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Showing content with the highest reputation since 07/07/09 in File Comments
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You did start off with a somewhat adversarial approach, your first post was literally "Stupid thing doesn't even work". People seldom react well to having their work insulted, especially when it's almost certainly not their work's fault it's not working correctly for you, given the number of users who haven't had a problem. You may wish to try a more cordial approach. You catch more flies with honey than you do with vinegar.3 points
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A bit more feedback after completing a flight. 1) Anti-Ice LED. - You might consider adding some or conditions to toggle the LED on for any of the Pitot Heats (maybe just Capt and F/O, not sure if the STBY one should be included). 2) Low Hyd Pressure - This could be an error on my part / step I missed initializing the plane before departure, but this particular LED never turned off. the dataref you're checking is set to "1" so its legit on, but I'm not sure why its set to one or what that really means. I dont have any warnings displayed and all 3 Hydraulic feeds are on. 3) APU LED - I think the dataref you want is A300/APU/is_running. Inibuilds doesn't appear to be using the generic sim one.2 points
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Regarding missing variables, please see my comments above for a workaround, there is nothing that I can do in the profile to remove the pop-ups, it needs to be addressed by Honeycomb (Configurator), I'll check the 'full reverse' scenario to see if I can replicate it. Also please remember I'm a community member that have spent tens of hours of my own personal time to create and share this profile with the community. so next time please add a 'please' to 'Need a fix'2 points
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Hi, Congrats for your excellent liveries! In order to solve the issue of black cockpit instruments and external views, I just would like to suggest you to replace the text in the <texture.cfg> from: QUOTE: [fltsim] fallback.1=..\..\Aerosoft Airbus X Base\Texture_Fallback_VC fallback.2=..\..\Aerosoft Airbus X Base\Texture_FallBack_A320 //fallback.2=..\..\Aerosoft Airbus X Base\Texture_FallBack_A321 fallback.3=..\..\..\..\Scenery\Global\texture fallback.4=..\..\..\..\..\..\Scenery\Global\texture UNQUOTE to: QUOTE: [fltsim] fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320 //fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A321 fallback.3=..\..\..\..\Scenery\Global\texture fallback.4=..\..\..\..\..\..\Scenery\Global\texture UNQUOTE Thanks!2 points
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It is not a product at all, you did not pay a single cent to me. It is something I developed in my free time which is released as freeware. You did not even donate. I do not care whether it does not work for you, I owe you nothing. You have no rights to use my project and I'm the last one who will help you getting it to work seeing how you treat me. I'll give you an outage from here now.2 points
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in the text that are supposed to go into the CFG it says in the description row airbus x extended, is that the cause? I have managed to edit the cffg a tiny bit in a hope of getting the model to load. (ofcourse set the changes back) i did manage to make it loadable but then the model is messed up. I found that if you change the following: sim = A321S to sim = A321 it loads, but it is messed up? Any fix for this. Really nice model and i wanna fly with it so i am a little dissapointed that it doesn't work. But a very good job!2 points
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