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| Guest Message by DevFuse | |
#1
Posted 21 April 2011 - 07:22
Modes
- Realistic: Wear and damage can encounter and will be stored. Fluids will be used and the aircraft can get dirty. Maintenance and services are available. Flight hours and landings will be counted and special features unlocked.
- Simple: No wear and damage will be simulated. Aircraft stays clean. Flight hours and landings are not locked. No special features.
- Instructor: Aircraft is as new every reload. Wear and damage can encounter or be triggered but will not be stored. Fluids will be used and the aircraft can get dirty. Flight hours and landings will not be counted and no special features are available. Instructor Panels are available.
Airframe
- Airframe limitations are simulated
- Trim tabs can be bend on ground
- Controls can get damaged
- Controls can freeze
- Flaps can get damaged - Flaps motor can get damaged - Wheel fairings can be attached/detached
- Wheel fairings can get damaged
- Aircraft can get dirty
- Canopy can be opened and closed
- Canopy can be opened and closed by airflow
- Canopy opens if flying down under or due accelerations if not locked.
- Canopy locking mechanism
- Canopy can break off
- Canopy can get covered by ice
- Elevator can get damaged by canopy
- Cowling can be opened
- Oil access door can be opened
- Fuel tank cover can be opened
- Wheel fairings reducing drag
Engine (Rotax 912S)
- Engine damage and wear
- Engine cooling by air and fluid
- Carburetor simulation
- Carburetor can get plugged
- Carb Heat - Starter simulation
- Starter can get damaged
- Starter low voltage simulation
- Engine start due wind milling
- Engine Start due turning the propeller by hand
- Choke simulation
- Engine wind milling
- Damage when engaging starter also engine is running
- Pulled Choke with warm engine stresses engine
- Cold engine may run better with pulled choke
Propeller
- Propeller damage and wear
- Propeller governor simulated - Propeller ground contact
- Propeller damage by dust
- Propeller can be turned by hand
- Propeller pitch change by hand
Oil System
- Oil usage simulated
- Two sorts of oil: SAE20 / SAE40
- Oil quantity check
- Turning propeller or running engine draws oil out of the cylinders
- Oil Filter
- Oil temperature and pressure simulation
- Oil loss without cap during turns
- Oil access door animation if left open due wind
- Oil can be drained
Fuel System
- Carburetor simulation
- Fuel pumps and pipes simulation
- Fuel in pipes can be burned
- Fueling simulation
- Fuel dip stick
- Fuel tank cover
- Water in fuel
- Water draining
- Fuel lead simulation
- Fuel type selection
- Fuel pump may be needed above 13.000 ft
Electrical System
- Complex battery simulation
- Complete electrical circuits
- Switches
- Relays
- Circuit breakers
- Generator simulation
- Generator wear and damage
- Displays flicker and brightness
- Electrical power on starter simulated
Instrumentation
- 3d Gauges with smooth animations
- Needle movements and vibrations simulated
- Gyros simulated
- Attitude Indicator simulation
- Compass card simulation
- Wet compass acceleration and turning error
- Pitot tube and static port simulation
- Pitot tube, static port and stall warning can get plugged
Avionics
- Units operation simulated: Navigation and Communication is only possible with operating devices
- Simple mode: Units can be operated in simple mode for being compatible with hardware
- KX125 TSO
- Unit can be turned off
- Unit has circuit breaker
- Unit can be damaged
- Frequencies are stored
- Standby frequencies
- Engaging direct frequency control due holding the transfer buttons
- Modes: CDI, BRG and RAD
- Auto-TO
- Independent OBS display
- KT76A
- Unit can be turned off
- Unit can be damaged
- Unit has circuit breaker
- Transponder warm up simulated
- GPS500 (FSX default)
- Unit can be turned off
- Unit has circuit breaker
- Brightness can be adjusted
- GNS530 (by Reality XP, not included in the product)
- GPS500 can be replaced by the GNS530 directly in the simulator
Environment
- Cabin temperature simulated
- Cabin airflow simulated
- Wing icing
- Stall warning icing
- Controls icing
- Canopy icing
- Pitot and static port icing
- Dirt
- Insects
Visual Effects
- Motion and vibration effects
- Aircraft and parts influenced by propeller wind
- Realistic and switchable lighting effects
- Adjustable panel lighting
- Bump mapping on exterior and virtual cockpit
Sound Effects
- Complex sound environment
- Every lever, switch has its own sound
Graphical User Interface
- All settings can be done in FSX
Preflight Panels
- Ground equipment and fixation
- Tow bar
- Walk-around check
- Trim tabs
- Fuel station, fuel drain and dipstick
- Oil and liquids
- Payload
- Aircraft cleaning
Maintenance Panels
- Equipment: Change avionics or attach/detach wheel fairings
- Workshop: Inspection, repairing or replacing parts and systems
- Service: Replace or refill liquids, replacing or reloading battery etc.
On behalf of Aerosoft and with kind regards, Mathijs Kok
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Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#2
Posted 21 April 2011 - 10:32
This definitely has all the trimmings of an addon for me... a must to pick up the RXPGNS530 too...
Thanks for posting the feature list. Good luck with the installer and package testing!
Andrew
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