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  1. A lot of accusations from Rob, but I cannot comment that as Aerosoft. I can only speak for sim-wings, using Aerosoft as a ditribution channel. As for sim-wings I have to say that we use most of the features listed: PBR Sloped runways Dynamic Lights Dynamic Reflections Material Scripting SpeedTrees despite sloped RWY´s and custom Speed trees. Sloped RWY´s (not working well and will surpress ground layers and custom RWY lights/TWY lights as all lights have to be "single lights" to be placed which leads to hundreds of library objects... simply sto
    21 points
  2. More images. I think these are one of the first that actually show the level of detail we are started to use. This is what MFS can deliver. There are 3D bits there that are 2 cm and the textures have some details that is only millimeters wide. We can do that because MFS uses 'decals'. Decals are by far the most exciting thing graphically in MFS. These are small textures that are glued on top of other textures. That means you can have a 1K texture for the whole wing and add all details with decals. If you would do that in P3D you would need 12K textures that would be impossibly h
    21 points
  3. We understand. You want that throttle. You ordered it 3 months ago and you have the idea some shipments have arrived in our offices (they did) and you want YOUR order to be one of the first. While we tried to limit expectations as much as we could, we understand the many mails we get asking why we cannot deliver. Let me try to explain. Basically, it is of course because we do not have them. We make money by selling hardware and software and having a sh*t load of customers who want something we cannot deliver is kind of a nightmare for our sales department. Now, why we do not have t
    18 points
  4. I felt rather unhappy about some of the discussions on our forums (and the accusations made) in the last week, so I decided to have a glass of wine and reflect on them. First, we do not remove a discussion from view without a lot of internal discussions. We only do so when we feel the discussion is unjust, contains incorrect information or simply violates our idea of what is right and wrong. Our forums are NOT ‘public’ forums like on other sites. We decide what is welcome and what is not. Now there are very few forums without commercial links (if a website has a shop you will see n
    11 points
  5. Well to be honest, not every developers has invested in MFS as we have. Not only have we sold a sh*tload of boxed copies but we have also asked our developers to focus on MFS and work with Asobo. That is expensive (very expensive) but we can afford that. The CRJ we are now testing is more or less the same as the one in P3D V4.5, there are a few parts we are unable to use because the SDK is not there yet, but as said we are working every day with Asobo to fix that. But these are 'luxury' parts. Not really needed for standard flight. The issue we are most worried about right now are graphical a
    9 points
  6. Version 1.0.0

    463 downloads

    Recommend use with AIRAC 2012 for best result. Updates for RAD Restrictions and Directs are cumulative. Changelog Update: Route and Altitude/FL Restrictions Update: RouteCharges (Nov 2020) adjustments in RAD and Directs to ensure correct routing - e.g.: Toulouse-Blagnac LFBO departures north-east using correct SID Brussels EBBR departures east using correct SID Eindhoven EHEH departures south-east via Maastricht UIR Salzburg LOWS arrivals via Rhein UIR Hamburg group arrivals via Rhein UIR
    9 points
  7. I would not say I am bashing P3D V5. It is an amazing simulator and we love all serious simulators. But facts are that there is still a lot incorrect in the sim, the SDK is not fully updated, there are a lot of things that are still changing (and as developers we do not always get enough information in time to update), sales are definitely very slow (and that is not on our site only, every publisher and every online shop will tell you exactly the same thing). This makes it a platform for us at this moment where it is not very attractive to develop for at this moment. We are the lar
    8 points
  8. Some more images, they also show the avionics layout we decided on. Check the Sperry logo on the altimeter, super small but as MFS uses decals even super small text like this can be perfectly sharp. Very smooth and efficient work from Anne. Next week work on the exterior will start with a new modeler hired. So far so good!
    8 points
  9. I like MSFS, it's a good game and fun and I'm working on supporting it with freeware. However, for a more complete simulator experience I'm still very much using P3D V5.x (and XP) and will continue to do so but unlikely to purchase ANY Aerosoft products based on some of the comments I've read on the Aerosoft management side. MSFS is a moving target. P3D is a moving target. XP is a moving target ... that's how we get better products, they evolve and grow this is a "normal" development cycle. I understand that Aerosoft are concerned about "moving targets" but you've already co
    7 points
  10. Friends, I am closing this topic. I believe everybody had a chance to say what he/she wanted and these topics tend to slowly slide out of control. Thank you all for your understanding.
