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Showing content with the highest reputation since 11/16/17 in Posts

  1. 39 points
  2. 33 points
    The blooper reel of Connected Flight Deck testing. Pitch and speed perfect on touch down, heading not so much. Heading okay, position whahhh.... The captain was perfectly aligned to the runway, the first officers system not so much (you do see the runway fully right!). But the last pictures we made I won't even share because they just show an aircraft on glide slope. Loads of issues to check but making great progress. I know some people do not like us to show progress without being able to give a solid release date and price but I honestly believe showing how our talented team of developers struggle to get things done adds value to the project. The images I show here are from a two hour session between Robert (Poland) and me (somewhere in France without fast internet). They show the issues we encountered, the problems. THAT is how FS aircraft add-ons are build. Coding and then a shit load of testing and debugging. And then you test and debug again. Repeat that many times.
  3. 30 points
    Is this what you were asking for all these years (lol)?
  4. 26 points
    And another feature requested by many implemented, 2D gauges, still need to get the scaling of the PFD correct though... and for the record, I still don't like them
  5. 26 points
    In case you wonder why there are so many things being shown at this moment, it is because we are all working on visuals at this moment. Modeler Stefan will go on a 4 weeks vacation end of this week and we wanted to have some things completed. Will do some vid tomorrow but here are some images, click on them to see them big Dome light off Dome light dim setting Dome light bright setting Heavy rain Wipers on. We like a few more tweaks on the effects but it's pretty strong stuff.
  6. 24 points
    Time for a small friday update: The last VISUAL model elements were put into the cockpit this week including even seatbelts and especially for CheapCharlie: A flashflight security band ;-) And for those guys who starved for an exterior view, this time also you get something the view!
  7. 24 points
    I think we simmers have tons of failures everytime we fly: once with chaseplane, once with gsx, once with other hardware and drivers and so on, with windows updates causes CTD... do we really need aircraft failures too??? I'm a sunday flyer and if in that couple of hours a week I dedicate to this hobby I have to struggle with an aircraft with failures I'll sell all of my stuff and go out for a walk
  8. 22 points
    The promised vid. Still needs some tweaking here and there but it all works now.
  9. 22 points
    Some more news about the extended features of our Bus. Today about AOC, something that is very important in modern airliners. As AOC message are often printed we decided to add a functional printer as well. Check out the short video. After I uploaded it I noticed it starts with the MCDU showing something you have not seen as well, lol. Basically you can print a lot of the data and place it in your VC for reference. Even pilots forget stuff....
  10. 21 points
  11. 18 points
    I had to do some tests on the animations and decided to do a very quick video. What is shown are: Footrests extending (sound effects missing) Tray table extending As pilots almost always open the tray tables in cruise, we animate these automatic, if you close them a lot of the animations will not occur Flight documents between throttles This is where pilots keep all the paperwork that is checked before a flight, it is stowed before engine start Coffee, as we all know aircraft run on coffee and avgas This is shown close to when the aircraft reached cruise altitude, and once every hour after that Smartphone Randomly shown when the aircraft is cruising and when the aircraft is on ground with engines off and parking brake set. Newspaper Randomly shown in cruise and when the aircraft is on ground, parking brakes set and not interacted with for some time Activation of door camera with three different screens (two of those now placeholders) Of course before you get the coffee you will hear the door chime, see somebody in front of the door on the camera and have to open the door. It's all par of our immersion idea where we want to show the cockpit as much as it does in real life. The sterile cockpit we are all used to is simply unrealistic. There are some more of these things planned but this gives you a good idea of where we are heading.
  12. 17 points
    Damn, now I REALLY wonder why anybody would have an issue with us showing the issues we have in development. Ahh well... nothing an upvote can't solve.
