ChrisZet
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Posts posted by ChrisZet
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Vielen Dank für die Info. Mir gehts eigentlich weniger um die Box, nur um Dresden, der Preis ist mir auch egal. Aber gut nun zu wissen, daß Dresden nicht vergessen wird und irgendwann mal im FSX angeflogen werden kann.
Gruß, Chris
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Hi,
mich würde auch interessieren, wie es damit weiter geht. Ich warte zBsp. schon ewig auf Dresden, ist der überhaupt in Planung?
Gruß, Chris
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Hi,
ich hab genau das selbe Problem mit der NGX (zum Glück das Einzige). Bei mir war es auch nur im Final oder beim TakeOff. Aber danke für den Tip, werde die Boote halt abschalten.
Gruß, Chris
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Nice vid!! I can't wait..... NGX + CorfuX = a dream come true
Chris
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Wow, can't wait for this, i love Corfu and the pics looking great!
Will there be the small bridge behind RWY 35 in CorfuX? It's a great point to watch takeoffs and landings (i will do this in FSX *g*). At my last visit at Corfu i have made some shots: http://www.flightlevel350.com/Aircraft_Boeing_737-800-Airline_Air_Berlin_Aviation_Video-15530.html
Takeoff 737 cabin: http://www.flightlevel350.com/Aircraft_Boeing_737-800-Airline_Air_Berlin_Aviation_Video-15527.html
Greetings, Chris
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Ich kann leider erst Sonntag oder Montag wieder testen. Hätte nich gedacht, daß jemand haargenau das selbe Problem hat. Falls es eine Lösung gibt, bitte hier posten. Dank Euch beiden.
Gruß, Chris
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Danke Michael, Ich werde mir das dann gleich mal anschauen. Seltsam ist nur, daß wenn ich auf Madeira starte, dann der Airport und auch die Umgebung völlig normal sind. Ich teste weiter
Gruß, Chris
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Hallo,
ich habe seit einiger Zeit Probleme mit den Land - und Wassertexturen im FSX. Diese äußern sich mit großen, weißen Quadraten, die sich über das Wasser ausbreiten (Einstellung Wasser auf 1x). Das kuriose dabei ist, daß wenn ich auf 2x stelle, das Wasser perfekt ist, dann aber die Inseln/Landflächen weiß und flach dargestellt werden. Auch fehlen nach der Landung manchmal diverse Texturen am Ankunftsflughafen, oder die komplette Textur meines Fliegers, oder AI (nach dem ich mal in die Außensicht gewechselt bin). Starte ich den Flusi an gleicher Stelle neu, ist alles wieder in Ordnung. Die ganze Sache kam irgendwie schleichend, so das ich die Ursache nicht finden konnte. Ich nutze übrigens ASE, XGraphics, UTX, GEX und die üblichen Airport AddOns (+ AES), sowie FS Global 2010. Auf MadeiraX ist es ganz schlimm, das kann man auf den Bildern sehen. Kann mir jemand bei der Fehlersuche helfen, oder kennt vielleicht die Ursache?
Mein System: Core i5 @3,8Ghz / 8GB Ram / HD5870-1GB / TrackIR4 Pro / TripleHead2Go / 3x 19"LG / Win7 64Bit / FSX
Kurz vor Rodos:
Wassereinstellung 1x hoch:
Wassereinstellung 2x niedrig:
Madeira:
Bild:
Bild:
Bild: http://www.abload.de/img/lpmafehler3dmue.jpg
Bild:
Gruß, Chris
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I have done my last test flight. Flyin a SID by hand is not possible, with AP ON there is no problem. But i don't want to switch the AP on at 400FT like the most Airbus drivers do. When the SID has no turn to left or right than the FD Bars will follow NAV, but if there are turns so the FD Bars do nothing till the AP is engaged. This was in all of my flights. The other thing is an overspeed when i start descending from FL360 (or 320,340 ec) with an VS of 2000FT. At lower altitude this don't happens (like FL240). An AP disconnect during flight ends in an nose up +6000FT (so never do this). I don't know why many people love an Auto Land, i like to fly the APP by hand but this is only possible with FBW off. It's not a bad plane, absolute fantastic in look but it makes no fun to flying it (at time).
Chris
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I do not feel any loss of frames in the new version. But there are still bugs in this plane. After take off the FD-Bars don't follow the SID (by hand flying) when the AP is engaged it works. When i start to descend at FL350 with a V/S of 2000FT the bus get into overspeed. I have to put the throttle in idle and disconnect the A/T to fix this. At descending in higher altitude the nose rise up when i disengage the AP (+ 6000 FT/min). At final APP this don't happens. It's also very hard to land on an airport without entering a STAR special in bad weather conditions (i don't see any RWY in FMS). Have tried to enter some waypoints or fixes in my last flight to build a STAR but the FMS was not able to do this. But this is another thing, maybe it will work in an advanced version . I will do another test flight now and when things go wrong i will put this bird into the hangar and fly the ugly Wilco (yes it works) till the NGX rolls out.
