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Carrier wake...


72westy

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The wake seem odd? Don't recall it being this way in FSX. This is with P3D v3.2.3.16769 and F-14X Extended. I'm wondering if a particular setting within P3D could remedy it?

 

System specs:

 

Windows 7 Ult. 64bit SP1

Core i5 2500K (unclocked)

Gigabyte GA-Z68XP-UD3 (BIOS F-10)

G-Skill Trident X 16GB DDR3 CL7-8-8-24

XFX HD Radeon 7870DD 2GB 256bit DDR5 (Crimson 16.4.1)

Sound Blaster X-Fi Xtreme Gamer

Seagate 1TB SATA-2 (OS drive)

Hitachi 1TB SATA-3 (FSX/P3Dv3 drive)

WD 1TB SATA-3 (Steam drive)

LG Blue Ray Writer DL

Rosewill Mid Challenger tower

Antec 650w PSU

2016-5-3_16-18-54-32.bmp

2016-5-20_9-49-39-327.bmp

2016-5-20_9-55-11-804.bmp

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That's Javier's USS Nimitz?

 

In general FSX wake effects do not translate nicely to P3D, we had to rebuid one from scratch for the Kitty Hawk.

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I found that out shortly after posting that up. The other carriers I have Kittyhawk and (2) Russian carriers show the wake as follows:

 

Kittyhawk:

https://www.dropbox.com/s/ndp0uzl8gu2lrz0/2016-5-23_11-13-39-905.bmp?dl=0

 

Russian carriers:

https://www.dropbox.com/s/07iidj3cq7rr61o/2016-5-23_11-16-14-914.bmp?dl=0

https://www.dropbox.com/s/u6b1r5l1si6o1t3/2016-5-23_11-19-2-18.bmp?dl=0

 

Know of any work around/fix for the Nimitz?

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Mine looks similar w/ P3D v3.2...although it is not always present (the cross-hatching)...seems like it is worse when the ship first gets put in motion.

BTW, if you convert your screenshots to .jpg you can drag them into your post and they should show up in the thread.

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