  13. 17 points
    Definitely sometime next year! Here's a few work in progress screenshots of the cargo area,
  14. 16 points
    Our wing-flex who art in the skies, Hallowed be Thy frame. Thy airflow come. Thy will be done on apron, as it is above clouds. Give us today our daily lift. And forgive us our expedites. As we forgive those who instruct us to do so. And lead us not into CB's, But recover us from stalls. For Thine is the runway, The power and the N1, Forever, TOGA
  15. 14 points
    I just completed a first serious test of our new Connected Flight Deck system with the developer Robert Mirozewsk and wanted to share the results. It's a mixed bag but with fantastic promises. Let me first explain what is changed. The big change is that we moved from a peer to peer system (that has all kinds of issue with firewalls, viruses etc) to one that uses a server. That means that it will just work. No more messing with routers etc etc. Connect to the server, type the session ID and you are connected. Three seconds if you are slow. I can't stress enough how important that is. Here is a a slide from a presentation I did recently to 'sell' the system to other companies. It also allows 'matchmaking'. That means you got a website and see all flights going on and will be able to jump aboard as First Officer or observer (the Captain has complete control over who can do what). The website will look something like this: This is a very rough sketch to explore what we need to include, it's not how it will look. But it will give you a good idea on the options and that why I show it. VA's will love it and I will as well because it will be so cool to work on support while seeing another flight going on. Not as in YT or Twitch where you are limited to a video stream, but you will be in your own sim, being able to look around, jump to to external view etc. You are IN the cockpit, not watching a stream. Now I need to get a bit technical to show how robust this technology is. Believe me, you want this robust as hell. This is how my connection to the Connected Flight Deck Server was when we tested. Anybody who knows anything about networking will tell you this is about the worst connection possible. Ping times up to 808 milliseconds and even packets completely dropped. That's what you get when you are using a 2 way sat connection from rural France that costs a bloody fortune a month (mmm I digress it seems). The important part however was that it still worked. We had some jittering in movement but because we moved to a new protocol that keeps the packets in the right order no jumping around as you see so often in other online games. And even with the jittering, it was 100% stable. You have no idea how happy I am right now. With the previous busses we experimented a lot (Joshua did some amazing work there) but this is the next step. This makes the technology mature. Just as we bought licenses for RealLight and TrueGlass because it is the best possible, this is technology that other companies will use. And for those people who hate 'servers', we will deposit the source with a external source so when we go out of business (not planned) it is usable, the connections are encrypted and you only need a email address to connect. We do store your flights so you can see them again (with EVERY action logged), but only if you specifically ask us to do so (opt in, not opt out, double confirmation for people who click fast). It's 'free' technology with our aircraft. No strings attached. Our marketing department does not even know about it and when they will find out they will only be able to see what you can see.
  16. 14 points
    Yeah.... I would like to chain him to his keyboard as well, but I have been pushing these people seriously hard for close a year now because we wanted to do a delivery in 2017. A lot of the crew is seriously in need for some rest or at least a slowing down of the pace. Early November we had a serious look at the product and felt that while it was top end in some areas (like the MCDU and modeling) we needed to expand the lead we had in other elements (like the immersion factors, animations and sounds). This was all triggered by a trip we had in a friendly cockpit where observed how the crew was using the aircraft. As you know that was always our focus for this product line. What we noticed is that it is not only a place where people work but also where they stay, eat, drink and just spend time. When they fly Frankfurt to Madrid they do not sit there with their eyes scanning the instruments every 30 seconds as I was taught when I learned to fly.They might do some mails if there is wifi. For sure they have coffee and some food. All on the flight deck that in your sim is clean and empty like it is before the first flight of the day. We understood that this is a big step for many customer to take. They believe immersion is being to see the fuel panel in the gear bay (that no pilot ever sees) or that opening the engine covers is nice (you SERIOUSLY think a pilot would ever do that?). We feel immersion is the small printout the printer will do when you land too hard (the 'print of shame') and the chime of the door and a flight attendant bringing you some coffee. We always wanted better lights and when TFDi offered that we jumped on it. It was not a massive issue for us as pilots tell us they do not tweak these dials a lot but if we can afford to license the technology so we decided to use it. I personally was always a bit more reluctant about the rain on the windshield because you only see that when you are on the ground and not going fast (going 450 km/h makes the rain look a bit different then on your car windshield at 110 km/h) but we added that as well. But all of that pushed the delivery date forwards. We also had some delay in the Connected Flight Deck technology that now uses a server and allows matchmaking and observers and in the end we were pushed over the Dec 8 deadline we set. Shit happens and I said so often, this is a base for many commercial and professional projects we do (did you know we now have over 500 educational licenses?) so we need to get the base right. So I decided to push hard this week and then slow down a bit the rest of the month and let the testers catch up. Early January we'll pick up the pace and close the A320/A321. Then we quickly jump on the A318/A319 (mostly porting stuff over) and then focus on the A330. But progress if totally amazing at this moment and I feel honored to be able to share that with you minutes after it has been done.