Chris
(sry for bad english)
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The framerate on displays are very important. All the other addons in FSX have very smooth gauges (this wasn't so in FS9). All PMDG, Wilco, CS or other planes run smooth on my system with an perfect updaterate of the PFD/ND.
Chris
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das kann unmöglich dein ernst sein, tut mir leid.
Das ist totaler non-sense. Die Flugzeuge sind einfach besser als die für den FS9, dass ist ne tatsache, aber ich will hier jetz keinen FSX vs. FS9 Diskussion starten.
Wart doch einfach mal ab, ist das denn wirklich soo schwer?
lg
Max
Soo ernst wars ja auch gar nicht gemeint,ärgern tuts mich aber schon ein bissl *g*. Bin halt kein sehr geduldiger Mensch. Aber spätestens mit der NGX wendet sich das Blatt wieder
Auf jeden Fall ist das wieder mal ein Prachtstück (nach den Bildern zu urteilen).
Gruß, Chris
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Und wieder mal bereue ich es, auf den FSX umgestiegen zu sein. Es gibt keine gescheiten Flieger und mit den Airports hat man immer das Nachsehen.
Gruß, Chris
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I believe the issue starts when you encounter wind layers that are not smooth enough, a well known FSX problem. Consider using FSUIPC to smooth out the wind layers a bit.
Yes, this was my thought. So i will set up ASE and FSUIPC again to make this shifts smoother.
Thanks, Chris
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Chris it HAS been fixed in the 1.20 build.
Thank you !!!
Regards, Chris
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Hi,
when i fly through bad weather conditions or turbulences, the AP sometimes automatic disconnects. I think that's like in the real Airbus (i have experienced this in the Wilco too). Is there a way to turn this off or make it not so sensitive? This is strong at longer flights when i'm not in Cockpit. In Boeing (or other) Aircraft this don't happens. I use ASE weather engine with wind/turbulence settings at middle.
Thanks,Regards
Chris
Ok, i have put down the settings in ASE wind page and have done a flight and the AP was stable. I have noticed that the AP disconnect when the weather change (through ASE update) or the wind direction change strong. Maby that's the reason.
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Hi,
same on my machine. Retard callout comes at 40 feet, way too early and is doubled with the other ones. The real sequence is 40-30-20-Retard...
It´s unacceptable and should be fixed as soon as possible.
Martin
They don't want fix this.
Chris
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Hold on, you say the retard call does not come at the right time? That's not an issue on my list and I did not see anything wrong with it (but I am the world worst pilot).
Du sagst es....
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Sorry we'll keep that as we got it. The sounds we use are standard, all others are optional when you order an Airbus and some companies do not use them because they cause confusion when the aircraft remains level for a while. The gauges are smoother.
Thanks for the info. Ok, some of us simmers have there own call outs and its very easy to replace the original sound files, so there is no problem. But please let the "retard - call" start after 20Ft, that's all. It's must be very simple to do that and there is a little bit time till monday
Thank you !!
Chris
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This sounds very good! But please don't forget to make the gauges smoother in VC, it's like in FS9 - horrible. And please correct the GPWS like discussed here http://www.forum.aerosoft.com/index.php?showtopic=38073 and here http://www.forum.aerosoft.com/index.php?showtopic=38185
Thank you !!!
Regards, Chris
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can you please fix the GPWS please
referring to this video > http://www.youtube.c...h?v=b4GmYrWVXe4
the quality of the audio callouts i don't care about as long as i can replace them
but please fix the way they trigger!!!
please add the 1000, 500, 10, 5 callouts and if you can the "100 above"!
and please make the retard callout at around 18 feet! and make it repeat a little slower
I have bought this Airbus and i like him. When all these major bugs are fixed then please correct the call outs like sr71blackbird said and put it in SP1. Its not a big thing, but brings this beauty near to the real Bus and makes it more enjoyable.
Thank you!
Chris
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Hi,
after patch, is this Airbus flyable now? I think to buy this beauty.
Regards,
Chris
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Hi,
i think about to buy this Airbus. I'm not a fan but till the NGX's release this bird could be a nice timefiller. But the call outs are very strange like Francisco said. The quality is too bad (i have clear call outs in freeware aircrafts) and the retard call out should start after 20FT and should stopp when throttles are in idle (why it starts at 40 FT and the other 30,20,10 sounds at same time?). I have seen/heared this in different videos. It's not a big thing but for me its importand
Regards,
Chris
(sorry for my bad english)
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Hi Oliver,
have tried a short flight, start rwy 09L via bpk and return trans lam ils rwy 09L without any problem. I think it has nothing to do with the frequence. The CTD happens when i fly from a airport more than 60 NM away of EGLL. Maybe i need more ram, but 2GB is not so bad.
Thank you,
Chris
Thessaloniki X City Configurator [v3.0] (if you have OOM issues)
in Aerosoft Scenery
Posted
Yes, i use this fixer since i had always OOMs with the PMDG T7. In DX10 Mode LGTS runs smooth without OOMs. I use the NGX, T7 PMDG, ASN etc with medium to high settings (i5@3,8ghz old HD5870 and 3 monitors). The only problem at daytime are some black squares around some runway lamps. At night absolut no problem with lights or textures.