Er!k 572 Posted January 18, 2017 Share Posted January 18, 2017 Hi Aerosoft, Really like the new Pisa X scenery. However I found some issues: 1. It looks like there are some boat textures missing (using the 1024x1024) in my config: Please login to display this image. 2. One of the apron signs is mirrored: Please login to display this image. 3. AFCAD The AFCAD is really a mess for users using AI traffic. Some issues: - The runways have taxiway link, no runway links causing AI to disappear - Because AI does not want to taxi they take a very strange route when taxiing to RWY 04L/04R - For GSX: pushback directions are not set for every parking - Double parkings: when using static GA; there are some parkings where Ai can park as well resulting in double aircrafts at 1 parking - GA parking numbering in the AFCAD is different then the numbering in the scenery (gate 30-36) I have reworked the AFCAD for optimal AI use; in this case I removed runway 04L/22R; so AI will only use it to taxi to 04R. Maybe this AFCAD can be included as an option for people using AI. LIRP_ADEP2_ADE.zip Link to comment Share on other sites More sharing options...
Er!k 572 Posted January 19, 2017 Author Share Posted January 19, 2017 4. A lot of textures (both 1024x1024 and 2048x2048) are not mip mapped. This causes shimmering in the sim Link to comment Share on other sites More sharing options...
Deputy Sheriffs Jeroen Doorman 1763 Posted January 19, 2017 Deputy Sheriffs Share Posted January 19, 2017 Hi Eric, I forwarded your topic to the developer. Link to comment Share on other sites More sharing options...
Felidae 36 Posted January 19, 2017 Share Posted January 19, 2017 Hello, Bought tonight. Hope less problems as with Manchester.!! have a nice flight Felidae Link to comment Share on other sites More sharing options...
Er!k 572 Posted January 19, 2017 Author Share Posted January 19, 2017 5. It would be nice to see some moving vehicles around the airport. Is it possible to enable default traffic on the highways near the airport? Link to comment Share on other sites More sharing options...
Joakim Tychesen | KDM 127 Posted January 19, 2017 Share Posted January 19, 2017 Hey guys, On 1/18/2017 at 7:32 PM, Er!k said: It looks like there are some boat textures missing (using the 1024x1024) in my config: - These boats actually haven't been painted yet. (Not as in textures - but as in real life-in the sim ; ) By the time I get out the next version though, they will be! And hopefully sold at some time.. One of the apron signs is mirrored: - Fixed in next patch. AFCAD The runways have taxiway link, no runway links causing AI to disappear Because AI does not want to taxi they take a very strange route when taxiing to RWY 04L/04R - Fixed in next patch. (HIGH ON THE PRIORITY LIST) For GSX: pushback directions are not set for every parking - This one is many times up to the user of course, sometimes you want to go left - sometimes right. But yes, on some parkings only one direction is possible. Fixed in next patch. Double parkings: when using static GA; there are some parkings where Ai can park as well resulting in double aircrafts at 1 parking - No excuse for this one. Fixed in next patch. GA parking numbering in the AFCAD is different then the numbering in the scenery (gate 30-36) - Fixed in next patch. A lot of textures (both 1024x1024 and 2048x2048) are not mip mapped. This causes shimmering in the sim - Hmm, all textures should be mip mapped. Something might have gone wrong here, could you please let me know more about this in PM It would be nice to see some moving vehicles around the airport. Is it possible to enable default traffic on the highways near the airport? - Vehicles moving on highways around the airport should be working. Default /or/ if you have an addon that includes roads+traffic for the region. I have reworked the AFCAD for optimal AI use; in this case I removed runway 04L/22R; so AI will only use it to taxi to 04R. Maybe this AFCAD can be included as an option for people using AI. - Very well done! This is definitely great as a temporary solution. We will be doing a complete overhaul of the AFCAD + the other issues mentioned. The time you've put into this is highly appreciated! Makes it a lot easier to fix these issues fast. No first release can be 100% sadly.. My priority #1 though is to fix these things ASAP. Thanks a lot for reporting Er!k, and you'll all be sure to hear about it when 1.01 is out : ) /Joakim Link to comment Share on other sites More sharing options...
KLM737 128 Posted January 19, 2017 Share Posted January 19, 2017 Solid post-release support, Joakim...much appreciated! Link to comment Share on other sites More sharing options...
john_fly_alitalia 0 Posted January 20, 2017 Share Posted January 20, 2017 5 hours ago, KLM737 said: Solid post-release support, Joakim...much appreciated! Agreed..! always very fast responding. Love pisa x and will love it even more when these things are updated Link to comment Share on other sites More sharing options...
hkterry 0 Posted January 20, 2017 Share Posted January 20, 2017 Thanks for the simmers' comments and the developer's response. I will buy this once the new patch is out. Link to comment Share on other sites More sharing options...
