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Skiathos X and Mykonos X with P3D v2.x


iamlmc

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  • 3 weeks later...

Well generally if it does not say "Lockheed Martin - Prepar3Dv2" on the productpage we can not assure the products will work.

Many old products work if you install them with the migration tool though, but they may have problems like missing lighting, etc.

We can not support the installation of our old products into P3Dv2.

Of course, if you know your flight simulator a bit better, you will be able to get most addons to work. Just don't expect official support for it!

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Well generally if it does not say "Lockheed Martin - Prepar3Dv2" on the productpage we can not assure the products will work.

Many old products work if you install them with the migration tool though, but they may have problems like missing lighting, etc.

We can not support the installation of our old products into P3Dv2.

Of course, if you know your flight simulator a bit better, you will be able to get most addons to work. Just don't expect official support for it!

Dubious claim...

e.g. taken from http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,7125305980,12975

Mega Airport Lisbon V2.0

Minimal System Demands:

Microsoft Flight Simulator X (SP2, Accel. Pack) / Prepar3D (V1&V2)

AFAIK this airport is not working properly out of the box (some lights issues) unless there was an update that I’m not aware of.

In order to run it right I was forced to use the well-known http://simmershome.de/native-p3dv2-light-patches/

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As far as I am aware Lisbon works fine in P3Dv2, including the lights without any fixes.

I'll give it another go at the weekend, just to make sure it really does!

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As far as I am aware Lisbon works fine in P3Dv2, including the lights without any fixes.

I'll give it another go at the weekend, just to make sure it really does!

Thanks Emi I really appreciate the feedback/support from developers! The main problem was PAPI no working as it should if I can remember right. Maybe some other users can confirm this...

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well about the papi lights there was a general problem intruduced by a grafic card driver problem that should be solved by Nvidia by now if I am up to date.

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