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Cmakris

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Posts posted by Cmakris

  1. On 6/30/2022 at 8:25 AM, Wilson Cockpitmaster said:

    yes,we will fix this issue in next version,caused pmdg has changed sdk format.btw pmdg  not published the SDK for the msfs 737, currently connecting to the 737 is doing so using an SDK for P3D, the SDK must necessarily change in order to grasp greater functionality for end users.no worry we'll repair it as quickly as possible.

    You can contact us via support.pmdg.com in order to provide you the intermediate SDK. This has been given to any 3rd party developer that has contacted us.

     

    This is until the official SDK is released.

  2. On 12/23/2020 at 9:11 PM, BenBaron said:

    Thanks for the shots Mike..just as I expected the error leads me to believe that there is a difference in the PMDG SDK NGXu vs BBJ that I could not catch due to lack of the BBJ. So the interfacing fails.

     

    Will take a look and let you know once it is fixed.

     

    Until then have some good and relaxing holidays.

    Benjamin,

     

    The BBJ is not working due to a needed name change on the folder structure for this product so a chnage is needed to the interface you are using in order to communicate with the BBJ.

     

    I can provide more info if needed.  Mathijs has my email if you need to contact me directly

     

    Chris Makris

    PMDG Customer Support

     

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  3. Well i have been tryeing to find a way to fix it, as you know and yesterday i found a way, so then i have been testing and tryeid tweeking, and here comes the fix file as a beta that should get it load right.

    all you have to do is place the filein the following location: "flightsimulator folder" \Aerosoft\Corfu X\scenery

    but i recomend you uninstall corfu X and manualy delt any files left behind if you have tryeid moving the files/folders around and do a new install, and then manualy place the file as shown above.

    Hope it works for you to.. it have been tested on 2 pc´s so far, 1 as default and 1 whit flight1 GEX and UTX instaled

    I can confirm that this fix now solves the problem. I have made 3 fligts to LGKR and no more mesh issue.

  4. Emilie,

    There are elevetions problem all around the airprot. If you try to land on RNW35 with crashes ON as soon as the wheels touch down (on the touch down zone) you get a plane crash.

    I have made a try. I removed the LGKR file from word/scenery. I know by doing that the runway is in a ditch, but approaching from Athens I did not observe any other problems. All other airport mesh was OK.

  5. I am glad I am not the only one :)

    LGIO is very close to LGKR and propably LGKR is loaded with LGIO and hence no mesh problem. As I see it the LGKR* file in th word/scenery for some reason is not loaded correctly.

  6. The only time something similar was observed was due to 'errors' in FSX installation folders. I have tried to replicate your finding in all possible ways using my setup. The only way this was possible was by un-installing the SP2 pack and forcing FSX acceleration installation without allowing FS to rebuild its scenery index in between, which by the way should never be attempted.

    Therefore, I would firstly suggest to completely remove HSP mesh .bgl files (or have them put in a scenery folder in addon scenery for easy activation/de-activation). Then remove FSX acceleration and run FSX to allow it to rebuild its scenery files. Close it down and re-install FSX acceleration.

    Let me know how you re getting on to at least rule out this possibility.

    I will make the tests later today and will report back.

  7. I have a strange problem when arriving to LGKR. For some reason the mesh doesn't seem to load correctly. Reloading the scenery fixes it but surly there must be a better solution.

    CHRIS-PC-2011-sep-18-009.jpg

    CHRIS-PC-2011-sep-18-008.jpg

    CHRIS-PC-2011-sep-18-007.jpg

    CHRIS-PC-2011-sep-18-006.jpg

    CHRIS-PC-2011-sep-18-005.jpg

    My settings

    settings.jpg

    I have HSP mesh installed on Scenery/world/scenery directory, but I tryied even with out it but nothing. Any ideas?

  8. The following problem seems to appear on old sceneries that was either made for FS9 and imported on FSX or made when FSX first released. I am posting it just in case anyone has any idea why this is happening. I have tried it on Frankfurt and Madrid and confirmed it is happening while at Larnaca it worked OK. Also tested on Uk2000 EGKK/EGLL, Flytampa LGAV and works perfect

    For vatsim I am using FSINN with variety of freeware AI to show the rest of the planes. On Madrid and Frankfurt when the scenery is active I can see only the AI lights and no body. When the scenery id deactivated then all AI shows ok. I am running on Win7x64 with 6 GB ram, 1.5GB nvidia (which I am starting to thinkg this might be the problem). Default aircrafts are shown ok

    Madrid enabled

    CHRIS-PC-2011-sep-10-009.jpg

    Madrid Disabled

    CHRIS-PC-2011-sep-10-010.jpg

    Frankfrut Enabled

    CHRIS-PC-2011-sep-10-008.jpg

    Frankfurt diabled

    CHRIS-PC-2011-sep-10-007.jpg

    Any ideas?

    Chris

  9. Oliver,

    On FSX with latest version of UK2000 EGLL (V2.15) and AES on some gates at terminal 5 I have overlaping jetways like the one shown below

    egll.jpg

    Gates that this appears are 554,547,521 and 513. With AES deactivated gates appear normal. Can you take a look?

    Also can you advice on how many gates on T5 there are 3 jetways?

    BR

    Christos

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