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Model, Animations, Repaints, Sounds and Manuals

For discussion how the aircraft looks and sounds and about the manuals.

155 topics in this forum

    • 4 replies
    • 834 views
  1. HUD Option

    • 3 replies
    • 642 views
  2. VC lights Issue

    • 8 replies
    • 1181 views
    • 2 replies
    • 481 views
  3. Reverse Thrust

    • 3 replies
    • 633 views
  4. Cockpit Lighting

    • 7 replies
    • 1024 views
    • 2 replies
    • 762 views
  5. Main Door Railings

    • 5 replies
    • 619 views
    • 3 replies
    • 833 views
    • 10 replies
    • 862 views
  6. Repaints

    • 2 replies
    • 636 views
    • 5 replies
    • 570 views
    • 0 replies
    • 388 views
    • 0 replies
    • 435 views
  7. Flip Switch Logic

    • 4 replies
    • 462 views
    • 4 replies
    • 758 views
    • 0 replies
    • 394 views
  8. Problems after 1.0.2 update

    • 2 replies
    • 685 views
    • 12 replies
    • 1884 views
    • 1 reply
    • 606 views
  9. Light Issue CRJ-700/900

    • 2 replies
    • 1024 views
  10. CRJ V1020

    • 4 replies
    • 938 views
    • 11 replies
    • 1160 views
  11. Livery Mgr and CRJ900

    • 1 reply
    • 479 views
    • 3 replies
    • 567 views


  • Posts

    • Kann mir einer von Euch sagen, wie ich das Umhersehen auf mein Hat Switch legen kann?
    • Sorry, I mean't the EDDE configurator application. It has a screen that automatically finds potential conflicts (in this case the Orbx .bgl files). It offers the chance to disable them (like renaming in the past).   EDDE is my last remaining problem. EDDF seems fixed since I manually disabled the .bgl files in Orbx.   I'm sorry, what do you mean by "library insertion point"?   Paul Apologies. I found the tool you are referring to. Thanks !   Paul
    • Not sure what you mean here.   Regarding Orbx: did you use the library insertion point?
    • Hallo,   beim A330 1.0.0.10 bleibt die approach Checkliste bei sliding table hängen, skip item ist nicht möglich.   Jürgen
    • You're absolutely right here. That's probably exactly the reason why it never really got noticed. Unless someone sits down with an actual Airbus takeoff performance calculator and crosschecks the numbers it was pretty much impossible to notice this issue. Since there is no such calculator available for the community (I only know TPC which is a nice tool, but which does not compute exact thrust outputs) there was basically no way for customers to notice. That's how it must have slipped through the beta team as well. Anyway, it turned out to be a simple fix which is undergoing testing right now. Unless something major comes up (which I honestly don't think will happen right now... but you never know!) we'll have flex included in the next update.
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