Er!k 572 Posted January 20, 2017 Author Share Posted January 20, 2017 Thanks for the detailed feedback Joakim. I have some additional screenshots: - There is indeed standard road traffic on the highway on the south side of the airport (E80), but it would be nice to have some traffic at the other side as well (Superstrada) Please login to display this image. For the textures, if you go to the config folder you see a map with 1024x1024 textures and a folder with 2048x2048 textures. The 1024 are 1,00 MB in size. In case they are mip mapped they should be 1,33 MB: Please login to display this image. Link to comment Share on other sites More sharing options...
superlorenzo 0 Posted January 25, 2017 Share Posted January 25, 2017 Another thing to add, small issue in the signs, check the holding point AA of the runway 04R, I see holding point A instead of AA. Apologizes if I haven't got a screen. Link to comment Share on other sites More sharing options...
pezi 11 Posted January 25, 2017 Share Posted January 25, 2017 On 19.01.2017 at 11:18, Er!k sagte: 5. It would be nice to see some moving vehicles around the airport. Is it possible to enable default traffic on the highways near the airport? It would be nice to see some moving vehicles around the airport. Is it possible to enable default traffic on the highways near the airport? - Vehicles moving on highways around the airport should be working. Default /or/ if you have an addon that includes roads+traffic for the region. But there is a big problem. The default vehicles drive along beside the road not on the road. I find the Photo Scenery is a very little in wrong placement. So default vehicles must run beside. Regards, Pezi Link to comment Share on other sites More sharing options...
Kulbit 1 Posted January 26, 2017 Share Posted January 26, 2017 Please with the next patch add all the military cargo parking slot along the military Apron for use it with AI traffic (i've done a little changes at the afcad and should looks like this...) Please login to display this image. Link to comment Share on other sites More sharing options...
Joakim Tychesen | KDM 127 Posted January 27, 2017 Share Posted January 27, 2017 Thanks for the latest additions! These things are also on the list. FYI the patch will release next week. It will have a lot of fixes. Best, /Joakim Link to comment Share on other sites More sharing options...
Kulbit 1 Posted January 27, 2017 Share Posted January 27, 2017 Maybe you can add some eye candy details.... two Hercules out of the hangar or the main gate of the military base... Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Er!k 572 Posted January 30, 2017 Author Share Posted January 30, 2017 One last question, would it be possible to have an option available to have the runway lights always on? Landed in Pisa today in very foggy conditions, and the runway lights were off. Link to comment Share on other sites More sharing options...
Joakim Tychesen | KDM 127 Posted January 30, 2017 Share Posted January 30, 2017 2 hours ago, Er!k said: One last question, would it be possible to have an option available to have the runway lights always on? Landed in Pisa today in very foggy conditions, and the runway lights were off. Hey Erik, Cheers. Added this as an 'ON/OFF' option in the config tool :-) Will possibly make it a SODE function at a later time. Best, Joakim EDIT: Btw, the patch will likely release tomorrow (Tuesday) Link to comment Share on other sites More sharing options...
data63 421 Posted January 30, 2017 Share Posted January 30, 2017 ;-) one of that nice things the "many hated SODE" makes possible as a dynamic feature to be triggered or chosen at runtime Link to comment Share on other sites More sharing options...
Er!k 572 Posted January 30, 2017 Author Share Posted January 30, 2017 1 hour ago, Joakim Tychesen | KDM said: Hey Erik, Cheers. Added this as an 'ON/OFF' option in the config tool :-) Will possibly make it a SODE function at a later time. Best, Joakim EDIT: Btw, the patch will likely release tomorrow (Tuesday) Wow! Great service. Many thanks for listening! Link to comment Share on other sites More sharing options...
sydney1962 35 Posted February 2, 2017 Share Posted February 2, 2017 when we will see this update, like manchester lot of promises but no updates until today. Link to comment Share on other sites More sharing options...
Er!k 572 Posted February 2, 2017 Author Share Posted February 2, 2017 Hi Joakim, is there still hope for a release this week? Link to comment Share on other sites More sharing options...
Joakim Tychesen | KDM 127 Posted February 2, 2017 Share Posted February 2, 2017 4 hours ago, sydney1962 said: when we will see this update, like manchester lot of promises but no updates until today. 4 hours ago, Er!k said: Hi Joakim, is there still hope for a release this week? Everything for the update is finished from our development point of view :-) It comes down to when the actual update-installer etc. is completed and uploaded to the respective servers. I can't speak on behalf of AS, but I'm pretty certain it will be out this week! (EDIT: Worst case: early next week.) Cheers, Joakim Link to comment Share on other sites More sharing options...
Er!k 572 Posted February 3, 2017 Author Share Posted February 3, 2017 Clear, thanks for keeping us up-to-date! Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted February 3, 2017 Aerosoft Share Posted February 3, 2017 19 hours ago, Joakim Tychesen | KDM said: Everything for the update is finished from our development point of view :-) It comes down to when the actual update-installer etc. is completed and uploaded to the respective servers. I can't speak on behalf of AS, but I'm pretty certain it will be out this week! (EDIT: Worst case: early next week.) Cheers, Joakim Sorry but for sure it will not be this week. We do need to run some of our own tests on the installers etc and we are a bit low on staff because we got people at an event in Instanbul. Link to comment Share on other sites More sharing options...
Christian85 28 Posted February 6, 2017 Share Posted February 6, 2017 When we can expact for release ? @Mathijs Kok thx best regards Link to comment Share on other sites More sharing options...
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