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regis902

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Posts posted by regis902

  1. Hello yes it is in the SU10 beta.  I bought it during the beta so I can't say whether I had the issue outside the beta or not.  It was raised on the official forums and Microsoft (or at least the forum staff) said there is was an issue for the airport developers.

  2. I bought the game the first day it came out and would like to share my thoughts/suggestions for enhancement to this version of City Bus Simulator or as consideration for future versions:

    First off, great job to everyone involved. It's a very believable experience, and I suspect I'll be playing this one for a long time.

    - Steering Wheel: I have a Logitech Driving Force Pro, I have no issues setting it up to work in the game (I did have issues assigning the wheel and pedals in the demo, this seems to be fixed). Where I'm still having problems though is that I still keep running out of air pressure after only a few brake applications, even when selecting the "Compressor Support for Steering Wheels" option.

    - Passenger Volume: is very low, I've never had more than 7 people total on bus...I would expect that in New York City, at some point along the route, your bus would be filled, at least all the seats and likely with standing passengers. Also, passenger volume doesn't seem to change by time of day like it does in WOS 1&2.

    - Traffic volume: is pretty good, but it would be great if the highest setting had true NYC gridlock (for those wanting to punish themselves by driving through it!)

    - Westbound in front of Grand Central Station (I believe it's at Vanderbuilt Ave), there is a traffic signal on an angle that sayd "Buses Only". I'm assuming this is a transit priority signal, how is it intended to be used? There's no queue-jump lane or other way to get ahead of traffic in conjunction with the signal.

    - Timepoints: While you are provided with a departure time at the beginning of the route, there is no indication of mid route time points, where you would hold if you are running ahead of schedule. At most transit companies, drivers get a card showing the time points along their route, this keeps people from getting too far ahead of schedule. Also, it would be nice if there was some indication at the end of a run whether you arrived on-time, early etc.

    - Destination signs: should have the route number M42 as well as the destination I would think. I'm hoping this will be an easy enough fix once I figure out the bus editor though.

    - Rear door: While I see a "bus stop" brake has been added since the demo, most North American transit buses have a rear-door interlock. This prevents the bus from moving when the rear doors are open for safety reasons.

    Again, these are pretty detailed suggestions/comments, overall TML has done a great job and I look forward to seeing what others add to this platform!

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