    7 points
  11. Hi @Rob Ainscough, your defense of LM's P3D as a viable sim platform is admirable - indeed i purchased from Aerosoft 4 x P3D FSDG African airports just before MFS was released whilst an Alpha Insider, in fact, i am still actively $purchasing P3D airports from various vendors, unfortunately - as a novice simmer - i got off on the wrong foot on this Aerosoft forum - so attracted some initial down votes - to my embarrassment, Rob, i must tell you my story with Aerosoft:- as a novice flight simmer from Australia - started with Steam FSX:
    7 points
  12. Please read Mathijs' statement more carefully: He didn't said that P3Dv5 support is canceled completely. He just said, while LM is changing one part of the simulator with every update it doesn't makes any sense to update all add-ons for each and every version. Once you have done so, LM releases the next change which invalidates all update you have done before... That's what Mathijs said. Nothing more and nothing less. Most importantly he didn't say not to support P3Dv5 at all anymore. So please do not read something into a post which is simply not there.
    7 points
  13. I can understand their point of view, but we have several issues that are still being worked on very hard by Asobo. We are in daily comment with them about these things. We do, at this moment, do not have problems working in the new environment and if it would be 'complete', as in offering the same functionality as P3D, the CRJ would be available at this moment. The simple fact there are no 'complex' aircraft at this moment, only very basic ones, proofs the fact it simply can't be done at this moment. The people at Asobo are incredibly talented and helpful, so we'll ge
    7 points
  14. Friends, Aerosoft is a commercial company, our developers who use Aerosoft as publisher are commercial companies. We need to sell products to make money. If we do not sell products this forum will close. Basically Aerosoft does not have any preference, if you all decide to buy FS2004 (a sim that is 17 years old) add-ons we'll gladly sell you brand new FS2004 add-ons. The simply fact however is that SF2004 add-ons do not sell enough to make it worthwhile for developers to invest time on it (that said... https://forum.aerosoft.com/index.php?/topic/156566-aerosoft-douglas-dc-8-fsx-up
    7 points
  15. As I am not willing to show the level of detail we are using, so it is a bit of a small image, but still. This work is done by our latest modeler, Jae, and it is seriously good. Early next year we'll be ready to show the amount of detail like we did for the CRJ.
    6 points
  16. Three people working on it full time... will try to get some images.
    6 points
  17. Not true, it is a simulator already. I can fly (at the moment mainly with GA-aircrafts, but they are very well built) simulating weather, day and night, fueling, icing, using pitot heat or not with remarkable differences, using flightplanes... Even the A32NX mod is very progressive already and simulates a lot of systems. Before you say, these "systems" are dummies: I don't know, how real the "systems" are, which come with the payware-airplanes of FSX/P3D or how much they are standard too, wrapped into a nice VC.
    6 points
  18. Dieses Wochenende gibt es leider keine v5.3. Mir ist nämlich heute morgen der Durchbruch gelungen, wie ich building:part erzeuge ohne die Kirchen zu verunstalten, dazu waren viel Gehirnschmalz und einige Verrenkungen notwendig. Ich erzeuge nun den Testbereich, den wir ausgiebig testen werden, erst wenn alles okay ist erzeuge ich den Rest Europas. Hier ein paar Beispiele: Am letzten Bild (Karlsruhe) kann man einige Gebäude sehen, wo sich das positiv auswirkt. Zudem habe ich an den Tanks und Klärbecken herumgeschraubt, die soll
    6 points
  19. That is certainly true, and there are a lot of out of date products out there. Of course there are. And I wouldn't expect Aerosoft to keep an add on up to date or provide constant updates over several years. I have a company too, and I get that customer service and product support can only go so far. Even if it means to make some customers unhappy. But taking a notable industry event and creating a huge ad-banner to sell a 6 year old product that is knowingly in part outdated is a bit questionable in my personal opinion. I just can't shake the feeling that I fell for it. At least
    6 points
  20. Oh, you mean your post that mentions MSFS five times isn't about MSFS? Who would have thought? 😂 I'm very aware of what your post is about, just as I'm aware that the fact that P3D and X-Plane aren't even close to as commercially successful as MSFS (not even in the same order of magnitude) plays a relevant role in the fact that third party developers are gradually jumping ship to the product that can actually give them good business opportunities. Because they need to pay the bills. That also involves the fact that not as much resources and manpower will be dedicated to figuring ou
    5 points
  21. While I have been bitten badly by mentioning released dates in the past, I still feel potential customers deserve an honest answer when they ask us something. Not a marketing answer. Not 'it will be released when it is ready'. This is 2020 and not 1990. These days customers have forums, social media etc and play their own role in my projects.
