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Genoa, pole lights shining up instead down


MatzeH84

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I guess it's related to the recent P3Dv4 hotfix, which said to correct a wrong lighting (so might have been correct in v4 before the hotfix):

 

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  • Deputy Sheriffs

It sounds like you're aware of the history of the inverted light cones, where they were indeed upside down in the initial release of v4. Some scenery developers inserted code to reverse the cones so they would look right, but HF1 corrected the initial LM error, resulting in the "corrected" sceneries now having inverted lights. If this is what you're seeing in P3D v4 with the Hotfix, I'd say the scenery hasn't had the light cones flipped back yet. If you've checked that you have the most recent version and your screenshot is what you see, the fix should come along soon, as the developer was pretty quick to make this v4 compatible.

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