Flightplayer 113 Posted March 7, 2017 Share Posted March 7, 2017 I think Porto Santo was poorly depicted in this version or something's wrong with mine. As you can see below there's a hill near runway 36 which doesn't exist and where are those mountains east of the terminal??? I know the island personally and I'm disappointed with it so far. The older one had the correct elevations. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted March 7, 2017 Author Share Posted March 7, 2017 Also forgot to add, there's also a mountain to the southwest of runway 36 which I don't believe exists and the little islands around the main island are flat. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted March 7, 2017 Aerosoft Share Posted March 7, 2017 I am sorry you feel this secondary airport is not covered okay, However the major work is done on the main airport as you will understand. I will discuss the issues you mention with the project manager. Are you sure these things are just not loaded in your images? Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted March 7, 2017 Author Share Posted March 7, 2017 7 minutes ago, Mathijs Kok said: I am sorry you feel this secondary airport is not covered okay, However the major work is done on the main airport as you will understand. I will discuss the issues you mention with the project manager. Are you sure these things are just not loaded in your images? I reinstalled and got the same results. It is definitely how it looks for me and some friends of mine also got the same. I understand the main focus was on LPMA however since LPPS was just a "port" from the old one to work in P3D as said by the developers, I find it strange it looks worse than the old one. Guess I'll use the old BGL's in the meantime and hopefully there's a word from the devs. Thanks. Link to comment Share on other sites More sharing options...
José Alberto 18 Posted March 7, 2017 Share Posted March 7, 2017 Flightplayer, posso usar o teu tópico? é que estou a ter outros problemas mas também relativos às elevações do terreno tanto na Madeira como no Porto Santo. Hi all. I don't have that mountain problems in Porto Santo as you can see in the next image: Please login to display this image. ...but have very, very bad problems with airport elevations here in Porto Santo and LPMA: Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. I have FTX Vector and both airports have been "excluded" in the configuration tool and FreeMesh. Nothing else... Sorry for my english. Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted March 7, 2017 Author Share Posted March 7, 2017 Are you sure you're not using any files from the old scenery? I don't have those moutains and have spoken to other people who also don't. Can't help you with FTX as I don't use it. Link to comment Share on other sites More sharing options...
José Alberto 18 Posted March 7, 2017 Share Posted March 7, 2017 No, I never use the old scenery in P3D v3.X Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 7, 2017 Developer Share Posted March 7, 2017 In case if you have ORBIX installed: ORBX/FTX VECTOR/FTX VECTOR APT/ FILES ABP_LPMA.BGL and ABP_LPMA_Default.bgl and APT_LPMA.bgl MUST BE REMOVED or changed extention to .INACTIVE ORBX/FTX VECTOR/FTX VECTOR AEC/ AEC_LPMA.BGL MUST BE REMOVED or RENAMED to extention .inactive What we observed running FTX configurator doesn't solve the problem as one file ABP_LPMA_Default.bgl remains unchanged after using the program. So it's required to remove it manually and later every time you use FTX configurator. Please let me know about this, @Flightplayer we'll be looking at Porto Santo mesh too so this one will be solved definitely. Link to comment Share on other sites More sharing options...
José Alberto 18 Posted March 7, 2017 Share Posted March 7, 2017 @MK-Studios and @Boeing787-8, it's OK now: Please login to display this image. Please login to display this image. Please login to display this image. Beautiful Awaiting a solution (similar?) In Porto Santo. Thanks! Link to comment Share on other sites More sharing options...
Stefan bradtke 10 Posted March 7, 2017 Share Posted March 7, 2017 I have maybe the same problem @ Porto Santos: http://prntscr.com/eh54fb Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 7, 2017 Developer Share Posted March 7, 2017 Oh, please look for the same files in FTX folders, instead LPMA look for LPPS and do the same procedure. That should fix this! @FlightplayerI attach here the file LPPS_MK_terrain.bgl that you should place in Porto Santo/Scenery folder, could you check your mesh then and let me know? LPPS_MK_terrain.bgl Link to comment Share on other sites More sharing options...
