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Edvardo

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About Edvardo

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    Flight Student - Groundwork

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  1. Hi guys. I need help regarding default airports Blue taxiway lights. Which file or effect is responsible for blue lights? I have a problem in P3Dv4. It worked before but obviously something is changed and now I have a problem. The problem is that Blue lights are visible away from aircraft, but as I'm moving lights near aircraft just disappear. It looks like lights are faded as soon as I'm closer to them. Thanks in advance BRGDS Edvardo
  2. Hi guys. I know that at the moment Split X is not compatible with P3Dv4, but is there any plan to do that in near future. There is a way to have it in P3Dv4 but unfortunately without ground textures. Thanks BRGDS Edvardo
  3. Hi After latest update Rev 7 Sim starter does not close after everything is started (FSX, AS16, ASCA). I didn't change anything and in program settings this option is enabled. Thanks Edvardo
  4. Hi I bought Simstarter from FlightSim store ( https://www.flightsimstore.com ) and they only have version 1.6.4 I sent email but at the moment without responese Any chance to inform them about update Thanks Edo
  5. Hi I bought Simstarter from FlightSim store ( https://www.flightsimstore.com ) and they only have version 1.64 I sent email but at the moment without responese Any chance to inform them about update Thanks Edo
  6. Hi Which database is recommended? Navigraph or NavData Lido? Or aircraft performs in same way regarding SID and STAR. Thanks BRGDS E.
  7. Hi I bought few days ago Simstarter NG. I'm not 100% sure is something changed by Simstarter, but after installation I notice that I missed runway lights on some airports. Maybe this is just coincidence. I only changed FSX settings (scenery complexity and autogen). What should I check regarding lights on some airports. (I'm using DX10 Fixer). Just for info When legacy slider in DX10Fixer is moved full to the left, lights are OK. BRGDS
  8. Hi. No it starts with 0: SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft and then the rest as in my post above. The point is that after SODE re sequencing all data after entry number 3 is deleted by SODE manager.
  9. Hi guys. Just one observation. I had in SODE managere something like "simobjects re-sequencing error" After repair I notice that some of airports like for example Split X are not displayed correctly. APController was running as it should but I didn't have some objects. After whole day of TBSH i realize that SODE manager deleted entries in FSX.cfg under MAIN section: SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=Aerosoft\Split X\simobjects If you have other airports like Prag, check also that entry. Before repair SODE entrys was in FSX.cfg at location: SimObjectPaths.8=C:\Program Files (x86)\12bPilot\SODE\data\SimObjects SimObjectPaths.9=C:\ProgramData\12bPilot\SODE\SimObjects After repair they are at position: SimObjectPaths.2=C:\Program Files (x86)\12bPilot\SODE\data\SimObjects SimObjectPaths.3=C:\ProgramData\12bPilot\SODE\SimObjects but rest of entries are deleted from FSX.cfg. I manually added and change numbers of simobjects : SimObjectPaths.4=SimObjects\GroundVehicles SimObjectPaths.5=SimObjects\Boats SimObjectPaths.6=SimObjects\Animals SimObjectPaths.7=SimObjects\Misc SimObjectPaths.8=Aerosoft\Split X\simobjects If entries are deleted you could have missing lights, objects, etc etc. Backup always main files like fsx.cfg, exe.xml , dll.xml Just observation. BRGDS Edvardo
  10. Hi I don't have this EGCC but if you have UTX Europe, try to deactivate EGCC. "Modify Status of Repositioned Airports" option under the "Terrain" menu of the UTX Setup Tool. Maybe this causes elevation problems BRGDS
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