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| Guest Message by DevFuse | |
Bell 205 Huey
#241
Posted 24 December 2009 - 10:12
We will for sure look at it.
Other things like vortex ring state are no direct basic things, they are compareable with unintended spins in a fixed wing aircraft. And honestly, wich FSX airplane can do this? OK the glider to name this one, aerosoft sells. But here we say, it IS a nearly perfect flight model. The Huey will most certainly not be able to simulate vortex rings, and we said, it is not a perfect flight model...
#242
Posted 07 January 2010 - 01:58
#243
Posted 07 January 2010 - 09:31
Huey skids ARE very solid. I doubt that they "flex" noticeable and I am not sure about "gear compression" on skid contact points. I remember almost 100% that this is not possible (we tried something with the flexing wings of the discus wich have skids)
Bests Joachim
#244
Posted 07 January 2010 - 14:00
Indeed very nice. thought about it several times but:
Huey skids ARE very solid. I doubt that they "flex" noticeable and I am not sure about "gear compression" on skid contact points. I remember almost 100% that this is not possible (we tried something with the flexing wings of the discus wich have skids)
Bests Joachim
Aaah, I see you point now. My initial thought was that as long as the MDL was animated, FDE contact point class did not matter. I had no idea anything but Type 1 class disables the gear animation. And I've been a Flight Simmer since 1988!
Thanks for that, Joachim.
#245
Posted 07 January 2010 - 19:35
Aaah, I see you point now. My initial thought was that as long as the MDL was animated, FDE contact point class did not matter. I had no idea anything but Type 1 class disables the gear animation. And I've been a Flight Simmer since 1988!
![]()
Thanks for that, Joachim.
If you make the skids as rugged as they should be, FSX would crash our chopper on every landing. It just hates these rigid landing things. If you want the skid to stop on the surface (and not sink below) and not flex at all you end up with g-load that FSX thinks would crash a block of steel.
As we keep saying, FSX has limitations for helicopters, so we got to work around them. We say it is as good as FSX allows (and that is pretty good), we do not claim it is 99% accurate as some other people claim. We have been doing this for a long time and we think it is the best way to go.
On behalf of Aerosoft and with kind regards, Mathijs Kok
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Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#246
Posted 07 January 2010 - 19:52
If you make the skids as rugged as they should be, FSX would crash our chopper on every landing. It just hates these rigid landing things. If you want the skid to stop on the surface (and not sink below) and not flex at all you end up with g-load that FSX thinks would crash a block of steel.
As we keep saying, FSX has limitations for helicopters, so we got to work around them. We say it is as good as FSX allows (and that is pretty good), we do not claim it is 99% accurate as some other people claim. We have been doing this for a long time and we think it is the best way to go.
I know exactly what you mean. The way I normally trick FSX into it is to add two type 1 contact point (gears) at the back of the skid. A lot of static compression (2~3 feet), average compression ratio (depending on the weight) and a tiny amount of damping ratio (less than 0.2; again, depending on the weight of the chopper). Makes the landings smooth and won't require parking brakes to be on all the time. Time consuming and truly irritating to get it spot on. Won't recommend it unless you're as nitpicking as I am!
#247
Posted 15 January 2010 - 19:02
Fine that there is a german SAR paintsheme
Andreas
#248
Posted 15 January 2010 - 22:40
Nut a few new screenshots.
Cheers Joachim
#250
Posted 16 January 2010 - 00:03
#252
Guest_Dag_*
Posted 16 January 2010 - 07:52
#253
Posted 16 January 2010 - 09:48
#254
Posted 16 January 2010 - 11:50
Owner, Admin, Publisher, Gopher
FSAddon Publishing
EuropeRides
... and the man's Blog
#256
Posted 16 January 2010 - 13:53
I'm really looking forward to this ones release...
Lars Domen
#257
Posted 16 January 2010 - 17:10
#258
Posted 16 January 2010 - 17:19
What is going to set this Huey apart from the other two that are either out, or in the works? I greatly enjoy the Milviz/ND Huey but the systems aren't very in depth. The Dodosim Huey is of course going to be epic, but it will also most likely be very expensive. What is going to set this Huey apart from both the Milviz/ND Huey and the Dodosim Huey?
For starter the modeling. It's really very good.