Stefan bradtke 10 Posted March 7, 2017 Share Posted March 7, 2017 I made this with the Old Madeira X Scenery due to problems with the elivation. I try to role back that but cant find the CVX4320 in my FSX main folder\scenery\0502 !? Link to comment Share on other sites More sharing options...
José Alberto 18 Posted March 7, 2017 Share Posted March 7, 2017 LPPS: Please login to display this image. Please login to display this image. Please login to display this image. Thank you all Link to comment Share on other sites More sharing options...
edpatino 2 Posted March 7, 2017 Share Posted March 7, 2017 1 hour ago, MK-Studios said: In case if you have ORBIX installed: ORBX/FTX VECTOR/FTX VECTOR APT/ FILES ABP_LPMA.BGL and ABP_LPMA_Default.bgl and APT_LPMA.bgl MUST BE REMOVED or changed extention to .INACTIVE ORBX/FTX VECTOR/FTX VECTOR AEC/ AEC_LPMA.BGL MUST BE REMOVED or RENAMED to extention .inactive What we observed running FTX configurator doesn't solve the problem as one file ABP_LPMA_Default.bgl remains unchanged after using the program. So it's required to remove it manually and later every time you use FTX configurator. Please let me know about this, @Flightplayer we'll be looking at Porto Santo mesh too so this one will be solved definitely. You forgot to include also the files for LPPS in the actions to rename the file extensions (mainly ABP_LPPS_Default.bgl, since the others are inactive already after running the FTX Vector Configuration tool), not only LPMA!. Cheers, Ed Link to comment Share on other sites More sharing options...
José Alberto 18 Posted March 7, 2017 Share Posted March 7, 2017 In case of mesh problems If some problems are reported with mesh for ORBX FTX VECTOR: Run FTX GLOBAL VECTOR Configuration Tool.exe and go to Airport Elevation Corrections – Manual configuration type LPMA and LPPS and DISABLE them. Save. Then go to your SIM folder example. FSX/ORBX/FTX_VECTOR/ /FTX VECTOR/FTX VECTOR APT/ the files ABP_LPMA.BGL and ABP_LPMA_Default.bgl and APT_LPMA.bgl must be removed or their extension changed to .INACTIVE /FTX VECTOR/FTX VECTOR AEC/ AEC_LPMA.BGL must be removed or its extension changed to .INACTIVE in Madeira X Evolution Manual, page 18 They know about this Link to comment Share on other sites More sharing options...
Richard980 0 Posted March 7, 2017 Share Posted March 7, 2017 I have a similar issue. I don't have FTX Global Vector, I only have FTX Global base pack. To be sure, I did a quick search in the ORBX map, but didn't found something. Also nothing found in the manual. 2017-3-7_19-2-7-642.bmp 2017-3-7_19-2-30-148.bmp [EDIT] 2017-3-7_19-22-36-112.bmp Link to comment Share on other sites More sharing options...
Kuoni1083 1 Posted March 7, 2017 Share Posted March 7, 2017 Similar issue here, using FTX global only. Following recommended settings and unfortunately have no taxiway lines or detailing such as markings around stands etc. Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted March 7, 2017 Author Share Posted March 7, 2017 4 hours ago, MK-Studios said: Oh, please look for the same files in FTX folders, instead LPMA look for LPPS and do the same procedure. That should fix this! @FlightplayerI attach here the file LPPS_MK_terrain.bgl that you should place in Porto Santo/Scenery folder, could you check your mesh then and let me know? LPPS_MK_terrain.bgl Thank you for fixing it. No issues now. I suppose the Download installer will be updated to include that file? Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 7, 2017 Developer Share Posted March 7, 2017 Correct, I'm also working on some coast fixes and Ilhas Desertas mesh fix. We'll investigate FTX Global problem, anyway for reporting any further problems I need to know your flight sim version and addons used. Link to comment Share on other sites More sharing options...
