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Settings/Options MCDU

Questions and comments on the (3rd) Settings/Option MCDU in this forum. Please post only one issue per post so we can follow up, do not post a list of question!


368 topics in this forum

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    • 606 views
  1. WebInterface.exe, where?

    • 9 replies
    • 2.1k views
  2. Moving MCDU display

    • 2 replies
    • 788 views
  3. Web MCDU display frozen

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    • 1k views
    • 4 replies
    • 762 views
  4. Connect Pro issue

    • 4 replies
    • 1.9k views
  5. Pause at TOD not working

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    • 664 views
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  6. Two problems in the MCDU

    • 2 replies
    • 673 views
  7. 3rd MCDU no showing

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    • 5 replies
    • 760 views
  8. A 320 Views Zoom in not working

    • 6 replies
    • 641 views
    • 11 replies
    • 692 views
  9. Can't deselect GPU

    • 3 replies
    • 755 views
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    • 852 views
  10. MCDU2 meno not there

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    • 829 views
    • 3 replies
    • 742 views
    • 17 replies
    • 4.4k views
    • 7 replies
    • 1k views
  11. POP UP MCDU is blank

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    • 2.2k views
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    • 814 views
  12. 320/321 Connect Pro

    • 11 replies
    • 4.6k views
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    • 2.3k views
    • 5 replies
    • 3.5k views
    • 2 replies
    • 1.5k views
  • Popular Topics

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    • Hallo, bin so langsam am Verzweifeln was AerosoftOne angeht. Ich räume gerade meinen MSFS auf und musste unter anderem auch einige Airports neu installieren. Egal welchen Airport ich auch über AerosoftOne installieren möchte, sobald das Programm beim Entpacken eines Airports ist, bleibt es bei 99% hängen und macht nicht weiter. Im zu installierenden Ordner ist der Airport zwar drin, aber keine Ahnung ob er dann auch komplett ist??? Was kann man hier machen? Es nervt.   Bild angefügt.

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    • That’s a wild issue. How are your graphics settings set up in Flight Sim?   Also, got the latest NVidia drivers?
    • Hey guys. I am a new tow operator at a major airline looking to boot up MSFS to find a mod for towing practice. I'm not the best at it and don't have a trailer at home to play around with so this was the next best thing. I've been playing around with the mod for a bit and I am impressed with the details of ramp ops... but I was not able to find a way to actually "manually" control the pushback by controlling the tug and towbar for pushback/tow-barless push.   I am new to modding on here and not at all tech-savvy. Is this a feature hidden in the GUI or is this not a feature at all - or hopefully to be added?
    • WED - File validate (Ctrl+Shift+V) and resolve scenery technical problems would be a good start to have XP12 valid scenery. - Parking misalignment - position and angles - Parking Overlaping - check in WED "Taxi routes" mod - siluettes of aircrafts never should overlap - this cause problem of XPL AI traffic or Traffic Global plugin. Can not hint exact parking spots as this issue I already repair on my scenery. - Parking definitions - more then couple of parkings have wrong "Ramp Start Type" definition - should be Gate or Tie-Down, definetly not Misc. - Manual - installation section is clearly for XP11 with old XP11 "three folders" version and old names. Not a big issue for ORBX Direct users as myself, but reading manual to check scenery features and possibilities and find clearly outdated text is very confusing. - During rain whole area is one huge black mirror - so reflexive, that taxilines are not visible. Nut sure if this scenery or LR problem, but LSZH scenery is only airport where I experience this strange issue during rain. Remind me MisterX water overlay from XP11 era (Hakodate etc.) but with 4 times higher effect. Makes taxiing during rain very hard and unrealistic. - Please consider removing SAM dependency by replacing SAM assets. If you at least repair mistakes stated in Validate report, I will replace it myself and send you modified dsf and apt back so you can include it as an option for users. I can imagine that some people who using SAM plugin as the only plugin are not influence by its incompatibility problems and if they have enough RAM and fly legs under 1h50min they theoretically can have quite nice chance to not even experince CTD caused by SAM plugin. I still have some hope that some skilled programmer will be able to reverse engineer from SAM manual and objects animation datarefs at least basic and original function of SAM plugin and some replacement will be created to save some nice assets of MisterX and other developers who made custom SAM driven assets.
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