  17. 14 points
    We decided to go for 2K textures for the VC because the better resolution on limited shapes gives us a bit more sharpness and better fps because less texture bitmaps are loaded (again 1K, 2K or 4K say nothing on how detailed something looks if you don't take the surface area into account). No changes are planned for the exterior, again mainly because we believe they are not outdated and because it would make 2000+ repaints incompatible.
  18. 14 points
    And here a small preview of RealLight in action. Dimmable lights in the AS Airbus, who would have thought that..... PS, WiP here.
  19. 14 points
    Some more news... we got dimmable lights in the VC.
  20. 13 points
    Because the previous topic was old, contained a lot of nonsense etc I decided to make a new one. How many products are this? And what will be the names? Aerosoft A318/A319 Professional Aerosoft A320/A321 Professional Aerosoft A330 Professional The 'Professional' in the title indicates that the product is developed for P3d V4 and partly for the professional market (did you know we sold over 75 educational licenses?). This 64 bit platform is our main development platform and our main market. We are sorry that this might lead to some confusion. In scenery we only use the term 'Professional' for products that are designed for P3d V4 and are ONLY P3D V4 compatible. They are not the same products as the FSX:SP2, FSX:STEAM, P3D V3 versions. For aircraft they basically ARE the same. One product, one buy and you can install as many times on any compatible sim (as long as it is your sim and not that of a friend). In other words, you buy the P3D v4 version and get the FSX:SP2, FSX:STEAM, and P3D V3 version for free. A bit complex, sorry about that. Are these updates of the old version? No, they are fully new builds. The 32 bits versions had some code in it that was close to 7 years old and was holding us back. So we decided to redo a lot of the modules and graphics to modern standards. Around 60% of the modeling and textures are new and more then 75% of the code is new. So they probably are not free updates, right? Indeed. But as always Aerosoft will never charge you double for anything. If we replace 50 of a product the update will only cost you half the new price. I this case it's even better because we if you own the A318/A319/A320/A321 and want the newer versions you will be offered an update price of 16.95 Euro (plus VAT when applicable). If you want the A330 and have any of the older models we might be able to offer you an discount as well, not 100% sure on that. The full versions will cost just under 50 Euro. We still have to decide on the update and full prices of possible bundles. Will be okay. Of course prices can always change. When will they be released? Next week? No. The 64 bit version of the A318/A319/A320 and A321 will come first (because we got so many customers of those who want 64 bit versions). That will probably this year very early 2018 as we wanted to include the fully dimmable lighting. The A330 (32 and 64 bit versions) will be next, early next year, the 32 bit A318/A319/A320/A321 after that. DRM? Online activation? Of course not. You paid for the files and can do with them (on your own systems) as you want. Wingflex? On the smaller busses not (we simply have never seen the high frequency very small movements of the wings done well, they are remarkably stiff wings) and adding it just adds a load of complexity and development cost. Of course the A330 has wingflex, it has much larger and much less stiff wings.
  21. 13 points
  22. 13 points
    As we at this moment also setting up our Connected Flight Deck server I wanted to show you some of the work on that. Now before anything else, this is the server end, other then needing it to register you will not need it. You can set up the whole session using the right MCDU (A320 series) or third MCDU (A330 series). But you can always go to the server and see what flights are going on. When you see one and the captain allows it, you can join the flight as second officer (able to fly the aircraft) or observer (no interaction, just watch and listen). When the captain wants that the complete flight is stored and can be recalled, we see for example good use for VA's and check flights for this. Even though there is not a lot of need for security, after all it does not do a lot more than any VATSIM or IVA flight, all coms is encrypted end to end. Of course this works fine with IVAO and VATSIM, in fact we feel using a two men cockpit is ideal for online flights. Here is a mockup of the webpage (again a mockup to get an idea on the functionality, not on layout or how it will look). If you got any comments, questions, suggestions, now is the time to talk. And please note that this is not a Aerosoft only initiative, we are currently talking to several other aircraft developers who know that flying on your own is boring, unrealistic and in fact illegal! Uhhh and of course where it shows second officer it should be first office.