    5 points
  22. I really look forward to this plane! Its gonna be the first payware airliner for the new sim...crossing fingers that it will be out soon, because I can't stand P3D graphics anymore. Its crazy how good MSFS looks, and with the right aircrafts (system wise) its gonna be amazing! Exciting times for sure. Also, thanks for being so open about the status of your projects!
    5 points
  23. 5 points
  24. Oh but we fully understand, we see exactly the same from may other customers. As we have been through this 6 times it is something we know happens and we know how to plan for it. We are not fans of free updates (or discounts) if you buy P3D stuff right now. I can understand companies doing it if they need the cashflow however. But look at how that packs out for my friends at PMDG. They made an offer like that to keep sales of the 737 going at a moment they did not know how different working complex aircraft in MFS would be. Now they know they have to invest a lot of money with limi
    5 points
  25. Die 5.3 sollte am Wochenende online gehen, hier ein paar schöne Screenshots von einem Flug Stuttgart nach Mannheim: Hohenasperg: Ludwigsburg: Hirschhorn am Neckar: Dilsberg am Neckar: Heidelberg: Mannheim:
    5 points
  26. Yes, will ask Hans and Stefan to provide us with some more images.
    5 points
  27. Just to clarify things a little in terms of P3D (reminds me a bit to the endless "will there be a FS9 version" more than a decade ago... ): This preview thread focuses on the MSFS version only. Please understand that the moderators reserve the right to hide any further P3D comments in this thread so we can all focus on the MSFS version here (feel free to open your own thread in one of the other forums if you think there's a need for discussion). It has not been decided yet if the changes will make it into the P3D version but there's a realistic tendency to saying
    5 points
  28. agree with OP. Clearly the aerosoft software needs to be updated or they should note that they are not V5 compatible.
    5 points
  29. I love my airliners as much as the next crazy simmer-nut. Some here may recall that I even painted a few of them for the community... For now, MSFS is not our sim for this facet of simming. However, nobody can deny that this is just about sums up the diversity of the amount of simmers in the current market: Now of course ALL those new customers will not continue to become even casual simmers that developers will count on for sales (when they're done showing all their friends their house in MSFS, and realize they can't fly it like GTA and crash into anything with graphic
    5 points
  30. I disagree. For now. MFS has nice visuals, but flight dynamics, systems, controls and so on are really lacking at the moment. The default jets handle like toyplanes, not even close to realistic. The props, while having certrain advantages over P3D default aircraft, are quite lacking as well, especially the avionics. MSF is about visuals for now, MS didn't care yet to add anything serious you could actually fly within the simulator. They wanted to leave that to addon developers. And they are probably right with that. The lack of SDKs however means that it's impossible to create
    4 points
  31. I can guarantee with zero doubts that you're part of a vastly overwhelmed minority, so you may want not to cite "many, many," because it's actually "few, few" comparatively. I thought it was clear by this point of the discussion that numbers do your argument no favor. Incidentally, MSFS is a very serious platform, and Microsoft and Asobo are a lot more serious than LM in both evolving it and creating a thriving business environment for third-party developers. This is clearly shown by the resources that they're pouring into the simulator, which LM can't even come close to match. Th
    4 points
  32. Actually, more that of the developers then me. Aerosoft sells the products, we do not make most of them. If they tell me certain things do not work at this moment or are not documented in the SDK, I believe them. To be honest, ask any developer and they will all say that the SDKL was always rather behind on what the sim could do. Very much like MFS at this moment. If other developers can provide you with products you rather buy, by al means buy those. Not that I see a lot of P3D V5 products being released at the moment. It seems we are not the only ones who are having issues right?
