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Cody Bergland

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Posts posted by Cody Bergland

  1. High Resolution Download:

    http://www.jaggyroadfilms.com/movies/commercial/flightsimulator/aerosoft_katana.zip

    http://www.jaggyroadfilms.com

    For more information head to http://www.aerosoft.com

    The DA20-100 Katana is proof of the old aviation saying that what looks good will fly good. It`s a sleek little aircraft made from composites. Intended to be a trainer aircraft it is now used by private pilots who enjoy the great performance and low cost per hour.

    This aircraft for FSX has one of the most impressive lists of features of any product we ever handled. It really makes you feel like owning the aircraft as you got to do the maintenance, cleaning and even decide what oil type to use. If any product made Microsoft slogan “As real as it gets” come true it got to be the Katana!

    If you owned a version of the previous Katana sold by Aerosoft you are entitled to an update for a reduced price. Just enter the serial key of your previous version during the order process.

  2. High Resolution Download:

    http://www.jaggyroad...soft_katana.zip

    http://www.jaggyroadfilms.com

    For more information head to http://www.aerosoft.com

    The DA20-100 Katana is proof of the old aviation saying that what looks good will fly good. It`s a sleek little aircraft made from composites. Intended to be a trainer aircraft it is now used by private pilots who enjoy the great performance and low cost per hour.

    This aircraft for FSX has one of the most impressive lists of features of any product we ever handled. It really makes you feel like owning the aircraft as you got to do the maintenance, cleaning and even decide what oil type to use. If any product made Microsoft slogan "As real as it gets" come true it got to be the Katana!

    If you owned a version of the previous Katana sold by Aerosoft you are entitled to an update for a reduced price. Just enter the serial key of your previous version during the order process.

    FEATURES:

    Modes:

    Realistic - Wear and damage can encounter and will be stored. Fluids will be used and the aircraft can get dirty. Maintenance and services are available. Flight hours and landings will be counted and special features unlocked.

    Simple - No wear and damage will be simulated. Aircraft stays clean. Flight hours and landings are not locked. No special features.

    Instructor - Aircraft is as new every reload. Wear and damage can encounter or be triggered but will not be stored. Fluids will be used and the aircraft can get dirty. Flight hours and landings will not be counted and no special features are available. Instructor Panels are available.

    Airframe:

    *Airframe limitations are simulated

    *Trim tabs can be bend on ground

    *Controls can get damaged

    *Controls can freeze

    *Flaps can get damaged - Flaps motor can get damaged - Wheel fairings can be attached/detached

    *Wheel fairings can get damaged

    *Aircraft can get dirty

    *Canopy can be opened and closed

    *Canopy can be opened and closed by airflow

    *Canopy opens if flying down under or due accelerations if not locked.

    *Canopy locking mechanism

    *Canopy can break off

    *Canopy can get covered by ice

    *Elevator can get damaged by canopy

    *Cowling can be opened

    *Oil access door can be opened

    *Fuel tank cover can be opened

    *Wheel fairings reducing drag

    Engine (Rotax 912S):

    *Engine damage and wear

    *Engine cooling by air and fluid

    *Carburetor simulation

    *Carburetor can get plugged

    *Carb Heat - Starter simulation

    *Starter can get damaged

    *Starter low voltage simulation

    *Engine start due wind milling

    *Engine Start due turning the propeller by hand

    *Choke simulation

    *Engine wind milling

    *Damage when engaging starter also engine is running

    *Pulled Choke with warm engine stresses engine

    *Cold engine may run better with pulled choke

    Propeller:

    *Propeller damage and wear

    *Propeller governor simulated - Propeller ground contact

    *Propeller damage by dust

    *Propeller can be turned by hand

    *Propeller pitch change by hand

    Oil System:

    *Oil usage simulated

    *Two sorts of oil: SAE20 / SAE40

    *Oil quantity check

    *Turning propeller or running engine draws oil out of the cylinders

    *Oil Filter

    *Oil temperature and pressure simulation

    *Oil loss without cap during turns

    *Oil access door animation if left open due wind

    *Oil can be drained

    Fuel System:

