated version.)

  4. Hi everyone,

     

    I have my sim dialed to have a smooth performance at IniScenes EGLL with the Fenix A320 at night with some clouds. I run rather conservative settings (mindset: a good horse only jumps as high as it has to, or: why pump 8k liveries in a sim that is being displayed on a 1080p screen?).


    Last night I was flying out auf MK studios Dublin scenery into Aerosofts EDDBv2. Flying into runway 07L everything seemed smooth, but after vacating the Runeay and pulling into stand A8 I had massive performance drop. I cannot say how many FPS, since I care about smoothness and never look at FPS counters, but it just got stuttery, even in external views.

     

    So I am wondering what it is that is taxing my system that much?
     

    I get that EGLL is heavy on performance since it is a huge airport with two runways, tons of taxiways, a sh*tload of stands sitting in a huge city full with buildings, POIs and surrounded by other airports. So „simwise“ there is a lot going on. With Berlin I just seem to not see it.

     

    Thank you,

  5. vor 4 Stunden schrieb Sasa:

     

    Thanks for this information. Do you have photos or know a place where the latest changes have been documented?

    The changes regarding N1 being crossed out are not yet visible at latest Eurocontrol charts.

     

    Bests,

    Sascha

     

    N1 being crossed out might just be temporary then. I am very sorry for the confusion.

  6. Am 17.1.2023 um 08:42 schrieb Sasa:

    Lights out at Terminal 5 (formerly SXF) :(

     

    Apparently the managing board has decided last November to keep the old airport terminal closed forever after the pandemic since they don't expect to need it anytime soon.
    Source:
    https://aviation.direct/en/ber-terminal-5-wird-dauerhaft-geschlossen

     

    image.thumb.png.bda881ba7ebef33c17b5c34acab3ba8e.png

     

    image.thumb.png.db0b5177d8e4c686ab29e9fc6afde47c.png

     

    Kinda sad :(

     

    May I add that the markings for Gate 61 got replaced completely. Also 65 is not being used. Markings are still there, but the taxiline for N1 has been crossed out with a yellow cross. I believe an airplane wing mock up for deicing training is now being stored there.

     

     

     

     

     

    • Thanks 2
  7. Looking forward to the update :)

     

    Recently a small billboard tower thingy (probably not the correct technical term, but its a large metal structure with billboards on top, so...) has been constructed between the skydiving center and the road at 52.36795414880299, 13.468032698610982. I am wondering if you guys are considering adding it, too? Not that I, or anyone for that matter, needs this ugly think anyway, but as it is even taller than the skydiving center, I could imagine it being a pretty distintive sight on the approach path to 07L.

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