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Balkan Holidays BH Air Airbus A320-214 CFM livery painted for Airbus A320 IAE
To install this aircraft manually, Copy the following text into your 'aircraft.cfg', inside the folder 'SimObjects\Airplanes\Aerosoft Airbus X A320 Extended CFM'. Replace the Xx in
[FLTSIM.XX] by the following number in your Aircrafts List
This is for Aerosoft Airbus X Extended
[fltsim.xx] <<-- Replace 'xx' with the following Number
title = Airbus A320 BH AIr LZ-BHC
sim = A320
model =
panel =
sound =
texture = LZBHC
kb_checklists = AirbusA321_check
kb_reference = AirbusA321_ref
atc_id = LZ-BHC
atc_airline = BALKAN HOLIDAYS
atc_flight_number =
ui_manufacturer = Airbus
ui_type = A320-214 CFM
ui_variation = BH Air
ui_typerole = Commercial Airliner
ui_createdby = Aerosoft
atc_parking_types = GATE
description = Airbus X Extended - A320 CFM Balkan Holidays BH AIr LZ-BHC by Captain Gunadeep
This is for Airbus X v1.31 Users
To install this aircraft manually, Copy the following text into your 'aircraft.cfg', inside the folder 'SimObjects\Airplanes\Aerosoft Airbus X A320 CFM'. Replace the XX in [FLTSIM.XX] by the following number in your Aircrafts List
[fltsim.xx] <<-- Replace 'xx' with the following Number
title = Airbus A320 BH Air LZ-BHC
sim = A320
model =
panel =
sound =
texture = LZBHC
kb_checklists = AirbusA321_check
kb_reference = AirbusA321_ref
atc_id = LZ-BHC
atc_airline = BALKAN HOLIDAYS
atc_flight_number =
ui_manufacturer = Airbus
ui_type = A320-214 CFM
ui_variation = BH Air
ui_typerole = Commercial Airliner
ui_createdby = Aerosoft
atc_parking_types = GATE
description = Airbus X - A320 CFM Balkan Holidays LZ-BHC by Captain Gunadeep
for Airbus X V1.31 [users not the EXTENDED Model]
Replace the texture.cfg file in this texture with the following Lines
[fltsim]
fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC
fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320
//fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A321
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture
and its done.
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