    4 points
  33. The whole thing with MFS is that asking existing simmers what sim they like will never get a correct reply. The massive growth is in NEW people who started using the sim. Nobody knows how many copies of P3D are sold to simmer but our estimate is somewhere between 20 and 30k. More than 6 weeks ago Microsoft told that already over 1 million copies of MFS were installed. Now the moment a new sim is announced, sales for add-ons for the existing sims drops seriously. As we are close to 30 years in business we have seen this many times and know how to deal with it. But for 15 years wit
    4 points
  34. This post cannot be displayed because it is in a password protected forum. Enter Password
  35. Sorry, we are not going into this discussion again. As I said when we do wing flex realistically (and not like some other companies do it) it would be a few pixels up and down. We feel that is not worth it.
    4 points
  36. Doch, bei mir. Habe soeben den Thrustmaster T16000M geliefert bekommen. War etwas in Sorge, dass der für WIN Plattform deklarierte Joystick mit OSX nicht funktioniert, aber das Gerät wurde von X-Plane sofort erkannt Somit ließ sich der Joystick mühelos kalibrieren. Wenn du bereit bist, die Versandkosten zu tragen, schenk ich dir den XTreme 3D. Bei Gefallen an dem Vorschlag schickst du mir ne Pn. Gruß Micha
    4 points
  37. Die Version 5.3 ist verfügbar, entweder als Volldownload (6,2 GB) https://simheaven.com/simdownloads/x-europe-5/ oder als Update von 5.2/5.2.1 auf 5.3 (1,5 GB): https://www.simheaven.com/uploads/x-europe/X-Europe_5.3_Update.7z
    4 points
  38. I guess you should read The Hitchhiker's Guide to the Galaxy by Douglas Adams.... urgently.
    4 points
  39. Dear Aerosoft! Almost all of the Mega Airports and other Airports, which can be purchased via various Markets as well Aerosofts own marketplace, where "sold" as compatible with P3D V5. But due the new Lightning within P3D V5.X and the Enhanced Atmospherics Mode turned on, there are issues with almost all of the Airports. They have textures shining through clouds/fog and do not match/blend well with the new EA mode. As Aerosoft publishes scenery compatible with P3D V5.X, I would like to know when we can count with updates. Here are some Airports w
    4 points
  40. And to add, the person voting down you (and others) has been banned.
    4 points
  41. Final set of screenshots before release later today https://www.aerosoft.com/en/flight-simulation/preview/3237/aerosoft-airport-cologne/bonn
    4 points
  42. This post cannot be displayed because it is in a password protected forum. Enter Password
  43. Sorry to be blunt, but nonsense. Your opinion is simply wrong. Almost all systems in the CRJ are our own code ands we actually use very little default systems. The CRJ we done for P3D was always pretty solid in these aspects (it is not a hugely complex aircraft) and this will be the same. So with EFB, full coded autopilot systems etc. This is NOT like the few aircraft that have been released for MFS that are indeed mainly based on the default systems.
    3 points
  44. Any new word or updates, or perhaps some teaser screenshots? I’m certain a majority of the flight sim community are holding their collective breaths in anticipation. 🙂
    3 points
  45. Shalom and greetings all my pals, Sorry about not posting screenshots in past weeks. I have MASSIVE backlog of 2 million screenshots waiting for me to edit, research, and publish!! Presenting a nice simple early morning pushback from gate at EDDF Frankfurt airport located 8 miles southwest of center of the city Passengers boarding at gate A23 at Frankfurt airport that is 4th busiest airport in Europe and 13th busiest airport in the world Finished with pushback and now starting engines While the plane is starting engines and doing long pre-flight checklist,
    3 points
  46. Kurz vor dem Beta-Test noch ein paar aktuelle Screenshots ...
    3 points
  47. A scenery that has never depicted the true airport layout of Brandenburg, perhaps the product should have been titled Berlin Schönefeld
    3 points
  48. Finally, I managed to setup the quadrant for use on Aerosoft Airbus P3D v4.5 (with help from the forum, thank you guys 👍), and it definitely enhances the sim flying experience, although the device it is not perfect. Detents are way too soft and the IDLE to CL range is too narrow compared to CL to MCT/FLEX and MCT/FLEX to TOGA range. The real Airbus has 25 degrees thrust lever angle between IDLE and CL, and only 10 degrees between CL and MCT/FLEX, as simulated very well by Aerosoft 😉. I would prefer more manual authority in IDLE to CL range on the controller (and less authority in CL to MCT/FLE
    3 points
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