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Breenild

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About Breenild

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    Flight Student - Airwork

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  1. Ich habe mal meine Festplatte durchsucht und festgestellt, daß ich mehrfach makerwys.exe in verschiedenen Versionen drauf habe. Die Version im SimStarterNG-Ordner ist auch die 4.8.4, die aber offenbar nicht verwendet wird/wurde, wenn man SimStarter startet. Ich habe jetzt mal sämtliche makerwys.exe (außer der im Simstarter-ordner) in makerwysOLD.exe umbenannt. Jetzt kommt beim Starten des SimStarterNG keine Fehlermeldung mehr. Aber woher weiß ich nun eigentlich, ob makerwys erfolgreich gelaufen ist? Bzw. ob es überhaupt gelaufen ist?
  2. Every time when I start Simstarter, I get the error-message: "Failed to make Runways CSV files" .... What's the reason and how can I fix that?
  3. @Tom A320you was wrong, as you said "it is not compatible to P3D V4". in the scenery package I found a Readme.txt, where I can read: So it SHOULD be compatible to V4. And as I heard from some people, it works in V4! But what is the problem in my simulator, what can I do?
  4. This is a very long thread, but the pictures are looking great. I don't wanna read that long thread. Short question: is it available now? The developing is ongoing since 2016 when I'm right!
  5. Unfortunately I have the same issue in my P3D V4.4. I did the P3D update by downloading and updating the Client and Content-Installer, but not the Scenery. As it was recommended. I do not have any problem with all other sceneries, except Lukla. How can I solve that?
  6. Vielen Dank für den Tipp! Ich habe PFPX komplett deinstalliert und dann neu installiert. Nun funktionierts wieder wie gewünscht!
  7. Ich habe heute aufgrund eines andren Problems das aktuellste Hotfix installiert. Seitdem habe ich massivste Performance-Probleme mit PFPX, die vor dem Update nicht da waren!! Die Antwortzeiten von PFPX würde ich jetzt eher in MINUTEN messen, als in Sekunden. Das geht GARNICHT! btw. die aktuellen Redistrubutibles sind installiert. Und in der Windows-Ereignisanzeige findet man keine Fehlermeldungen. Was kann ich tun?
  8. Ok, I worked a little bit on this. I found the "Shift-1" = Panel and switched there from Brake K to Brake A. Now the Brake at least reacts on my pedal press. But it doesn't matter, which of the pedals I press, always both brakes are applied. Whats wrong?
  9. I have the same problem. I do not have assigned any axis to the brakes in the P3D V4 control panel. My assignements are all done in FSUIPC. This works nicely in every aircraft except in the AN-2 Of course, i have brake pressure. Wenn I press the "." button the aircraft brakes nicely and the Brake pressure gauge shows the values (picture 1) But when I use the toebrakes, which are assigned and calibrated on FSUIPC nothing happens.... (right brake analog)
  10. ok, the please decide in a positive way you can now close this.
  11. Thank you very much for this link. But what about your announcement to make a extended Twin Otter Extended? I would love this, and I would pay a full price for this new addon, if this cover some annoying things in the actual Twin Otter! ground friction problem a better gps-device or the ability to add the Flight1 GTN perhaps a better handling of climbing or descending while autopilot is active. the actual system isn't very comfortable some turbine temperature problem. When flying in certain conditions, the turbine heats up very much, so you can only fly 120 knots with temperature short below red area. I don't know, if this is realistic! the yoke should be able to remove for better visibility to the instruments And even if some of this wishes are not 100% conform to the real Twotter, it would be nice for a better comfort. If you like you could introduce a switch in the configuration panel for "easy/professional mode", so everyone can select, whatever he like.
  12. I have the simple Lancair Legacy from Real Air, which is an pretty old addon, only made for 32 bit. But the taxiing works here (in P3D V4) like a dream compared to the twin otter!! Mathjs it would be great to describe, how this workaround in FSUIPC works! Or please post here a link to that. I didn;t found anything about that! I can't imagine, how FSUIPC has control over the friction of an aircraft.
  13. Hey Aerosoft, I would like to ask about your opinion, to change something at the terrible taxying behavior of the twin otter??? In a other thread you wrote, this is a FSX/P3D limitation. But this can't be the truth!! I have several aircraft from different developers. But the Twin Otter is the FAR FAR FAR most terrible to taxi aircraft!! It can't be a FSX/P3D limitation, because the other developer can do it nicely. Why not the twin otter??? Tell me please, where this friction is coded! I wanna change that!
  14. This is a problem I often complained about. I like the twin otter, but I DISLIKE this friction behavior very much. Aerosoft, while so many people complain about that (not only in this tread), can't you please do us the favor and change it? It can't be so much effort! It disreagards, if this is like in real or not. But its simply terrible and very annoying. No other aircraft taxy's so terrible, than the twin otter! Mathijas or some other Aerosoft person, show me please a video, where you are taxiing the Twinotter in Lukla from the runway to a parking spot. This is simply impossible, because a sensitive taxiing isn't possible. Or, if you dont like to change that, please tell me, in which config-file or .air file I personally can change that for myself!
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