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Meese

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Everything posted by Meese

  1. The crew voices remain the same with voice on or off, seemingly 100%. I'd like to just lower the volumes a bit, but nothing either in P3D or the 3rd MCDU actually makes any changes to the checklist volume.
  2. No, 330, I'm at 1% and there's no change in volume. If I set one voice at 1% and the other at 100%, they're still the same
  3. Hehe, great stuff, thanks! Any word on checklist volume settings?
  4. This: https://streamable.com/xt8la Loading turnaround state, and at after start checklist complete the floods come back on. In the middle of the day? That's just a waste of light bulbs!
  5. Whatever I do, the volume percentages for the checklist PM and PF does not seem to change their actual volume at all. 1% is the same as 100%, even after a sim restart. And while I'm happy with the latest hotfix sorting out landing lights and GSX integration, could the cockpit lighting auto features please be given an on/off-option? The ghost-operated table and foot rests are already breaking immersion, but someone suddenly changing all my lights is even more bothersome. Thanks!
  6. The lack of this function is a bit annoying, especially since all the gremlins aren't quite ironed out yet. I'm now little over halfway on a 9h trip, but for some reason I've ended up with 10 metric tonnes more than expected compared to what I uplifted, and will probably have to circle for 20mins at the destination to get below MLW, when planned landing fuel would put me 8 tonnes under that limit. It's not a fuel planner error, it's not a bad PFPX performance file, I did my first fuel check about 2 hours into flight, and for some reason the climb and initial cruise only spent 6 tonnes when it should have spent 16. My memory, fuel used, MCDU3 listed uplift, and PFPX planned block fuel amount all check out, and every single fuel check carried out in the following 3 hours has been right on the money, except with the same difference above the expected fuel level. My suspicions fall to some back and forth between panel states I had going on before and after push, as I was combatting a checklist problem already brought up elsewhere. The point: As long as it's not a 100% failproof software with a 100% failproof user base (which, obviously is literally impossible), it would be nice to have an alternative to splashing into the ocean short of the destination or holding for X minutes overhead for your MLW. Whether it's the product or the user, it's never gonna not happen, and this very basic function could make their day just that little bit better.
  7. Should being the operative word. I tried everything bar verbally convincing my virtual copilot to continue, but continue they didn't. (Pardon my double posting, keeping further posts in this thread)
  8. Should being the operative word. I tried everything bar verbally convincing my virtual copilot to continue, but continue they didn't. I'll keep further replies in the more visible/relevant thread:
  9. Same problem, though it occured without me having updated anything manually (I usually ignore FSDT updates for a while). I don't know if GSX does anything automatically. The workaround is to start the engines without checklist and copilot, do the after start flows, then select the taxi aircraft state, reload the loadsheet with instant, check baro ref, squawk and the PERF page (I got Vspeeds in the 240s and had to reenter the flap config). Rest of the flight should be fine.
  10. I had these after install as well. My fix was to restore P3D defaults from the ENVSHADE software I use, then delete the AppData\Local\lockheed martin\Prepar3D v4 folder and the Prepar3D v4\ShadersHLSL folder, then reapply my third party shaders. In searching for a fix, I've also seen people recommending using the Repair-function in the P3D v4 Client installer after deleting both shader folders.
  11. Same problem, though it occured without me having updated anything manually (I usually ignore FSDT updates for a while). I don't know if GSX does anything automatically. The workaround is to start the engines without checklist and copilot, do the after start flows, then select the taxi aircraft state, reload the loadsheet with instant, check baro ref, squawk and the PERF page (I got Vspeeds in the 240s and had to reenter the flap config). Rest of the flight should be fine.
  12. I won't deny this is a grumpy request, but I would be very thankful if the options for all the realism actions could be extended to switch off the heart attack & hearing impairment inducing flightdeck door buzzer, and magically moving tables and foot rests in the cockpit. I realise a lot of people really appreciates this, but for me nothing breaks immersion like MY table being folded out infront of me like I'm actually the toddler I mentally am! If the customer base largely prefers all these things, by all means leave them as standard, but please keep us no-fun grumps in mind?
  13. Piling on, there's something odd about the continued motion after a return to neutral stick (not with a max deflection snap to center, but a calm measured return to center which even in a non-FBW would be expected to at least almost null rates). Besides that it did fly fine on departure, but on landing I had severe roll delay coupled with pitch over-sensitivity, and had there been any gusts or crosswinds I would have had to go around.
  14. I'm having this issue as well. Tried both raw and the other native P3D input, with/without FSUPIC assignments and/or calibration, recalibrated in P3D, reassigned axis and adjusted sensitivities and blind zones. No change. Seen it on two out of three flights, both using checklists and copilot. The first time, initiating taxi made it snap back to centre and enabled full deflection up and down. The second time it didn't, so I skipped the item and tried to depart to see how it reacted. I had pitch authority in flight and autoflight seemed fine, but then the -150ft pressure cabin issue reported elsewhere started happening, so I abandoned the flight. I'll try to tinker some more to see if I can find any rhyme or reason to these weird symptoms (yes I'll make the log files).
  15. Had the exact same issue on my third total flight (done today). Up to date product, only ActiveSky, FSUIPC, 737 NGX, MJC Q400 and ORBX addons installed, on a two month old clean v4.3-install.
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