michalis 14 Posted October 24, 2014 Share Posted October 24, 2014 First two shots from FSX : Three from Prepared3DV2.4 : Look at the afterburner effect , Is this normal , there is a big difference from fsx to Prepared3D ? Thanks , Mike Link to comment Share on other sites More sharing options...
Hangman 0 Posted October 24, 2014 Share Posted October 24, 2014 I think it is just the inbuilt affect in the sim rather than the aircraft itself. Not an expert though. What is interesting however is the use of flap on takeoff. I've seen a few reheat departures on various videos and I sometimes don't see flap being deployed. I would have thought it could cause a bit too much drag in case you lose one of the reheats during the run? I know the pilot notes as supplied say to use it, but maybe later versions of them had it changed?Anyone know? Link to comment Share on other sites More sharing options...
wingman5 149 Posted October 24, 2014 Share Posted October 24, 2014 Look at the afterburner effect , Is this normal , there is a big difference from fsx to Prepared3D ? Thanks , Mike The reheat is a multiple effect , and it looks like P3d is only displaying half of it ! the animated flame inside the pipe is missing, I'll check it out . Flaps were optional for take-off with the F3, and in practice rarely used Link to comment Share on other sites More sharing options...
michalis 14 Posted October 25, 2014 Author Share Posted October 25, 2014 I think it is just the inbuilt affect in the sim rather than the aircraft itself. Not an expert though. What is interesting however is the use of flap on takeoff. I've seen a few reheat departures on various videos and I sometimes don't see flap being deployed. I would have thought it could cause a bit too much drag in case you lose one of the reheats during the run? I know the pilot notes as supplied say to use it, but maybe later versions of them had it changed? Anyone know? The reheat is a multiple effect , and it looks like P3d is only displaying half of it ! the animated flame inside the pipe is missing, I'll check it out . Flaps were optional for take-off with the F3, and in practice rarely used Thanks guys ,i appreciated it ! I am waiting for your reply . Mike Link to comment Share on other sites More sharing options...
wingman5 149 Posted October 26, 2014 Share Posted October 26, 2014 Thanks guys ,i appreciated it ! I am waiting for your reply . Mike Hi Mike With regards to your reheat see here .......... http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=8628 If p3d do not provide a fix , it is an easy task to simply make the flame bigger by adjusting the .FX settings . Dave R Link to comment Share on other sites More sharing options...
michalis 14 Posted October 26, 2014 Author Share Posted October 26, 2014 Hi Mike With regards to your reheat see here .......... http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=8628 If p3d do not provide a fix , it is an easy task to simply make the flame bigger by adjusting the .FX settings . Dave R Thank you very much Dave for your reply! However i have no idea how to make the adjustment in .FX settings ! Any help will be much appreciated. Thanks again , Mike . Link to comment Share on other sites More sharing options...
wingman5 149 Posted October 28, 2014 Share Posted October 28, 2014 Thank you very much Dave for your reply! However i have no idea how to make the adjustment in .FX settings ! Any help will be much appreciated. Thanks again , Mike . Hi Mike , As this is an ongoing discusion over on the P3d forum , and the 50% reduction affects ALL FSX based effects it might be an Idea to await their conclusions . If it appears to be going nowhere though I'll edit the reheat fx and post it . Link to comment Share on other sites More sharing options...
michalis 14 Posted October 28, 2014 Author Share Posted October 28, 2014 Hi Mike , As this is an ongoing discusion over on the P3d forum , and the 50% reduction affects ALL FSX based effects it might be an Idea to await their conclusions . If it appears to be going nowhere though I'll edit the reheat fx and post it . Thanks a lot Dave, I will wait then ! Link to comment Share on other sites More sharing options...
wingman5 149 Posted October 29, 2014 Share Posted October 29, 2014 Thanks a lot Dave, I will wait then ! Hi Mike I can't have you flying around with a weedy reheat . LM cut it by 50% , so I have simply restored it by X2 the particle X and Y scale parameters .. That should do the trick . Lightning F3 reheat _P3d V2.4 resize.zip Simply unzip and drop the fx files into the effects folder ( or the P3d equivalent) and overwrite , I have included a folder with the old settings , so they can be reinstated in case LM provide a comprehensive fix. Cheers Dave R Link to comment Share on other sites More sharing options...
michalis 14 Posted October 30, 2014 Author Share Posted October 30, 2014 Thank you very much Dave , i appreciated all your help and assistance , everything is working perfect now Link to comment Share on other sites More sharing options...
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