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blocks_off

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  1. @Mathijs Kok I hope an extract of my existing solution is okay to post (realise it might not be SOP but it stops me crashing into things! ) Note that the links are purposely edited so as not to clutter. https://youtu.be/ g7FC2IUbCbc https://youtu.be/ rpBC_MnZmR8 Introduction: This is an implementation of a first officer based on the idea of my first officer series for the IXEG 737 and FF 757/767 (and if I ever release it, Zibo first officer ) The idea is to ease the work load when entering and leaving the runway by having the first officer do the entering runway/leaving runway items. Actions: Unlike my other scripts, you need to activate each time i.e. from the FlyWithLUA menu - choose option, Script Is Active (this is not software activation). Reason is this way I can be sure that the script initalises its' variables. Installation: Copy the LUA file to the FlyWithLUA scripts folder. Main Actions: Entering runway items - capt trigger: switch on strobes, First officer does :- Switches on turnoff, landing lights, nose light to TO Switches on WX radar (cruise alt odd: left radar, cruise alt even: right radar) & PWS Switches off dome light as I always forget this. Transponder mode set to TA/RA. Retracts gear after take off - trigger: within 1 minutes of thrust levers in Flex or TOGA and a positive v/s (never tested on a G/A but it might work in this case). Leaving runway items - capt trigger:- capt trigger switch off strobes, First officer does :- Switches on turnoff, Landing lights off, Nose light to Taxi Switches off WX radar, PWS Disarm spoiliers Flaps up Transponder mode set to off. Additional Actions: Around 10000ft, climbing, landing lights off. descending, landing lights on. Random altitude between 15000ft to 24000ft, climbing, seat belt lights off. descending, seat belt lights on When gear is selected down: Switches on turnoff, landing lights, nose light to TO
  2. Hi All, I'd like to explore the possibility of bringing a very small utility that I wrote for the 'bus in the other sim' to this Airbus. In the other sim, I use LUA and have a table of published variables that I use. Posting here as I really do not know where to start - what language/addon is generally used ? Obviously I am not asking for how to, just some pointers so that I can go away and google-it :) And then where can I find the variable (I only use a handful) Any help appreciated. Thanks -Carl
  3. Ok - I did see this video the other day and therefore did exactly as was in the video ( I was at a gate). Now I understand: at the gate is okay (sorry i missed that part, hence my question) Is it best to just use the aerosoft option for boarding where a gate is not available ? Thanks @DaveCT2003 -Carl
  4. Hi, May I just check the following. Today I initialised the loadsheet (of course it has my correct ZFW and fuel for my flight) I solely used GSX2 to load catering, fuel, pax, cargo. I noticed the number of passengers do not increase in the MCDU - is this okay ? i.e. does the aircraft contain the simulated ZFW ? Thanks -Carl
  5. Hi All, Had a late one last night upgrading to 4.5 and the bus to 1.2.4. As i did scenery update too it was a late one I was interested in quickly testing GSX2 integration as I recently added GSX2 to my sim. Never used it until recently when I bought GSX2 + expansion. I would like to comment that from a short preparation that I did, I feel you have got this right and my reason for this is i feel in control i.e. I can begin boarding when I want and of course I still have the the menus ready to load quickly. Same comments apply to fuel loading. Looking forward to the weekend as rain is forecast where I live in the UK.... so taking a TCX 321 to a holiday destination looks likely I also took the opportunity to re-read the manual and forgot that the printer does more than just print data relating to my bodged landing attempts - I will make more use of the printer. Thanks for reading and for buses! - Carl
  6. Hi All, I see Thomas Cook fly the A321 from Manchester to Gambia which I understand is a none stop flight (MT1006) I wonder how this is achieved when taking into account fuel required and the capacity of a 321 so I planned this route in PFPX, loaded the maximum fuel that the 321 would take and had a ZFW of 66tons. I tried this in the sim, noting I used 18.5 tons and my flight time was 06.36. I landed with about 600kgs left! - landing with such a small amount of fuel is the main question here for me. There were some significant head winds on route. I performed step climbs during the flight. Anyone with any input into this I'd be interested to hear. Pilots - assume a crew change would be necessary on this sector ? I think the longest flights where I've seen the same pilots go there and back are UK to Hurghada. Thanks Carl
  7. Any A321 Thomas Cook or Hybrid Monarch / Thomas Cook would be really nice. I see these were available for the 32bit 320/321 series so it is of course fine to use these (I think they will work - albeit need a manual install) -Carl
  8. IIRC that MCDU is just used for the additional controls (such as opening doors) What about shift +2 (left MCDU) and shift +3 (right MCDU) ? -Carl
  9. I like the scroll wheel interaction with the lights, TCAS, setting PWS/weather radar. I like dragging the flap lever with the mouse. Also like the feeling of landing and take off distance and of course the winds uplink. Hand flying her with autothrust engaged is nice too. For the first time ever P3Dv4.3 made me smile (let's just say the flightdeck is familiar to what I've been flying in P3D) Good luck with the next releases! I appreciated that you made the bundle available too.
  10. And my order was of them - pleasantly surprised by the availability of the bundle. -Carl
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