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About mlinecker

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    Flightsim Support

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  1. Okay, that makes sense. Can i revert this threshold offset? I'm using AIFlow to get realistic braking distances, now they are too long at EDDF.
  2. Hello, i see that AI makes very long landings at MegaAirport EDDF, just short of the last touchdown zone marking. Anyone else who is seeing this? At other airports like Barcelona Professional they make the usual short landing so i would sort out AI as the culprit.
  3. Hi, Skiathos is not on the compatibility list yet but the store says "P3D 4.5/5" ... so whats the truth now? BR Joe
  4. At simmarket (where i buyed Mega Airport Zurich) i see an update, in the AS Updater app there is no update for available.
  5. The updater tool is great, but at the moment it doesn't show the update for Zurich which is already available at simmarket.
  6. A suggestion: i can follow the "New Releases & Updates" forum and also the thread "V5 compatibilities and updates". But in the first there are no postings when a V5 update is released and when the second is updated i didn't get notification. Please post again in the forum dedicated update posts so we can stay informed without actively searching for this info. The "other publisher" informs customers about updates for their purchased products via email, very handy. BTW, i really like the ASUpdater, i hope it will support more Aerosoft products in the future!
  7. Sorry to hijack this thread ... the "New Releases & Updates" Forum isn't maintained anymore. Already missed several updates for V5 because of that, fof example i just accidentially stumbled over the updates for Heathrow and Gibraltar.
  8. SkyForce and EnvironmentForce are two completely different products, there is now way of comparing them! You can use one without the other but if you combine them they will unite to a powerful addon. The weather engine of SkyForce has still it limitations compared to ActiveSky but with the coming free "WeatherForce" upgrade i guess AS may be obsolete.
  9. I meant an changelog i can read BEFORE installation. It's not uncommon that one will be published.
  10. Title says it all, is there already an changelog available?
  11. That depends heavily on his monitor frequency. His GPU is on 100% because of the unlimited frames (calculating picture as many as it can, even when these frames are not used in the end, and thats wasting GPU power).
  12. At a first look i would say he overloads his GPU with frames unlimited, that should be set according to his monitor capabilities. An for his CPU he should use an AM-Setting to get P3D off his virtual core 1 so the main thread can use core 0.
  13. Welche P3D-Version hast du, 4.x? Dann würde ich davon Abstand nehmen die alte Scenery in den neuen P3D reinzuprügeln, für die 4.x Version gibts eine neue Version von EDDF.
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