Developer MK-Studios 234 Posted March 8, 2017 Developer Share Posted March 8, 2017 Please run the scenery, check Madeira at night for the lights, close the sim. Then post as attachment SODE log from: C:\ProgramData\12bPilot\SODE\log. In the meantime I recommend checking these directories for files: C:\ProgramData\12bPilot\SODE\SimObjects for MKSTUDIOS_MADEIRA folder C:\ProgramData\12bPilot\SODE\xml for MKSTUDIOS_MADEIRA .xml If present Download last sode 1.4.2 from http://sode.12bpilot.ch/?page_id=9 Run the file and use repair option. At the end Sode Platform manager will run. Unregister and deactivate SODE then Register and activate it again. Finish installation and check the SIM again. Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 8, 2017 Share Posted March 8, 2017 Hallo, i do not have any ground lighting at LPMA. treid everything you suggested. I now attached my SODE log, i hope you can help me. Thank you PLTMGR_DETECTION.log SODE.log Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 8, 2017 Author Developer Share Posted March 8, 2017 From the LOG it look like everything is ok, do you have ground polygons displayed correctly? Could you post a screenshot with runway visible at night? You may also try to enter add-ons menu on the bar, go to SODE 1.4.2 and then Reload All. Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 8, 2017 Share Posted March 8, 2017 vor 6 Minuten, MK-Studios sagte: From the LOG it look like everything is ok, do you have ground polygons displayed correctly? Could you post a screenshot with runway visible at night? You may also try to enter add-ons menu on the bar, go to SODE 1.4.2 and then Reload All. OK i tryed that an d then the lighting goes on for only about 1 second and turns off again. Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 8, 2017 Share Posted March 8, 2017 Here are some screenshots Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 8, 2017 Author Developer Share Posted March 8, 2017 Thank you. This will be investigated along with low PAPI lights visibility. Please be patient and give us a few days. Link to comment Share on other sites More sharing options...
Stefan bradtke 10 Posted March 8, 2017 Share Posted March 8, 2017 My Lights looks also not normal!? And the position of the lights looks not correct... And my plane/trike is also a little bit under the Runway at the end ow RWY 23 (turn around area) at the end of the Runway. Than i saw a strange Texture near A06 Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 8, 2017 Share Posted March 8, 2017 Thanks Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 8, 2017 Author Developer Share Posted March 8, 2017 Small adjustment in the file options has been done. Please unzip the file, then copy and oversave all files in directory: C:\ProgramData\12bPilot\SODE\SimObjects\MKSTUDIOS_MADEIRAfsx This should solve the problem. Still remaining fix for PAPI will be done soon. The turn around area problem has been already reported and explained in another topic. MKSTUDIOS_MADEIRAfsx.rar Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 9, 2017 Share Posted March 9, 2017 Hello, thank you for the files. i unziped and copied them as recommended, but there is no Changes. The Screenshots below Show how it was with Madeira X and how it is now with Madeira Evolution. Madeira X Please login to display this image. Madeira Evolution Please login to display this image. Madeira X Please login to display this image. Madeira Evolution Please login to display this image. Link to comment Share on other sites More sharing options...
Edvardo 1 Posted March 9, 2017 Share Posted March 9, 2017 Hi Same problem or almost the same. I have runaway light and I don't have taxiway lights. Sode is latest and registrated. During scenery loading I have lights for 1 second but when objects appeared lights disappeared Pic in attach. Not sure is this how it should be Please login to display this image. Link to comment Share on other sites More sharing options...
euf2000 52 Posted March 16, 2017 Share Posted March 16, 2017 Hi, did anyone find a solution for this Problem. I installed the Version 1.01 but it does not solve this Problem. Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 16, 2017 Share Posted March 16, 2017 I'm having the same problems (Taxi lights and square papi lights). I've installed v1.01. When installed sode 1.4.2 didn't appeared repair option. Just a new install. SODE.log Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted March 17, 2017 Aerosoft Share Posted March 17, 2017 Are you on the latest version? Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 17, 2017 Share Posted March 17, 2017 43 minutes ago, Mathijs Kok said: Are you on the latest version? Good Morning Yes, bought the product last Wednesday 15th of March at simmarket. Download and installed Madeira evolution 1.01. Link to comment Share on other sites More sharing options...
Edvardo 1 Posted March 17, 2017 Share Posted March 17, 2017 Hi After 1.01 same as before regarding taxi lights (green one). All other lights ok in FSX. Should we have this green lights because I didn't saw this lights on product description page on Simmarket or Aerosoft Thanks Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 17, 2017 Author Developer Share Posted March 17, 2017 Investigating green lights problem, they are exported and placed correctly but there's a problem with drawing order of FSX. Square papi lights appear when the smallest mipmap part of the texture is loaded. The model I used is from SODE. I'm looking for solution to create standard FSX papi lights there, but so far it's hard to avoid mesh problems during placement. Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 17, 2017 Share Posted March 17, 2017 40 minutes ago, MK-Studios said: Investigating green lights problem, they are exported and placed correctly but there's a problem with drawing order of FSX. Square papi lights appear when the smallest mipmap part of the texture is loaded. The model I used is from SODE. I'm looking for solution to create standard FSX papi lights there, but so far it's hard to avoid mesh problems during placement. Thanks, hope you find a solution Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 20, 2017 Share Posted March 20, 2017 #MK-Studios, Have you made some progress? Thanks, Link to comment Share on other sites More sharing options...
Capt.John 2 Posted March 20, 2017 Share Posted March 20, 2017 Not only the PAPIs but all lights are square (runaway or taxi), any solutions found ? And yes my SODE is up to date Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 20, 2017 Share Posted March 20, 2017 In version 1.02 are there some changes regarding taxiway light´s and runway papi light´s? Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 20, 2017 Share Posted March 20, 2017 installed v1.02 and still the same lights problem's. I would like to know if a fix will be on the way. Thanks Link to comment Share on other sites More sharing options...
keukenrol 87 Posted March 22, 2017 Share Posted March 22, 2017 Square PAPI's over here as well Link to comment Share on other sites More sharing options...
cteixeira 0 Posted March 24, 2017 Share Posted March 24, 2017 Hello Any news? Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 25, 2017 Author Developer Share Posted March 25, 2017 I'm still looking for solution for this guys. Any changes here would mean that all light system must have been redone. Current light system is based on SODE, that gives us flexibility but it also has some limitations. Link to comment Share on other sites More sharing options...
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