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---> Multiplayer problems, combination topic (solved)


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  • Aerosoft

We have reports from some people that multiplayer (not the type on VATSIM or IVAO) is problematic. In this topic we are going to see if we can sort that out. These issues are most likely caused by the aircraft sending too many bits of information so we need first of all try to find out what files can cause that.

While we are working on the C++ files, you could also try somethings. But ONLY if you know your way around in FSX/P3D!

Try to disable the gauges in the VC cockpit section of the panel.cfg and try to log on to a multiplayer session. If it does not work report here, if it DOES work start enabling the gauges until we find the issue.

Attached are 4 files where we know there could have been issues. These go in the \Aerosoft Airbus A318_A319 Base\Panel_Fallback\AB_Systems\ folder. Do backup the existing files! Do NOT insert these files if you do not use multiplayer. This is all pretty experimental stuff.

AB_Systems.zip

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The fixes done in the attached files should eliminate key event flooding from these.

Flooding occurs when the same command is send continuously. F.ex "Landing light On" is send repeatetly.

These fixes are only done in the xml files for now, but if the problem still persist, then the C++ gauges should also be checked.

Finn

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  • Aerosoft

Can anybody confirm the A320 Extended was usable in multiplayer?

I ask because there are a lot of parameters where we cannot prevent flooding. For example all throttles and flight control commands have to be send on a continuous base. That makes it likely that the Extended would also not work in multiplayer.

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I'll have a fiddle now! So good to see some feedback, appreciate you must be busy!

A320 worked fine in FSX multiplayer the pic below was in FSX multiplayer with A320 and A321. It would fatal very quickly after loading in P3D athough I know its not strictly compatible with P3D but it worked fine for me in single player. The A318/9 looks to have exactly the same issue on loading (running 2.4)

Will you want the sane feedback for P3D? I'm no software engineer but I'll try anything if it helps!! :)

edfbe3c3905f695ac664c171193670e7.png

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Hmmm, I'm clearly one of the people the comment 'But ONLY if you know your way around in FSX/P3D!' applies to!!

Replaced files, no change, got same issue in both P3D and FSX, just hangs when you start session.

Located the panel.cfg and the VC section,first entry being:

gauge00=../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D!AB_ECAML,346,344,340,340
How do I disable it, just delete the line?
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OK, so being a P3D fan I started with that. I added the '//' to every gauge and tried to start up but got the same issue. When I went back to cfg I noticed I forgot the first one, so added the // and no hanging on the menu its loaded!

It did however, Fatal very soon after with the following. This interestingly is the same error I got with the A320 in P3D multiplayer.

I'll try the same in FSX

Faulting application name: fsx.exe, version: 10.0.61637.0, time stamp: 0x542314d3
Faulting module name: KERNELBASE.dll, version: 6.1.7601.18409, time stamp: 0x53159a86
Exception code: 0xe0434352
Fault offset: 0x0000c42d
Faulting process id: 0x21b4
Faulting application start time: 0x01cfec8b7e502a45
Faulting application path: E:\P3D\fsx.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: 1f617df0-587f-11e4-9bf2-74d02b2825e4
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That was pretty painless...

gauge00=../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D!AB_ECAML,346,344,340,340

With every gauge disabled,and the above enabled it hangs both P3D and FSX!

Andy

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Spoke too soon... reactivated them all aside from the first and its hanging again...I think it is a matter of culpritS I'll start enabling one by one and report back.

Sods law means its none of the gauges in '[VCockpit02]' works fine with all of these enabled and all the [VCockpit01] gauges disabled!

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These are the two offenders that cause the hang up when starting a session with both of these deactivated it loads up in FSX and P3D.

Its also now loaded in P3D multiplayer without a fatal.

//gauge00=../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D!AB_ECAML,346,344,340,340

//gauge01=../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D!AB_ECAMU,0,344,340,340

I applied the same to the A320 in P3D and this has solved the fatals I was getting with it and the A321 in P3D multiplayer.
//gauge00=../SimObjects/Airplanes/Aerosoft Airbus X Extended Base/Panel_Fallback/AB_ECAML!ECAM_LowA320,346,344,340,340
//gauge01=../SimObjects/Airplanes/Aerosoft Airbus X Extended Base/Panel_Fallback/AB_ECAMU!ECAM_Upper,0,344,340,340
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  • Aerosoft

We have been experimenting a bit but can't seem to get the right data out of our setups.

