Throughout the past few years, I have had AES for FSDT KLAX and PHNL. I'm thinking about purchasing FSDT CYVR and was curious if it will be able to work with AES?
I hope to hear back some answers soon.
There are so many developers building incredible airports for both FSX and P3D without such tools, why is there such a necessity all of a sudden? Jetways work perfectly, there is incredible lighting, traffic in the airports without the need for external programs...
I don't understand about building airports (i'm a .NET programmer, not a modeler), so i can't easily see why these programs are required.
As for EDDT, APC crashed on first use, i disabled it immediately.
ich habe ein komisches Problem. Mein X Plane startet bei der Auswahl von deutschen Flughäfen auch nach 20 min noch nicht. Wenn ich einen Flugplatz in Nordamerika auswähle, startet X Plane nach 2 min. Gibt es hierfür eine sinnvolle Erklärung
oder ist es eher Zufall. Hat mir jemand einen Tipp?
I don't really like programs running in the background just to move jetways or similar stuff - All sorts of incompatibilities can surface depending on what the computer runs or which addons are working in the simulator. I could live with the option of disabling the programs if i don't want them, but airports like Alta or Zurich depend on SODE to display buildings unfortunately
Yes but for example these images show problems with all lights.
For example the complete lighting system of an aircraft is designed so you always only see one navigation light (110+110+140=360 degrees, see the image) . Here you see all three!
The red top light is not allowed to shine down (if I am correct 5 degrees up, but certainly not on the wing roots!)
The red bottom light is not allowed to shine sideways as shown in the first image as it it could be interpreted as a wingtip light.
The white tail light should not be see from that angle.
The red wing tip light should not be seen from that angle.
It might all look cool and as people expect it to look but that does not mean it is realistic! The lighting system of FS is porked so we tend to mess around with it as little as possible. It has major effects on VAS as well if you try to trick lilights. The effects of the lights on the ground is far more controllable and that is all as good as FSX can be.