    *Carburetor simulation

    *Fuel pumps and pipes simulation

    *Fuel in pipes can be burned

    *Fueling simulation

    *Fuel dip stick

    *Fuel tank cover

    *Water in fuel

    *Water draining

    *Fuel lead simulation

    *Fuel type selection

    *Fuel pump may be needed above 13.000 ft

    Electrical System:

    *Complex battery simulation

    *Complete electrical circuits

    *Switches

    *Relays

    *Circuit breakers

    *Generator simulation

    *Generator wear and damage

    *Displays flicker and brightness

    *Electrical power on starter simulated

    Instrumentation:

    *3d Gauges with smooth animations

    *Needle movements and vibrations simulated

    *Gyros simulated

    *Attitude Indicator simulation

    *Compass card simulation

    *Wet compass acceleration and turning error

    *Pitot tube and static port simulation

    *Pitot tube, static port and stall warning can get plugged

    Avionics:

    *Units operation simulated: Navigation and Communication is only possible with operating devices

    *Simple mode: Units can be operated in simple mode for being compatible with hardware

    KX125 TSO

    *Unit can be turned off

    *Unit has circuit breaker

    *Unit can be damaged

    *Frequencies are stored

    *Standby frequencies

    *Engaging direct frequency control due holding the transfer buttons

    *Modes: CDI, BRG and RAD

    *Auto-TO

    *Independent OBS display

    KT76A

    *Unit can be turned off

    *Unit can be damaged

    *Unit has circuit breaker

    *Transponder warm up simulated

    GPS500 (FSX default) off

    *Unit can be turned off

    *Unit has circuit breaker

    *Brightness can be adjusted

    GNS530 (by Reality XP, not included in the product)

    GPS500 can be replaced by the GNS530 directly in the simulator

    Environment:

    *Cabin temperature simulated

    *Cabin airflow simulated

    *Wing icing

    *Stall warning icing

    *Controls icing

    *Canopy icing

    *Pitot and static port icing

    *Dirt

    *Insects

    Visual Effects:

    *Motion and vibration effects

    *Aircraft and parts influenced by propeller wind

    *Realistic and switchable lighting effects

    *Adjustable panel lighting

    *Bump mapping on exterior and virtual cockpit

    Sound Effects:

    *Complex sound environment

    *Every lever, switch has its own sound

    Graphical User Interface:

    *All settings can be done in FSX

    Preflight Panels:

    *Ground equipment and fixation

    *Tow bar

    *Walk-around check

    *Trim tabs

    *Fuel station, fuel drain and dipstick

    *Oil and liquids

    *Payload

    *Aircraft cleaning

    Maintenance Panels:

    *Equipment: Change avionics or attach/detach wheel fairings

    *Workshop: Inspection, repairing or replacing parts and systems

    *Service: Replace or refill liquids, replacing or reloading battery etc.

  3. This is exciting news to me. I was stationed up in Alaska, and I spent a lot of time at this airport. Spent a lot of time sleeping at this airport too! Spent a lot of time DRINKING in the Cheers bar in this airport as well!

    Anyways, I digress. Some interesting memories for me and this airport. Glad to see her coming to FSX.

  4. I decided to make sure we had enough nails, so I took it upon myself (with thanks to the US Army) to snag over ton of them. Overkill? Perhaps.

    .... those bunnies better be careful. We got nails to spare.

    On the way to Unterzeil.

    post-10017-127970221149_thumb.jpg

    Slowing down on runway 24.

    post-10017-127970223094_thumb.jpg

    Heading back home, over a car's weight worth of nails. If this isn't enough, you're on your own!

    post-10017-127970227762_thumb.jpg

    From the cockpit. Yes, those warning lights are NORMAL. :D

    post-10017-127970229982_thumb.jpg

    Finally! Approaching from the north for a vertical landing. Nice view of the Alps as well.

    post-10017-127970231463_thumb.jpg

    Easy does it.... easy does it....

    post-10017-12797023311_thumb.jpg

    Alright boys, unload her. Please, wear leather gloves!

    post-10017-127970225196_thumb.jpg

    You all owe me a beer. This was a rather heavy load, not to mention I was near max torque throughout the whole flight. I also noticed as I was walking towards the hanger a bunny entering one of the exhausts. Anyone up for some smoked rabbit?