If you can reliably get this error please try this;

  1. Unzip the attached file to a folder, it does NOT need to be installed. It's a debugging tool from MS. 100% save.
    ProcessExplorer.zip
  2. Now start FSX and get to the error. Don't click anything!
  3. Start Process Explorer
  4. Look for the FSX (or P3D) process
  5. Right click -> Create Dump -> Mini Dump
  6. Zip the resulting file and attach it here
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A318/9 P3D and FSX now load up without issue! :excellenttext_s:

I take it this cannot be applied to the A320/1 in P3D multiplayer. Do feel free to tell me to bugger off and wait for the A320 that is compatiable with P3D! If not this is the dump file that occurs after its loaded up and fatals with following in event viewer. Again, with the A320 gauges I identified above, diabled it loads without problem:

Faulting application name: fsx.exe, version: 10.0.61637.0, time stamp: 0x542314d3
Faulting module name: KERNELBASE.dll, version: 6.1.7601.18409, time stamp: 0x53159a86
Exception code: 0xe0434352
Fault offset: 0x0000c42d
Faulting process id: 0x2d48
Faulting application start time: 0x01cfed593dc7aad3
Faulting application path: E:\P3D\fsx.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: 043c76e4-594d-11e4-a8e8-74d02b2825e4

P3d and a320.rar

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  • Aerosoft

Don't worry about the A320/321 we'll make sure the same patch is done to that one. So indeed a bugger off for now, lol.

But you assistance helped us to solve this issue and we are grateful. Contact me on support@aerosoft.com and we'll offer you a free download!

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Mathijs,

When I first raised this problem a couple of weeks back, I was concerned this issue would not be resolved due to a perceived lack of importance of the multiplayer community. Thank you for proving me wrong.

Many thanks

Josh

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I thought the same to be fair! Just goes to show that sometimes its nice to be wrong!

What amazed me was the fixed file being sent an hour after I sent the dump- clearly Joshua jumped straight on it and there was me thinking it would be weeks away! Superb.

Joshua and Mathijs, many thanks.

Andy

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Hello.

I just registered here just to jump in here and say thank you for addressing this. I was hoping to be able to purchase this product for use with my FSX multiplayer group, and you've given me the confidence to do so. Cheers!

Regards,

Warhead2113

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  • Aerosoft

I thought the same to be fair! Just goes to show that sometimes its nice to be wrong!

What amazed me was the fixed file being sent an hour after I sent the dump- clearly Joshua jumped straight on it and there was me thinking it would be weeks away! Superb.

The moment we get data to work with we can look it. Sometimes it proofs to be an easy fix as in this case!

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Hello,

I'm trying to use the A319 in the FSX multiplayer.

The fix regarding the Airbus_ECAMD2D.dll is working.

Unfortunatelly, I have a fllo on the following event : AXIS_SPOILER_SET (1120 events in less than a minute).

Would it be possible for you to take a look at that issue ?

Thanks

Regards,

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  • Aerosoft

Hello,

I'm trying to use the A319 in the FSX multiplayer.

The fix regarding the Airbus_ECAMD2D.dll is working.

Unfortunatelly, I have a fllo on the following event : AXIS_SPOILER_SET (1120 events in less than a minute).

Would it be possible for you to take a look at that issue ?

Thanks

Regards,

ahhh that is clear flooding event. We'll check it out!

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  • 4 weeks later...

Eagle eye Gaetan !

Same issue with the new release of 320/321, mass flood with K:AXIS_SPOILERS_SET :(

20141119_203004|4E:03|AXIS_SPOILER_SET|1090
20141119_203004|42:01|PITOT_HEAT_TOGGLE|6
20141119_203004|24:03|TOGGLE_ELECT_FUEL_PUMP1|1
20141119_203004|25:03|TOGGLE_ELECT_FUEL_PUMP2|1
20141119_203004|20:02|GEAR_DOWN|1
20141119_203004|D6:00|PANEL_LIGHTS_TOGGLE|1
20141119_203004|43:00|FLAPS_DOWN|1
20141119_203004|3D:01|SPOILERS_ARM_TOGGLE|13

Any new informations about this Mathijs ?

Thanks.

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