GBNLL

Certain Schemes not working at all

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Downloaded this from the forum and doesn't work unfortunately is there something I'm missing in the cfg?

 

i.e the scheme and VC everything doesn't show.

 

[FLTSIM.X]
title                            = Airbus A319 Adria Airways S5-AAP
sim                                = A319IAE
model                            = 
panel                            =
sound                            =
texture                          = ADRIA
kb_checklists                    = AirbusA321_check
kb_reference                     = AirbusA321_ref
atc_id                            = S5-AAP
atc_airline                      = 
atc_flight_number              = 
ui_manufacturer                 = Airbus
ui_type                           = A319-132 IAE
ui_variation                     = Adria S5-AAP
ui_typerole                      = Commercial Airliner
ui_createdby                       = Aerosoft
atc_parking_types               = GATE,RAMP
atc_parking_codes               = SAS
description                        = Airbus A319 - 132 IAE Adria Airways, www.aerosoft.com

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You need to fill the 'model = ' with something. Each texture.cfg also needs to be changes like mentioned in other topics.

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Yes, the former A319 IAE winglet model featured the pure "model" folder name.

 

This has been changed to now     model.GDBCF

 

So insert   GDBCF  into model line ( of aircraft.cfg) and not forget to actualize the texture.cfg in the livery folder so it reads like this:

 

[fltsim]
fallback.1=..\..\Aerosoft A318-A319 Professional Base\Tex_FB_VC
fallback.2=..\..\Aerosoft A318-A319 Professional Base\Tex_FB_A31X

 

There will be coming a detailed "transformation" manual tomorrow.

 

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Apologies Stefan I've read your other messages in previous topics and it's now resolved thanks. 

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vor 10 Stunden , Stefan Hoffmann sagte:

There will be coming a detailed "transformation" manual tomorrow.

 

 

Looking forward for  that :)

Need my Austrian Livery back :D

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