AIXtreme2K 1 Posted March 13, 2017 Share Posted March 13, 2017 Hi, I was just wondering how to repaint the F-14X models. I downloaded the paintkit, but I would like to know how exactly to save the new files. Which file format do I need and how to implement the whole plane / new livery into the game? I noticed, that the files of the default F-14s are .dds format. The templates in the paintkit folder are standard psp format. Is there a manual or tutorial on the net how to do this? Thank you! I use PS CS6 btw. Link to comment Share on other sites More sharing options...
AIXtreme2K 1 Posted March 13, 2017 Author Share Posted March 13, 2017 Found some tutorials on youtube. Tried to repaint smaller things, saved it via Nvidia DDS importer, checked it in P3D -> works! Link to comment Share on other sites More sharing options...
Enrico Bj 10 Posted March 20, 2017 Share Posted March 20, 2017 Can you share me the links? With the F-14X I have a high VAS usage (400MB free when aproaching the CV), so I would try to reduce textures size and see what happens. Thanks. Link to comment Share on other sites More sharing options...
AIXtreme2K 1 Posted March 23, 2017 Author Share Posted March 23, 2017 Basically I took the information from this video: I unfortunatley do not have any information on reducing texture sizes. Link to comment Share on other sites More sharing options...
Enrico Bj 10 Posted March 23, 2017 Share Posted March 23, 2017 Thanks for the link, I will try in that way! If the method above doesn't work: I did a search with "fsx resize textures dds dxtbmp alpha" and found some instructions on how to resize using Photoshop and Nvidia DDS Plugin... Things are getting "complicated"! Cheers. Link to comment Share on other sites More sharing options...
Enrico Bj 10 Posted March 24, 2017 Share Posted March 24, 2017 Yes, it works! I've used DXTBmp and PSP9 for resize "common" and "texture.VF-114.1977" textures at 1024x1024 max. External view loaded istantaneously, before it took 2~3 seconds to load the 16MB textures, the overall quality was enough for screenshots. VC textures were a mess as the labels were unreadable, so I kept the original ones. The VAS decreased 200MB circa, enought for long flights... I hope! Link to comment Share on other sites More sharing options...
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