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Question about the repaint(kit), fuselage versus belly texture size


mgr

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Hi,

Question for Stephan i think. Which are the ratio's in which you have to scale the fuselage part to fit in the belly texture? (Talking about the A318).

The belly texture seems larger (approx 1.07), is this correct and is the height and length ratio the same?

Would save me a lot of trail and error to get everything lines up. (Or am i complete missing something??)

Thx,

Marcel

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Hi,

Question for Stephan i think. Which are the ratio's in which you have to scale the fuselage part to fit in the belly texture? (Talking about the A318).

The belly texture seems larger (approx 1.07), is this correct and is the height and length ratio the same?

Would save me a lot of trail and error to get everything lines up. (Or am i complete missing something??)

Thx,

Marcel

The resolution of both maps is indeed different. Relationship is Belly : Fuse = 943 : 879 = 1.07281

And vertical and horizontal offset should be the same.

But what is interesting for you is the right fit in first view.

I add for example, to find out the right positions, simply vertical red lines.

On one part you can be sure were you want to have them. On the other you do a rough guess and then fine tune.

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Hello Stefan,

The resolution of both maps is indeed different. Relationship is Belly : Fuse = 943 : 879 = 1.07281

And vertical and horizontal offset should be the same.

But what is interesting for you is the right fit in first view.

I add for example, to find out the right positions, simply vertical red lines.

On one part you can be sure were you want to have them. On the other you do a rough guess and then fine tune.

Thanks, with this exact number i will get it right. Again thanks for the quick reply and i hope you did finish your dinner. :cheers_s:

Marcel

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