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About mig

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    Flight Student - Groundwork
  1. Madeira X Evolution v1.05a bugs

    That's not good to know... Are you guys seeing Ponta de São Lourenço as me? Regards, Luís
  2. Madeira X Evolution v1.05a bugs

    Quick update. The land triangle at LPPS shoreline problems at LPPS and at LPMA (ponta de São Lourenço) were caused by ORBX/FTX_VECTOR/FTX_VECTOR_CVX/scenery file extensions beginning with 4320. After the last FTX Central update they have become active so they were manually deactivated. I am not suffering from the PAPI and pole lights at LPMA airport issues reported by Raymond6 (must be FSX SE specific). Active issues: Issue 8: LPPS disappearing runway texture (Prepar3D v3?) Raymond66 Issues: PAPI lights issues, and the 3D lights remaining on during the day after the night (FSX SE?) Regards, Luís PS: @masterhawk The fixes worked just fine. Thanks you for sharing your work. Only Issue i have found was that the added islets become flat at a certain distance and we can only have the mesh at a relative close distance (not a big deal). Are you able to manually edit the mesh height of Ilhéu de Cima at LPPS in order to see the lighthouse from the main island?
  3. Madeira X Evolution v1.05a bugs

    Will test your mesh fixes ASAP and then report. Thank you! Regards, Luís
  4. Madeira X Evolution v1.05a bugs

    I think I have a minimum sufficient base knowledge... That's why, during this topic, I have never demanded anything. As you should surely understand I am no software developer... I don't know not and certainly am not obliged to know if a specific problem/bug is a hard one to fix or solve. IMHO my role as a customer is to provide feedback about the products I have bought in order to fix some of the issues that make them incomplete or not working as it should. In this particular case, the most relevant aspect that needs work is Ponta de São Lourenço and Ihéu do Farol. Almost every approach to LPMA is done over it so a bad representation of this part of the island is a major thumbs down. Other thing I would like to point out is that (personal view) the Madeira X Evolution is seen as an evolution to the Old Madeira X scenery and although it got some really great improvements it's expected that all the great working aspects of the old scenery could be ported down to thew new one. No point on improving some details and "downgrading" others that were working great (e.g. Issue 8: LPPS disappearing runway texture - maybe Prepar3D v3 specific though). Regarding LPPS, MKStudios had, at some point, the intention to release a full LPPS scenery to complement Madeira X Evo. Can you or MKStudios confirm this in anyway? Your 1:1 original island comment was so funny that made me laugh . Not being sarcastic it really did. Regards, Luís
  5. Madeira X Evolution v1.05a bugs

    I would like to say that the lighthouse on the Ilhéu de Cima (Porto Santo) is invisible from the main islannd and it should be on top of the Ilhéu de Cima islet. Maybe due to the mesh it is placed with a wrong elevation. Check this pic: This is what we have (lighthouse not visible): Video showing why the lighthouse is not visible from Porto Santo island: Regards, Luís
  6. Madeira X Evolution v1.05a bugs

    Thank you for the feedback! Maybe Issues 7 (land triangle) and issue 8 are Prepar3D v3 related? Your problem regarding issue 4 must be FSX SE related... It is working just fine in Prepar3D v3. Regards, Luís
  7. Madeira X Evolution v1.05a bugs

    Email was sent! Regards, Luís
  8. Madeira X Evolution v1.05a bugs

    Please check the given screenshot: I have edited lpma004.dds successfully and I am free of that annoying truck. Thanks for pointing me the file. Issue 6 is fixed! I don't know if I am allowed to share the edited file due to copyright or other legal issues. If I can I will post the edited file. It is working, at least, with PreparD v3. Truck is no more. Regards, Luís
  9. Madeira X Evolution v1.05a bugs

    Yes that is correct! Regards, Luís
  10. Madeira X Evolution v1.05a bugs

    At my end (Prepar3D v3) issues 1, 2, 4 and 5 are solved with your latest version fixes. Regards, Luís
  11. Madeira X Evolution v1.05a bugs

    But is it hard to fix Issue 6? Issue 7 could be more difficult to track... But I am just guessing. The water triangle I already had but the land triangle is new as a result of the fix. I'll wait for Dev feedback regarding issue 8. Are you experiencing the same? Regards, Luís
  12. Madeira X Evolution v1.05a bugs

    Issue 1 (v3.x related): is fixed! Issue 2: is fixed! Issue 3: After the fix it got worst! And I am clueless on why since I am not using any third party mesh or mesh fix with the exception of FS Global 2010 FTX Edition. Please check my previous reply regarding the old Madeira scenery (Madeira X). Issue 4: is fixed! Issue 5: not fixed! Since you have mentioned a fix about the AFCAD (glad you fixed I guess... ) maybe we are not talking about the same thing. Here is what I was saying about the wrong name. ___________________________________________________________________________________________________________________________________________________________________________________________ New Issues Issue 6: There is a weird printed truck texture on the LPMA slope side to the runway. An old one actually... and was reported in the past on other forum topic. Issue 7: Porto Santo land triangle just off the beach and weird water triangle. Both nonexistent in real live. Issue 8: LPPS disappearing runway texture. Regards, Luís
  13. Madeira X Evolution v1.05a bugs

    Top notch customer support! Regarding issue 3. The previous Madeira X scenario (http://www.aerosoft.com/en/fsxp3d/flight-simulator-x/sceneries/1673/scenery-madeira) had proper mesh data for Ponta de São Lourenço (lhéu da Fonte da Areia (LPPS) was missing though). Is it possible to use the Ponta de São Lourenço Mesh data from the previous version and use it into Evolution? Just asking... Will wait for the update then. Thanks for sharing! Regards, Luís
  14. Madeira X Evolution v1.05a bugs

    Thanks for the support! This is the most advanced Madeira scenery for flight simulator ever. And Issues 2, 3 partially (Ponta de São Lourenço was ok but Ilhéu da fonte da Areia was flat) and 4 worked with the previous Madeira scenery. It would be great if you could make this to work with Evolution. Indeed quite different (thanks for your effort and contribute though)... If the developer could take care of issue 3 also that would be very nice. Both are important landmarks for approaches on the respective airports. Ponta de São Lourenço IRL: Ilhéu da Fonte da Areia IRL: Regards, Luís