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Omar Masroor

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About Omar Masroor

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    Flight Student - Groundwork

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  1. Hi guys, here's a quick update on the scenery. The custom AutoGate jetways have been replaced by custom SAM jetways; static vehicles and clutter have been placed around the airport; and the radar reflectors, as well as all other buildings and structures, have been added. Here are some new 4K screenshots. Bear in mind that the scenery is still a work-in-progress.
  2. The best DFW scenery gets even better. Hi everyone. I'm pleased to announce a free major update to DFW that includes a whopping 30 improvements/fixes for issues reported to me by the community and that I noticed myself. Thank you to everyone who sent me messages/posted on my topics pointing out the various different issues. Here are the changes: All scenery elements are now correctly aligned with the ground layout New custom files for World Traffic v3 and updated files for X-Life v2.0 support LAHSO lights now stay on during the day and pulsate at the FAA-designated rate (1.72s ON, 0.46s OFF) Added missing MALSR approach lighting on Runway 31R Added missing taxiway centerline + edge lights and intermediate hold short markings on the aircraft overpasses Added missing apron lights on the underside of the Skylink tracks Added AutoGate marshallers to eligible gates/stands with no A-VDGS Added missing night lighting on the Skylink cars and tracks Added missing jet blast deflectors throughout the airport Added the three missing ramp towers Added the two missing radar towers with animated spinning dishes Added the missing American flag and American Airlines plaque at the Terminal A-C Connector Added the missing Maverick VOR/DME structure Added missing parking sheds north of Terminal E Added missing fuel tanks at well drilling sites throughout the airport Added wind-dependent ATC traffic flows to runways and one-way directionality to parallel taxi routes Added the service roads that run parallel to International Pkwy Fixed streetlights protruding through the aircraft overpasses Fixed passenger Skylink track pillars protruding through PBBs and GSE Fixed visual artifacts on the aircraft overpasses Fixed default AI aircraft not using the airport Fixed color of high-pressure sodium apron lights and added an individual 'billboard' for each lamp housing Fixed PBBs not connected to the Terminal B Stinger Fixed position of RIDS displays for Gates B1-B3 Fixed flickering parts of the Skylink tracks Fixed visible seams between orthoimagery tiles Fixed sky visibility through translucent windows Fixed missing interior wall sections of Terminals A-C & E Fixed flickering interior wall sections of Terminal D Reduced the probability of incorrect airlines at Terminals D & E when using the MisterX static aircraft library New custom files for World Traffic v3: https://forums.x-plane.org/index.php?/files/file/41898-world-traffic-v3-files-for-aerosofts-dallasfort-worth-intl-kdfw-scenery/ Updated files for X-Life v2.0: http://jardesign.org/forum/viewtopic.php?pid=15319 The update for both the X-Plane 10 and X-Plane 11 versions of the scenery has been pushed to Aerosoft today and should be released to customers soon. If you have any questions regarding the changes, please feel free to ask.
  3. The best DFW scenery gets even better. Hi everyone. I'm pleased to announce a free major update to DFW that includes a whopping 30 improvements/fixes for issues reported to me by the community and that I noticed myself. Thank you to everyone who sent me messages/posted on my topics pointing out the various different issues. Here are the changes: All scenery elements are now correctly aligned with the ground layout New custom files for World Traffic v3 and updated files for X-Life v2.0 support LAHSO lights now stay on during the day and pulsate at the FAA-designated rate (1.72s ON, 0.46s OFF) Added missing MALSR approach lighting on Runway 31R Added missing taxiway centerline + edge lights and intermediate hold short markings on the aircraft overpasses Added missing apron lights on the underside of the Skylink tracks Added AutoGate marshallers to eligible gates/stands with no A-VDGS Added missing night lighting on the Skylink cars and tracks Added missing jet blast deflectors throughout the airport Added the three missing ramp towers Added the two missing radar towers with animated spinning dishes Added the missing American flag and American Airlines plaque at the Terminal A-C Connector Added the missing Maverick VOR/DME structure Added missing parking sheds north of Terminal E Added missing fuel tanks at well drilling sites throughout the airport Added wind-dependent ATC traffic flows to runways and one-way directionality to parallel taxi routes Added the service roads that run parallel to International Pkwy Fixed streetlights protruding through the aircraft overpasses Fixed passenger Skylink track pillars protruding through PBBs and GSE Fixed visual artifacts on the aircraft overpasses Fixed default AI aircraft not using the airport Fixed color of high-pressure sodium apron lights and added an individual 'billboard' for each lamp housing Fixed PBBs not connected to the Terminal B Stinger Fixed position of RIDS displays for Gates B1-B3 Fixed flickering parts of the Skylink tracks Fixed visible seams between orthoimagery tiles Fixed sky visibility through translucent windows Fixed missing interior wall sections of Terminals A-C & E Fixed flickering interior wall sections of Terminal D Reduced the probability of incorrect airlines at Terminals D & E when using the MisterX static aircraft library New custom files for World Traffic v3: https://forums.x-plane.org/index.php?/files/file/41898-world-traffic-v3-files-for-aerosofts-dallasfort-worth-intl-kdfw-scenery/ Updated files for X-Life v2.0: http://jardesign.org/forum/viewtopic.php?pid=15319 The update for both the X-Plane 10 and X-Plane 11 versions of the scenery has been pushed to Aerosoft today and should be released to customers soon. If you have any questions regarding the changes, please feel free to ask.
  4. Static aircraft will show up whether you install the Aerosoft - Static Aircrafts pack or not. The Aerosoft - Static Aircrafts pack is just intended to display more accurate static aircraft than X-Plane would by default. In order to turn off static aircraft, you need to turn off the Draw Parked Aircraft feature in X-Plane's graphics settings.
  5. Hello and thanks for bringing up these issues. Regarding issue 1 — I'm afraid I don't completely understand what you are referring to. It would be great if you could upload a screenshot of the issue and then I can take a look! Regarding issues 2-5 — Although you're correct, please bear in mind that EDDS for XP11 is a conversion of the FS2004/FSX/P3D version and not a completely newly-developed product. If I'm correct, the first version was released for FS2004 back in 2010 and has not undergone any major overhaul since then—hence the old low-resolution orthophotos, building textures, etc. If the developer of EDDS makes an overhauled version of the airport for FSX/P3D, we can ofcourse bring those updates into X-Plane. Best regards
  6. Aircraft are placed by the apt.dat file. You can use the latest version of WorldEditor to open the apt.dat file using File > Import apt.dat... and use the top-right and bottom-right panes to edit the Airlines fields of the Ramp Starts. Airline codes must be 3-letter ICAO codes separated by a space. After you're done, you can use File > Export apt.dat... to replace the old file. I recommend using the MisterX Static Aircraft Library if you choose to customize airline assignments this way, as the Aerosoft Static Aircraft Library does not contain aircraft for all airlines. Alternatively, you can use the attached apt.dat file to completely disable X-Plane's placement of static aircraft at EDDS and place non-library static aircraft yourself using WorldEditor/OverlayEditor. apt.dat
  7. Also, from your screenshots it seems that you might also be using the MisterX Library for static aircraft. Try disabling the MisterX Library in your scenery_packs.ini file and have only the Aerosoft - Static Aircrafts enabled and see if that solves the problem.
  8. OK. Please upload a copy of the library.txt file that originally came with your Aerosoft - Static Aircrafts download so that I can look further into the issue.
  9. Try downloading the attached library.txt file and placing it in Custom Scenery/Aerosoft - Static Aircrafts/, replacing the old file. Does that fix the problem? library.txt
  10. I'm running Xplane 10.50  with the Aerosoft KDFW scenery.  There are no planes at the terminals even though there are no error messages.