  5. Actually, I do know that the ramps were changed a bit... however, I offer a better proposal in order to better facilitate ramp use. Do one of the following:

    1) Extend the length of the ramps, which has the effect of making the slope less steep

    or

    2) Create a longer slope with no "curve," as as the access from the airpark.

    I will state however that when I filmed it in the video, I filmed it live.

  6. I worked on A-10s when I was in the USAF at Eielson AFB. The biggest thing I remember about them, and I will NEVER forget, is I loved them simply because they were not as loud as the F-16s!

    In all seriousness though, I spent a lot of time around these birds. The sound is indeed distinct, and in my opinion soothing. All the cockpits had two MFDs like described as well as a plethora of analog gauges. In all reality, the MFDs were just to upgrade the avionics to keep up with the more modern weapons available. The majority of these cockpits is still analog, and sitting in one you realize you're sitting in a 1970s/80s strike aircraft.

    Of note, one of the things I appreciated the most about A-10s was the difference in the pilots compared to the regular "fighter jocks." A typical F-16/F-15/ETC pilot tended to be a by the book, clean shaven, follow procedures A type personality. I found that the A-10 pilots I met liked to drink beer, had guts, and wouldn't be beyond getting in a fight. There is a completely different mentality when you are doing CAS, especially at the altitude these guys are operating at. I saw A-10 pilots risk everything to save men on the ground....

  7. What you are going to want is a program like WinchX. This program will take care of this for you, and costs nothing. It comes with the Aerosoft Discus as well should you decide to purchase that package, however it can be found for free. Just Google it mate :)

  8. Depending on the congestion of the airport, I do not see a significant issue with water traffic departing and approaching from the north. A decent controller should be able to keep spacing without issue and direct IFR traffic around such situations and advise VFR traffic of any impending or dangerous conditions. I do see "some" issue with restricting the direction of takeoff on the water runway, especially for a heavily loaded aircraft with a tailwind. It could become more of a risk factor than necessary and I suspect many exceptions would have to be made. Having flown on servers and acting as ATC in similar situations (crossing runways of differing lengths to suit particular traffic sizes), I never ran into dangerous situations unless someone was simply unskilled, or not paying attention, which is the case in almost every incident in the first place.

    I think however our largest concern would be the interaction between water traffic and gliders. A glider cannot divert or do an aborted landing/go around. Glider traffic should and will get first priority in such situations, whereas water traffic can be diverted.

    I could however see NOTAMS being posted during events like fly-ins where water traffic may change due to heavy congestion to help reduce workload for the controller(s). Further issues could also be reduced by restricting the hours of water operations.

    ... of course, all if this would change if the airport was not controlled 24/7, unless you are comfortable having people rely on the MK1 eyeball. In this case, there are two options:

    1) Restrict water runway use to a specific direction during hours when there is not a controller

    or

    2) as mentioned above disallow water operations during the hours when a controller is not present.

    ....Some food for thought.

  9. Another option might be to decomission the ILS for rwy 09 , and have 27 as the only ILS. That would in effect make 27 the preferred or calm wind runway.

    We might need an environmental impact study first , I guess. huh.gif

    Regards.

    Ernie.

    Actually, I prefer this idea. It is common for a small airfield to have only one ILS, if any at all.... not that my opinion matters much :)

    • Upvote 1
  10. I can confirm Andkozma that this works. I'm just curious about what the ramifications of doing so are. Either way, it allows me to film.

    So it seems some further steps are needed:

    Go into your FSX(path)\scenery\UtExcl\scenery\ folder

    Find two files named:

    HLU5015E.bgl

    HPU5015E.bgl

    Do not delete them, just rename those to anything else i.e. HLU5015E.bbb or something like that.

    Open your terrain.cfg in the main FSX folder.

    Find two UTX specific entries there:

    Name=UT_Ocean

    Name=UT_INLAND_LARGE_ROUND_PERENNIAL

    At both entries change the value of the FlattenMode=xxxx entry from slope to none:

    FlattenMode=slope to FlattenMode=none

    Let me know if it works.

    Andras

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