Kyprianos Biris 40 Posted March 7, 2017 Share Posted March 7, 2017 I had the same problem as José Alberto. I had run ORBX Vector airport Elevation Corrections scan where it disabled its LPMA & LPPS I reinstalled Aerosoft over the top (no uninstall) and the problem was fixed. If you later run again the ORBX Vector airport Elevation Corrections the problem reappears even though ORBX has LPMA & LPPS disabled and only solution there is to REinstall Madeira. Weird ... LPPS cannot be fixed with the re-install. The runway is deep in a vertical canyon. P3D 3.4.9 - Win10 64 Link to comment Share on other sites More sharing options...
Augusto271 4 Posted March 7, 2017 Share Posted March 7, 2017 5 minutes ago, MK-Studios said: Correct, I'm also working on some coast fixes and Ilhas Desertas mesh fix. We'll investigate FTX Global problem, anyway for reporting any further problems I need to know your flight sim version and addons used. Awesame it is almost perfect! I have 3 suggestions: - the lead in lights in the end are 4 of them wich still always on - in on runway 23 turn base (LPMA) when the aircraft get's over it, it simply bumps and look like it's taxing on the terrain and not on one runway - the last one can you recheck funchal bay? It isn't so reallistic, it is busy with big cruise ships and with a lot of cars. Please login to display this image. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 8, 2017 Developer Share Posted March 8, 2017 @Augusto271 Thank you for your suggestions. Let me respond: -these 4 lights should appear there constantly (check here), -I reproduced this, looks like a platform issue, I'm working on this, -I added some ships and attached small hotfix for this here, check if you want (this will be included in an update). There's also CVX_MADEIRA.BGL that fix some coastline issues (specially in Porto Santo) This .bgl files should be placed in P3D/Ecosystem/aerosoft/MadeiraX2016/scenery and oversaved. @Richard980 and @Kuoni1083 I advise you to uninstall the scenery and install this using 'run as admin'. Let me know if that helps. In other case please PM me with more details on your sim and addons used so we can work on the solution for this. lpma_placement.bgl CVX_MADEIRA.BGL Link to comment Share on other sites More sharing options...
keukenrol 87 Posted March 8, 2017 Share Posted March 8, 2017 15 minutes ago, MK-Studios said: @Augusto271 Thank you for your suggestions. Let me respond: -these 4 lights should appear there constantly (check here), -I reproduced this, looks like a platform issue, I'm working on this, -I added some ships and attached small hotfix for this here, check if you want (this will be included in an update). There's also CVX_MADEIRA.BGL that fix some coastline issues (specially in Porto Santo) This .bgl files should be placed in P3D/Ecosystem/aerosoft/MadeiraX2016/scenery and oversaved. @Richard980 and @Kuoni1083 I advise you to uninstall the scenery and install this using 'run as admin'. Let me know if that helps. In other case please PM me with more details on your sim and addons used so we can work on the solution for this. lpma_placement.bgl CVX_MADEIRA.BGL I suppose this is also for FSX version? I noticed the Runway lights are behaving a bit strange during dawk/dusk. During that transition you see the runway lights with a grey circle around it. So a white dot and a grey circle around it. Link to comment Share on other sites More sharing options...
Developer MK-Studios 234 Posted March 8, 2017 Developer Share Posted March 8, 2017 Correct, can be used. Could you provide me a screenshot of this? The lights are set to appear a little bit earlier before flight sim comes to dusk time. If that's an issue we can try setting them to appear along with normal night lightning. Link to comment Share on other sites More sharing options...
keukenrol 87 Posted March 8, 2017 Share Posted March 8, 2017 At certain angls a grey/black circle appears arount it. Time is 6:30AM LT this morning in FSX Please login to display this image. I have put a circle around one, but you can see it with most of the lights. EDIT: Looks like there are still some restants of the standard scenery, you can see the lines over here. I ran the DX10 fixer, but no difference. Please login to display this image. EDIT2: Fixed this by renaming the 4320 files to .inactive in de ORBX VECTOR CVX folder. Link to comment Share on other sites More sharing options...
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