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  1. This is a problem that happens with every new Prepar3D Version. SIMstarter NG needs to be updated to be able to handle the new version. I am pretty sure that Peter will provide an update quickly.
    1 point
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  3. Some more images, they also show the avionics layout we decided on. Check the Sperry logo on the altimeter, super small but as MFS uses decals even super small text like this can be perfectly sharp. Very smooth and efficient work from Anne. Next week work on the exterior will start with a new modeler hired. So far so good!
    1 point
  4. In the TFDI discord-it was mentioned that they’ve been going nuts chasing their tails basically trying to fix this and working with LM on it-they’ve got hope for 5.1 to fix a lot of things
    1 point
  5. Well, I bet I have taken more photos of aircraft at around 30,000ft than most people here (unless we have some military aircrew guys floating around). We used to fly intercepts and we were intercepted many times over and the cameras were always rolling and shooting. Mathijs is correct, the light up there is not only very different than down on the ground, but also just as variable. Plus you have all the different cameras, different camera settings, and back before digital camera we used something called film (which in retrospect isn't a very good or descriptive name) and that cou
    1 point
  6. But how many images have you made at 30.000 feet where natural light is very different from what is on the surface.
    1 point
  7. No, they do not, as Schönefeld is only a half of future BER. And even DFS mentioned that running both airports in parallel is not possible. And if car A uses a parking space which is assigned to car B from a certain point of time, car A has to leave and go "elsewhere". So if you want to use TXL after the switch to BER, no problem. But then you have to live with the fact, that there are no more real procedures for TXL and the procedures for BER will be different to those that are current for Schönefeld. Not talking about problems with online flying. But again, I have no pro
    -1 points
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  9. Numbers are not the only figure counts You can't even compare P3D with MSFS. They simply have another marketing budget behind. What really counts is the feedback of MSFS customers and I know a lot who already have deinstalled MSFS or not even updated it since 2 updates. I do flight simulation since 2003 and my steam is showing 12hrs of playing time for MSFS. Why? Because its buggy on most of the points. It already starts at basic assignments for the controls. For the moment its a cool VFR simulator But nothing for "hard core"-simmers Its buggy, basic stuff is missing like import
    -1 points
  10. I never mentioned its a texture issue from the CRJ itself. Its basically a "too hard" shadow produced by the engine itself. Sadly - on every plane. Something they have to adjust.
    -1 points
  11. Its probably not the spot to discuss the MSFS-based shadow generation but this is absolutely not what you get in real by natual light. I am a photographer and work with the natual light daily. I don´t say its bad but it needs to be adjusted However: Lets go back to CRJ - and this looks amazing
    -1 points
  12. Thanks for that. I know Aerosoft is working closely with Asobo and I fully share your passion that MSFS is THE new flight simulator for the next years! But, this effect I mentioned is NOT real. Ok, I tell you: 0 How about you? See here: And here we have a complete different case. No real natual light but different lights from the Hangar (which are a lot due to the fakt you have less shadows) and its even worse. How or from which source of light is this shadow created? I bet its not created by light but from a fire As I said: Its nothing I want to
    -1 points
  13. They probably use the models from MSFS as statics, don´t kno. It looks horrible! Why would you work on a fantastic livery for an airplane if the shadow makes it look like a fire-training-plane?
    -1 points
  14. Jürgen, ich vermute das ist ein ATC Problem. Ist das der Standard ATC von P3D? Wenn ja, wüsste ich da keine Lösung.
    -1 points
  15. Hard to say, as you would need somebody with the same hardware and setttings. On a vanilla P3D with low settings, it might work.
    -1 points
  16. So please explain in detail what exactly does not work. Screenshots can be helpfull.
    -1 points
  17. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
    -1 points
  18. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
    -1 points
  19. Will we also get a BER update for the P3D version to make it up-to-date?
    -1 points
  20. Don´t find any hint if the P3D version will also become up-to-date or not.
    -1 points
  21. Ich gehe mal davon aus, dass du BER im Konfigurator aktiviert hast. Dann kann es sein, dass sich die Frequenzen seit dem release von BER (vor ein paar Jahren) geändert haben. Deine restlichen Probleme kann ich nicht bestäötigen. Bist du sicher, dass du BER Pro installiert hast?
    -1 points
  22. Saviero, when posting please make yourself familiar with the structure of the forum and post in te correct forum. There is a dedicated forum for the Airbus Pro Series.
    -1 points


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