    1. Omar Masroor

      Omar Masroor

      Hi,

      Have you turned on the Draw Parked Aircraft at Airports checkbox in X-Plane 10.50's Rendering Options?

  11. Hello. I thought I'd post on a public thread in case others have the same problem. I just purchased this scenery today.  Upon downloading the zip file, i unzipped it and inside ( xplane 11 file ) was only one file named as the airport. inside this file were several other file folders. I placed the entire folder inside the custom scenery folder like you would for any other scenery. I do not see any difference between stock and this scenery. I must be doing something wrong. I also landed on runway 17C and the ILS was way off to the left of the runway.  I removed the file folder and launched the sim with the stock airport again.  I landed on 17C right down the middle this time. So I think your scenery might be off a little.  because with stock i had no problem.  And is there something I'm suppose to do to activate this scenery to have the full effect.....because I really do not see any difference.  I looks nothing like it does in videos and screenshots. thanks. for your help.

    Dave.

    1. Dave1399

      Dave1399

      Never mind.  I see where i went wrong. You have to place the 5 folders which are inside the main folder which reads custom scenery into the custom scenery folder.  Not the entire folder which holds them all.  That fixed everything.  So I guess maybe a readme file inside the folder explaining that all 5 files need to be transferred to make it work.  Just a suggestion. But as a side note.  Great work.  I really like it.

      Dave.

  12. OK, thanks for the info. You might want to post this issue in the Ortho4XP support forum here: http://forums.x-plane.org/index.php?/forums/forum/322-ortho4xp/
  13. Could you post screenshots of the problem? And also of how your scenery_packs.ini file looks? I've never actually used Ortho4XP myself before but I'll try my best to help.
  14. Important: The Aerosoft_KDFW_Overpass_Fix.zip file I posted in my previous post was causing AI traffic to taxi through the elevated overpasses instead of over them. Please download the new Aerosoft_KDFW_Overpass_Fix_#2.zip file attached to this post instead. Aerosoft_KDFW_Overpass_Fix_#2.zip
  15. Important: The Aerosoft_KDFW_Overpass_Fix.zip file I posted in my previous post (post #6) was causing AI traffic to taxi through the elevated overpasses instead of over them. Please download the new Aerosoft_KDFW_Overpass_Fix_#2.zip file attached to this post instead. Aerosoft_KDFW_Overpass_Fix_#2.zip
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