Christian85 28 Posted December 23, 2017 Share Posted December 23, 2017 Dear Aerosoft Team cant understand why is the Yoke movement not fully 90°degrees in the Twin Otter (Virtual Cockpit) look on the new AN-2 or Default Cessna 172 /Maule etc ! Thank you best regards Link to comment Share on other sites More sharing options...
Deputy Sheriffs Herman 1591 Posted December 23, 2017 Deputy Sheriffs Share Posted December 23, 2017 It's been a while since I was in the real thing, so I don't remember what the aileron deflection was when we did control checks. When the Aerosoft add-on was in development, there were several real world and current pilots that validated things like that. If you can come up with photos from a real Twin Otter (100-300, and the 400 separately) showing full travel aileron deflection each way, and if the sim VC is markedly different, it would likely be considered for a fix when/if the project is reopened. On the other hand, just comparing Twin Otter aileron deflection with a couple of sim add-ons isn't really valid. Link to comment Share on other sites More sharing options...
MarkHurst 173 Posted December 23, 2017 Share Posted December 23, 2017 8 hours ago, Christian85 said: cant understand why is the Yoke movement not fully 90°degrees in the Twin Otter (Virtual Cockpit) look on the new AN-2 or Default Cessna 172 /Maule etc ! Well maybe because it's not an AN-2 / Cessna 172 / Maule /etc. (!) About 60 degrees looks normal (1:15): Link to comment Share on other sites More sharing options...
Deputy Sheriffs Herman 1591 Posted December 23, 2017 Deputy Sheriffs Share Posted December 23, 2017 Thanks, Mark. The depicted control check validates well that full aileron travel is something less than 90 degrees. The object of a control check is to get full deflection of the aileron and elevator, and the one in the video is a textbook example. If separate nosewheel steering is available (so the rudder pedals only control the rudder), you'd check the rudder for "full and free travel" too. Link to comment Share on other sites More sharing options...
Christian85 28 Posted December 23, 2017 Author Share Posted December 23, 2017 vor 7 Stunden , MarkHurst sagte: Well maybe because it's not an AN-2 / Cessna 172 / Maule /etc. (!) About 60 degrees looks normal (1:15): This are 60Degrees are 85° the as the B737... and on the Aerosoft Otter you have only 45° Link to comment Share on other sites More sharing options...
Deputy Sheriffs Herman 1591 Posted December 24, 2017 Deputy Sheriffs Share Posted December 24, 2017 Christian85, re: "cant understand why is the Yoke movement not fully 90°degrees in the Twin Otter (Virtual Cockpit) look on the new AN-2 or Default Cessna 172 /Maule etc ! " (exclamation point in the original). The aileron deflection in the video (left pix) is somewhat less than 90 degrees (the left yoke horn is not vertically over the right one and the top of the yoke clipboard isn't vertical), and the Aerosoft one is less than that at least in the -300 version (right pix). However, since you're the first to comment on it since the extended version was released in early 2014 and the base before that, it appears that to most users, it's a big "so what?" As noted, it's highly unlikely the developer will work to change such a small cosmetic issue. It may be considered if/when the Twin Otter get the go-ahead for the "Extended extended" version. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 24, 2017 Aerosoft Share Posted December 24, 2017 I made a note of this any if we ever open the project will look at it again. We decided to do it as it is because of the rather silly animation of the yokes where they move to the final position in an accelerated rate. Link to comment Share on other sites More sharing options...
Christian85 28 Posted January 5, 2018 Author Share Posted January 5, 2018 On 24.12.2017 at 09:17, Mathijs Kok sagte: I made a note of this any if we ever open the project will look at it again. We decided to do it as it is because of the rather silly animation of the yokes where they move to the final position in an accelerated rate. Thank you @Mathijs Kok best regards Link to comment Share on other sites More sharing options...
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