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Okay... if Manchester works that much better, then I guess there might be an issue with the scenery but I don't have it right know so this has to wait until tomorrow to see if there actually is an issue. Judging by the screenshots it should not be much worse than Manchester, but the modelling at Bergamo is more detailed and it's a newer scenery so it can be more fps heavy for good reasons. Also have in mind that at Manchester there is only the city northern to the airport while Bergamo there is autogen all around the airport and this might also contribute to worse performance (similar to Manchester when approaching from the south looking at the city).
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What are you doing inside a terminal-building anyways? 😅
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The answer you are looking for is obvious if you look at how Aerosoft has interacted with customers during every aircraft release for MSFS up to this point. And beyond the initial release...their support and maintenance of the product is also just...bad. From the outside, it seems like their model and structure for development is inherently flawed.
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By DavidGG&air · Posted
Hi FlyAgi, My CPU is an Intel I9-9900K at 3'60Ghz. My graphics card is an RTX 3060 12Gb and my RAM is 64Gb. X-Plane settings are medium-high. Last drivers Nvidia. All libraries ++ install, etc... Other payment scenarios work perfectly. I may have some drop in frames but not so drastic. For example: Manchester airport of Aerosoft. Can you tell me now what the problem is? Greetings -
Thank you! Glad you're enjoying Oslo!
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