On behalf of Aerosoft and with kind regards, Mathijs Kok
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Please note that support is not done via Private Messages. If you prefer support via email click here.
Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#259
Posted 16 January 2010 - 17:34
#260
Posted 16 January 2010 - 18:30
So this is the main thing.
We are working very hard on the flight dynamics, and even looking for a module similar to what dodosim has done, but not with all of their functions!
The systems will be simulated as far as you need them. Complete startup and shutdown (they are easy) and engine management as good as possible.
We will se.
#261
Posted 16 January 2010 - 20:14
ich weiss das is das englische Forum aber mein englisch reicht nich aus dafür
Die Bilder sprechen bis jetz für sich und sind einsame spitze.
Ich bin vorallem neugierig auf den sound, sprich startup, idle, flight, land, shutoff.
wäre es möglich ein kleines filmchen zu machen wo das gezeigt wird!?
Dann noch was, wird es eine deutsche SAR-Version geben nich nur ein paint sondern auch die ausstattung?
Dann die schneebretter fehlen noch falls es solch eine version geben wird.
mfg
www.transallproject.de
#262
Posted 16 January 2010 - 20:37
Also icvh würde nun nicht sooo unbedingt sagen, dass es nun ein englisches Forum ist, nur ist der Anteil der englischsprachigen Leute deutlich größer, dennoch denke ich hat niemand etwas dagegen, wenn sich auch mal ein deutscher Post hier hineinverirrt. ganz im Gegenteil.
Ach ja, auch wenn du nur ein Bisschen englisch kannst, ist das auc nicht weiter schlimm, hier wird es keinen geben, der dich dafür auslacht, oder so. Hier sind so viele Leute die englisch schreiben, aber nur ein kleiner Teil davon sind Engländer, also ist das ganze eh mehr ein Kauderwelsch. Trau dich ;-)
Zum Thema: Vielen Dank für die Blumen.
Ein Video bring noch nichts, weil es noch keien sounds gibt. Eine SAR Version wird es nicht geben. Zumindest nicht als Komplettmodell.
Gruß Joachim
#263
Posted 16 January 2010 - 21:03
schade das es keine SAR Modell version geben wird weil ja sehr viele leute auf eine detail getreue umsetznung der UH-1D SAR warten aber das was man bis jetz sehen kann ist schon absolute spitzen klasse. ich schau sehr auf kleinigkeiten und bis jetz bin ich wirklich sehr beeindruckt.
ich hab die Bell direkt vor der tür und seh sie jeden tag in penzing / ltg61.
bin wirklich gespannt was das fertige modell so mit sich bringt
für mich is der sound sehr wichtig weil er einfach einziartig ist beim "teppichklopfer" und der sollte wirklich stimmen.
eure Bell ist einer von 2 gründen warum ich überhaupt auf den FSX wechseln werde ^^
hoffe bald auf neue bilder videos
gibts den schon nen release termin ?
www.transallproject.de
#264
Posted 16 January 2010 - 22:08
#265
Posted 16 January 2010 - 22:39
I would appreciate some respect from you. I have bought 6 addon planes from you so It is very inappropriate of you to be making fun like that. Yous is not even done so I don't know how you can justify yours so early. The Milviz Huey is very well modeled and it is no secret that Dodosim is a bunch of geniuses when it comes to code. I asked a simple question and you exploded in a completely inappropriate manner. I am extremely offended. I am guessing you will pile as many poly's as possible into this thing and call it good modeling. We will see.
I hardly think Mathijs exploded. He merely stated that if you are happy with the Milviz model or prefer the systems of the Nemeth model, Aerosoft will have lost you as a customer, but you will have two models you enjoy and will remain a happy simmer. You may wish to read his post again.
#266
Posted 16 January 2010 - 22:43
#267
Posted 16 January 2010 - 22:56
#268
Posted 17 January 2010 - 12:58
Wow. I'm not impressed by your arrogance nor, to be honest, your modeling. But, we'll see. I, for one, will buy it if only to see just how "good" it is... If it's not as "good" as mine, then I will be asking for my money back.<br />Right, My model is not even done, but it is even yet far better!<br />Nothing more to add here<br />
I really think that this kind of comment on other devs stuff shouldn't be allowed, at least, certainly not by devs. It is your forums so you can do what you wish, but, I think it could cause quite a bit of resentment.... I know what I'm feeling....
kc of Milviz.
