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Using an Xbox controller in P3Dv4


Er!k

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Hi all,

 

When I bought the Aerosoft airbus years ago a controller was needed and I decided to use my Xbox controller. Worked like a charm in FSX! Now in P3D when using the Xbox controller on the 'default' aircraft (like the F22) I notice that the planes do not interact well with the controller. I use the analog stick for rotating, but when I release the analog stick the nose goed down again. This effect is less noticable when the aircraft is properly trimmed. Same behaviour when landing, making it almost impossible to land with the controller.

 

The controller is calibrated, and I am using Windows 10. I also tried the iFly 737; but same behaviour as well. 

 

Any help is welcome!

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