• Content count

  • Joined

  • Last visited

Community Reputation

3 Neutral

About bonesvf103

  • Rank
    Flight Student - Groundwork
  1. I have a HOTAS from Saitek, the X-55 Rhino. But there has to be an actual keystroke already in place if I'm to map it to the HOTAS. So, is there already a keystoke? For instance, shift-q toggles the tailhook, so I can map that to a button. IS there a keystroke for selecting missiles, guns, etc like there is for the tailhook? v6, boNes
  2. Are there any keystrokes to select AIM-9, AIM-7, AIM-54, and gun? I'd like to program that into my HOTAS but I didn't see anything in the manual saying there were keystrokes for it. I don't like having to shift-3 to select or using the virtual joystick. v6, boNes
  3. Well what I was doing was just picking free flight, then spawning a carrier. Then I land on it, go to the cat and sit there and do the above. IT didn't work. Today I tried loading a flight instead. I chose the Aerosoft USS Kitty Hawk Brisbane Australia one, not cold and dark. I hooked up to the cat, did the same procedure and it worked! Tried it by choosing the Bear, it worked. Tried choosing CAP, it worked. Tired choosing Escort, it worked. Ended the flight, went to free flight and started a flight, spawned a carrier, trapped, set up on the didn't work. So, does it only work when you use an Aerosoft mission/flight? Also does it only work when you have the F-14? I tried using the VRS Super Bug and when I went to start a scenario it didn't even have an Aerosoft F-14 menu to start any scenarios. Also, when you are intercepting an enemy aircraft, and you fly with it back to land, I notice you stop receiving vectors. Does that mean you successfully warded the bogey away and you can return home? How about when you are escorting a friendly through the carrier airspace? IN short how do you know when your mission is completed satisfactorily? I've escorted a plane way out of the carrier airspace to land and stopped receiving vectors, but went to return to the carrier, I started receiving vectors back to the escorted plane all over again. v6, boNes
  4. sO I saw a guy on YouTube do it and he simply got hooked up to the cat, selected ADd=ons>Aerosoft F-14>Su-27 Single and within 35 seconds he got a vector to intercept: I did the exact smae thing and nothing happened. I have TACAN tuned in too. What am I doing wrong? v6, boNes
  5. OK, so let's say I want to do Alert 5. I start on the carrier, I select Aerosoft F-14X>Scenario>CAP or Escort or Intercept and then do I wait? The manual say they should spawn within 60 seconds. What happens then. Will I receive a message saying there's a bogey and where it is then fly to check it out? What are the aircraft selections for? ie, when I choose a scenario there are also choices for Su-27 and Tu-95. Is that so that I can choose what kind of aircraft needs to be intercepted/escorted? my manual does not explain these choices, plus I thought the aircraft was random when you choose a scenario. v6, boNes
  6. They don't detail in the manual the sequence of menu choices to make. I purposely sat on the carrier and selected escort since the manual says they will show up within 50 miles in 10 minutes or less but it never seems to happen. I didn't know if I had to select Tu-95s or Su-27s after or what. v6, boNes
  7. OK, I'll try that. Thanks. v6, boNes
  8. What is the correct sequence for doing a scenario? Do I choose a scenario and just go from there, or do I have to hit Su-27 or Tu-95 and then choose a scenario? Neither seems to have spawned anything. Thanks. v6, boNes
  9. Glad you're set. It took me a while to wrap my head around the faux TACAN via dual VOR frequency concept too. v6, boNes
  10. You're welcome! I hope you are enjoying the sim! v6, boNes
  11. Actually, I found the more recent manuals I was looking for. In the Start Menu>Aerosoft F-14 Extended - FSX>Documentation they are all there. IT must have been out there as part of the install. FYI, If I click on the link you gave and go to the link at the bottom of that page, it downloads the OLD manual version. Thanks for the help! v6, boNes
  12. You have a link to the online shop with the 2014 version? v6, boNes
  13. JR, No need for apologies. Thanks for the help and insight. Things are a little weirder now. Let's start from the top. I had installed TacPack, Super bug, then Aerosoft F-14X. I did nothing special like adding gauges to the Super Bug (I don't even know how) or even doing anything in TacPack since the Kitty Hawk was already listed there without me having to do anything. I'd fly the Super Bug and spawn Kitty Hawk on the fly over Lake Michigan. the Kitty hawk would appear, the FLOLS worked with good lights. My question at the time was whether the FLOLS was giving me cues for a Super Bug or was it till giving me cues for a Tomcat. ie, was it valid for the Super Bug? Now here is the most recent and weird development. Now the FLOLFS is gone. No lights. I think this may have occured after I installed the newest version of the Super Bug. I tried an uninstall and reinstall but still nothing. The VRS guys dont' seem to think that the FLOLS was ever working in the Super Bug, but I know it was working before. They think then that maybe if the Super Bug is already installed, then you install F-14X, it looks at all the aircraft in your inventory and adds the gauge and since I delted the previous Super Bug and reinstalled the newest version, maybeit didn't get the gauge installed into it. So, to test that theory, I left the Super Bug in and uninstalled then reinstalled F-14X. this way it would write the Kitty hawk gauge into the Super Bug. But, it didn't work, i still got no FLOLS. So...ideas? My biggest question is why was it working before? I hesitate adding a gauge since the guys at VRS said "Doing so to your Superbug is not recommended as it will void your support access." v6, boNes
  14. Those pinned manuals won't open. v6, boNes
  15. When I used the VRS Super Bug with TacPack landing on the Aerosoft CV-63 I was getting working FLOLS and meatball lights. I updated the Super Bug recently and now the meatball and FLOLS lights for the Kitty Hawk are gone. Why is that? I tried asking in the VRS forums and they think that maybe if I had Super Bug installed first then installed F-14X with Kitty Hawk afterwards that maybe the Aerosoft installation added gauges to all the aircraft in my inventory so that the Kitty Hawk FLOLS would work with other aircraft. But since I uninstalled the Super Bug and reinstalled a new Super Bug version, maybe the gauges got lost? Does anyone know if this is correct? How can I get the Kitty Hawk FLOLS to work in the Super Bug again? I already tried uninstaling F-14X and reinstalling after already installing the Super Bug and TacPack and I still get no FLOLS. Thanks. v6, boNes