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Guten Morgen Bernd, das würde ich gerne mal bei mir checken. Kannst du mir den genauen Ort beschreiben, der in deinem Screenshot zu sehen ist?
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Hier die Situation am Westrand des Platzes LSPV Wangen-Lachen mit meinerXP11-Ortho-Kachel. Auch wenn es kräftig regnet, ist kein irgendwie gearteter Absatz, Schatten, o.ä., zwischen Land und Wasser erkennbar. Ich habe diese Kachel noch mit "use_masks_for_inland = yes" erstellt. Das führt zum harten Schnitt zwischen Land und Wasser, da die Maske das Orthophoto im Bereich der Wasserfläche komplett zudeckt. -
Dear EDDF devs, if I could make a suggestion: it would be really nice if you put ground clutter (GSE and so) into a separate bgl, so we can deactivate it if needed. I mainly think about people using GSX, which often interferes with scenery vehicles standing around a position. I totally appreciate the effort scenery designers put into an airport, to make it look as alive as possible (static planes, ground clutter, etc.). But when you use additional addons (live traffic, GSX, etc.) it is very useful to be able to remove some of those elements. Beet wishes
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By Daniel Glowsky · Posted
FlyWithLua funktioniert! Aber warum, weiß ich nicht. Vielen Dank für die ganzen Hilfen, vielleicht funktioniert es ja auch deswegen! Gruß Daniel -
By OneMoreFelix · Posted
Hi! First of all, absolutely beautiful work on the scenery. However, doing my first night flight there this evening I noticed that there are floating and missing runway and taxi lights. As soon as I landed on 01L I noticed that the runway lights were floating about 50 cm up in the air. As I taxied to the gate the lights got closer and closer to the ground until the clipped the ground and vanished. It seems like the lights are not conforming to the scenery ground poly so half the scenery has floating lights and the other half none at all. Is this a known issue or is there something wrong with my setup? -
By GermanSimPilot · Posted
Because this is not the "Mega Trainstation Fernbahnhof"?
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