Er!k

[P3Dv4] EDDK professional stuttering

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I have a GTX 1080ti with 11 GB RAM and 16GB of internal memory. More than sufficient...

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12 hours ago, Er!k said:

 

I have tried the airport with minimum settings, but still the same behaviour unfortunately. 

 

What do you call minimal settings? 

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Even with everything set to low and everything possible disabled (like DL, static AC and so on...) its still the same.

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33 minutes ago, Mathijs Kok said:

 

What do you call minimal settings? 

Sorry, meant all EDDK config sliders to minimum...

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And without dynamic lights? There are a lot in this project and on some systems they seem to be more demanding than on others.

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I'm sorry to report that this scenery is unusable, on my machine at least.

 

I  have a AMD fX9590, oc'd to 5.0 ghz, 32 g memory, and an RX580 8g VRM a fairly modest rig by today's standards but it always renders between 30 and 40 fps with the FSL A320, medium high settings, dynamic lighting on at complex airports. For instance at EDDF, I get between 28 and 32, butter smooth, at EHAM and the new EBBR, high thirties; and with another smaller and admittedly less complex AS airport released this week, such as Bergamo, it's over 45fps.

 

 I've tried the configurator, reduced everything back, turned off dynamic lights, but, sitting at the runway threshold I'm still only hitting 14fps tops; and, by the way, that's exactly the same as with everything set high. As others have observed the config tool seems to make no difference to the fps.

 

Clearly it's a complex piece of work, ground-breaking, even, and in places it's a veritable work of art; but that art is seen in a slide show. The massive polygon count has to be tempered with the possibility of fluidity, and on the evidence of this thread, for many people its just not happening.  

 

 

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Hello,
i have all sliders in the airport-config-tool at medium and the fps and the time to build the objects are more than acceptable. (Airport objects sometimes take some time to show up correctly, even with the "Increased LOD radius Mod")

 

And at night with dynamic lighting it is the best performance (fps) from all airports i use.

 

The Airport looks amazing, day and night. Great work Jo...

 

Best regards
Raller

 

Z170 Pro | I5 7600K @ 4.5GHz | GTX 1060 6GB | 16GB RAM | SSD | T.16000M | Win 10 Pro | P3Dv4.3 | GEP3D | UTX | ASP4 | REX4 Texture Direct w/Soft Clouds | PTA | SlimLights | ChasePlane | Accu-Feel

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On 11/9/2018 at 2:40 PM, Mathijs Kok said:

And without dynamic lights? There are a lot in this project and on some systems they seem to be more demanding than on others.

I have also disabled that option and did some daytime flights... Overall FPS is acceptable, but the stutters make it hard to land the Airbus.

 

 

 

 

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