#269
Posted 17 January 2010 - 13:19
Right, My model is not even done, but it is even yet far better!
Nothing more to add here
Let's see the finished product. This type of claim is easy to make, hard to deliver on.
#270
Posted 17 January 2010 - 13:33
I would appreciate some respect from you. I have bought 6 addon planes from you so It is very inappropriate of you to be making fun like that. Yous is not even done so I don't know how you can justify yours so early. The Milviz Huey is very well modeled and it is no secret that Dodosim is a bunch of geniuses when it comes to code. I asked a simple question and you reacted in a completely inappropriate manner. I am extremely offended. I am guessing you will pile as many poly's as possible into this thing and call it good modeling. We will see.
My you really read my post different from what's intended, sorry to have offended you. My point stands though.
On behalf of Aerosoft and with kind regards, Mathijs Kok
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Please note that support is not done via Private Messages. If you prefer support via email click here.
Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#271
Posted 17 January 2010 - 13:35
Let's see the finished product. This type of claim is easy to make, hard to deliver on.
Well we got the two next to each other, you don't. So it seems fair to say we can make a judgement at this moment. But as you say we'll see. Let's say we are not worried and leave it at that.
Please do not read this as anything negative towards other developers, we got a different idea on projects and for sure we enjoy and respect the work of our competitors.
On behalf of Aerosoft and with kind regards, Mathijs Kok
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Please note that support is not done via Private Messages. If you prefer support via email click here.
Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#272
Posted 17 January 2010 - 13:48
Wow. I'm not impressed by your arrogance nor, to be honest, your modeling. But, we'll see. I, for one, will buy it if only to see just how "good" it is... If it's not as "good" as mine, then I will be asking for my money back.
I really think that this kind of comment on other devs stuff shouldn't be allowed, at least, certainly not by devs. It is your forums so you can do what you wish, but, I think it could cause quite a bit of resentment.... I know what I'm feeling....
kc of Milviz.
kc of Milviz, I think you are mistaken. One of the starting points for this project was your great Huey. We defined our project to be more detailed in the modeling then yours, more or less as simple project goal. If there are competitors that's a rather normal way of handling things. Modeling was our main aspect for this project, just as systems are the main aspects for others. If we now put your model and out model next to each other we think we will succeed in getting a more detailed model. That's not surprising as we all expect products be to increased in quality as time progresses. How 'good' it is will always remain a matter of ones own feeling. I am sure some people will prefer your model and some ours. If you do a new Huey next year we expect your model to be more detailed in modeling. Joachim stated it at best a bit harsh. Let's all cool down a bit and see what will happen, okay? I'll rephrase some text from the forum as I agree they were not nice enough.
But when people ask where our Huey differs, we will say that modeling will be one of our strong points.
And you don't have to buy it, we normally offer these products for free to our friends in the industry, just ask when it is released.
On behalf of Aerosoft and with kind regards, Mathijs Kok
Follow us on Twitter and Facebook
Please note that support is not done via Private Messages. If you prefer support via email click here.
Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#273
Posted 17 January 2010 - 18:12
On behalf of Aerosoft and with kind regards, Mathijs Kok
Follow us on Twitter and Facebook
Please note that support is not done via Private Messages. If you prefer support via email click here.
Please excuse me for writing English in German forums, I do read and speak the language but when I write it people tend to look funny at me.
#275
Posted 17 January 2010 - 20:44
Can you offer a first release date yet?
Andy
Andreas
#276
Posted 17 January 2010 - 22:11
Cheers Joachim
#277
Posted 18 January 2010 - 12:28
Joachim, please more Pics from the German Army Paint
www.transallproject.de
#278
Posted 18 January 2010 - 20:53
Cheers Joachim
#279
Posted 18 January 2010 - 23:39
One screen of the VC in its current state. Still many many things are missing.
Cheers Joachim
Awesome, looks better than the Nemeth Beta Huey
Andreas
#280
Posted 19 January 2010 - 10:52
Awesome, looks better than the Nemeth Beta Huey
Can´t wait
Agreed. Recently gone back onto Helicopters after buying the Dodosim 206 and nearly all the Nemeth birds for FSX, I'd be very interested in this if the flight dynamics were good. At the moment it's a toss up between this and the Dodo Huey. If this comes out first you'll have my custom for sure.
Tony
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