cteixeira 0 Posted April 3, 2017 Share Posted April 3, 2017 On 25/03/2017 at 0:36 PM, MK-Studios said: I'm still looking for solution for this guys. Any changes here would mean that all light system must have been redone. Current light system is based on SODE, that gives us flexibility but it also has some limitations. Hello, how thing's are going? Have you overpass those SODE limitation's? Thanks Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted April 6, 2017 Author Developer Share Posted April 6, 2017 Still looking for possible solutions here to solve this problem. We found a way for that I believe, but it's investigated now (still some hacks are needed). I'll keep you updated when it's working definitely. Link to comment Share on other sites More sharing options...
cteixeira 0 Posted April 6, 2017 Share Posted April 6, 2017 Ok, thanks Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted April 6, 2017 Share Posted April 6, 2017 4 hours ago, MK-Studios said: Still looking for possible solutions here to solve this problem. We found a way for that I believe, but it's investigated now (still some hacks are needed). I'll keep you updated when it's working definitely. I really appreciate you guys continuing to update and improve Madeira. Many developers would just release a product and leave it as it is, but you keep updating it and improving it to match the real one. Thank you and good work! Link to comment Share on other sites More sharing options...
Raymond66 8 Posted April 6, 2017 Share Posted April 6, 2017 Thank you Mateusz. Take your time to do these improvements. Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted April 7, 2017 Author Developer Share Posted April 7, 2017 Thanks, doing my best to improve it. I plan to update the whole lightning in v 1.04. (I make offtopic here, but I think it's worth being added ) In the meantime we've got 1.03 coming out shortly (we've done new installer tests today, so I hope it'll be out soon). Madeira Evolution v1.03 Changelog -Afcad adjustments (FSX and P3D), -Papi lights appear as square from far (FSX), -3D grass added (FSX), -Taxiway centerline lights fixed (FSX), -New taxiway markings added to match current airport state (FSX and P3D), -Airport name changed, -New airport logo added (FSX and P3D), -Porto Santo windmils added. -Slope wall resolution adjusted (FSX and P3D), -Runway lights red type added at runway endings (FSX and P3D). Please login to display this image. Link to comment Share on other sites More sharing options...
cteixeira 0 Posted April 7, 2017 Share Posted April 7, 2017 excellent news....keep up the good worklooking forward for new update thanks Link to comment Share on other sites More sharing options...
cteixeira 0 Posted April 16, 2017 Share Posted April 16, 2017 Hello, when do you expect to release v1.03 update? Happy Easters day, Thanks Link to comment Share on other sites More sharing options...
cteixeira 0 Posted April 29, 2017 Share Posted April 29, 2017 PAPI lights are not square anymore, but unfortunately I realized that they are barely visible, They are difficult to see at about 2/3 miles away from airport Attached to this e-mail, some screen shots PS-Do you Plan to include on next maintenance release a fix for this? Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Developer OPabst 2091 Posted April 29, 2017 Developer Share Posted April 29, 2017 FYI: Link to comment Share on other sites More sharing options...
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