virtualstuff 76 Posted December 20, 2014 Share Posted December 20, 2014 (FSX) Sandefjord with ORBX Norway and Vector is sitting on a hill looks like a mesh issue AEC didn't solve the issue.... Also manual disabled the files from the ORBX directory... Any ideas gentlemen? Cheers, André Link to comment Share on other sites More sharing options...
Deputy Sheriffs Jeroen Doorman 1763 Posted December 20, 2014 Deputy Sheriffs Share Posted December 20, 2014 Please add a screenshot to get a better idea. And is this in FSX or P3D and what version? Link to comment Share on other sites More sharing options...
Joakim Tychesen | KDM 127 Posted December 20, 2014 Share Posted December 20, 2014 Please follow this manual: http://www.mediafire.com/view/r2sst0qt3zr08bn/TorpX_FTX-NOR_Configuration.pdf STEP 2 should take care of your problem Link to comment Share on other sites More sharing options...
virtualstuff 76 Posted December 20, 2014 Author Share Posted December 20, 2014 Please follow this manual: http://www.mediafire.com/view/r2sst0qt3zr08bn/TorpX_FTX-NOR_Configuration.pdf STEP 2 should take care of your problem Thanks will try that one had already done step one ;-) Will report back :-) Cheers, Link to comment Share on other sites More sharing options...
Sinesio 21 Posted December 20, 2014 Share Posted December 20, 2014 Use on your own risk (only a safeguard) I take the liberty to publish here the necessary adjustments to Aerosoft ENTO work with Orbx Norway: From Joakin - "Disclaimer: I do not take responsibilty for any issues relating to following this guide. You do this at your own risk. Getting this to work should not take you more than a minute. The last days before the release of Torp X, I made some changes to the scenery itself to fit it the best way possible with FTX Norway. I'll be using FSX as an example here, but everything applies equally to P3D STEP 1: Within your FSX installation directory (most likely C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X) locate ORBX\FTX_EU\FTX_EU_NOR_05_SCENERY\scenery Within that folder, find the following files: ADE_FTX_NOR_ENTO.BGL ADE_FTX_NOR_ENTO_CVX.BGL ADE_FTX_NOR_ENTO.GP.BGL FTX_NOR_ENTO_Objects.BGL FTX_NOR_ENTO_objects_grass.BGL You have two options here: Option 1) You could either MOVE/CUT these files to a temporary folder named for example MyDocuments/FTX_NOR_REM/SCENERY/ Option 2) Rename the files with an .OFF at the end. This should deactivate the file changing it to an 'OFF' file. Deactivating these files is crusial as it prevents ORBX's buildings and other elemtents to interfere with Torp X STEP 2: Within your FSX directory again, locate ORBX\FTX_EU\FTX_EU_NOR_07_MESH\scenery Within that folder, find the following file: mesh_multiLOD4-12_FTX_EU_NOR_block1c.bgl Do the same as in STEP 1. Either option 1 or 2 Deactivating this file is ABSOLUTELY RECOMMENDED as it will prevent huge elevation issues resulting in a very bad blend between Torp X and FTX NOR. STEP 3: Enjoy flying to/from Torp X with FTX Norway – it's truly breathtaking! PS!! After changing settings within the FTX Norway controllpanel, make sure that Torp X is moved up over FTX in the FSX/P3D scenery library, then RESTART the sim. This is extremely important and not doing so will result in huge issues. Regards, Joakim" Link to comment Share on other sites More sharing options...
virtualstuff 76 Posted December 20, 2014 Author Share Posted December 20, 2014 Please follow this manual: http://www.mediafire.com/view/r2sst0qt3zr08bn/TorpX_FTX-NOR_Configuration.pdf STEP 2 should take care of your problem Step 2 solved the issue ;-) Link to comment Share on other sites More sharing options...
Jetset 9 Posted December 20, 2014 Share Posted December 20, 2014 Mesh problems solved also on my side but I still have a large building which is "flying" in the air. It is the large building beside the museums jets. Link to comment Share on other sites More sharing options...
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