  23. 11 points
    Well that is not how we, the owners of this forum, decided things should be. I am sorry ray that we do so many things in a way you do not like, however I kindly ask you not to use these preview forums with these comments and to stay on topic. All new posts that are off topic will be removed.
  24. 11 points
    Ahhhh not again.... if you check back to at least 20 topics you see your explanation is simply not correct. Gents, the A320 series will NOT have wingflex, it never did, it never will. If you want to know why, search the forum. It has little to do with the amount of work however. The A330, with it's MUCH bigger and MUCH more flexible wings will have flex. So please let's put this to bed.
  25. 11 points
    We are way ahead of you... will try to get a screenshot tomorrow. Frank just told me the printer also prints automatically in case you land... uh let's say... enthusiastically and shows the vertical speed and G load. That's one bit of paper a pilot does not want to see but we'll implement it!
  26. 10 points
    In case you are interested in a live preview of the upcoming A330 https://www.youtube.com/watch?v=I6qfqT7f-3Q If you missed it, I will share the link to the taped session here once it becomes available.
  27. 10 points
    You seen nothing yet... The forum wrecks all images to prevent it from being overloaded. Here is a full res PNG image. https://www.dropbox.com/s/953fzfyf4xqw51j/2017-12-5_18-21-35-139.png?dl=0 Do make sure you see that at full res, not scaled down.
  28. 10 points
    Ahh well. It is impossible to make a product that will please everybody and we do make our own choices. I have no idea if there are other A320 that do what you feel should be in and add-on like this but it could be ours is not the one you want to buy. My personal idea is really simple. It is a simulator designed to allow you to fly the aircraft. Not to be passenger, not to be maintenance engineer and not to be a simulation of a simulation that trains pilots to handle emergencies. So I do not care about the fuel panel that the person who fills the tank uses sees (the pilot never sees that), and I do not think animated engine covers make a lot of sense because a pilot never open the engine covers. etc etc. And yes, there is the issue that we are forced to add things that are not fully really in line with this idea. But the pilot DOES walk around the aircraft so he does see that. If you feel it is unrealistic if you can see it in flight I suggest you stay in the VC. There are more things, we would like to remove the flaps sounds from the sound set because in flight you simply do not hear that. But customers simply expect to hear it. So it is balance between realism and what customers expect. We do not make products based on surveys. We do market research and that is pretty extensive. But that ends in a decision that we (or rather, I) make. You decide if you want to buy it or not! As said, if you feel these things should be part of the add-on I hope you will find one that has that. We rather spend our time to make the VC look as good as possible and to add the things there that make it look as realistic as possible. From the most advanced MCDU ever done for an Airbus add-on to the coffee the pilots drink. I like to close the discussion about this with this. It has been discussed to death at least five times and all that can be said has been said five times. A quick search will dig that all up and will save us a lot of repetition.
  29. 10 points
    Gents as explained we base our products on the task of the captain and have very little interest in enjoying the simulator as a passenger. When is the last time you seen a pilot walking the cabin? We also do not believe 4K textures make any sense at this moment. Keep in mind that 4K textures are 16 (!) times the workload for the graphics card compared to what we use now. One of the busses is now around 700 Mb. with 4k textures it would be over 6 Gb (how many Gb of mem does your graphics card have?) , the total download of the product would be over 90 Gb. And to be honest, we feel our exterior (and the 2000+) repaints looks pretty good.
  30. 10 points
    Please take 1-2 minutes of your precious time and read at least the latest page (the one you'd posted on) of this topic. Thank you.
  31. 9 points
    Yes and believe me, we will keep on experimenting with a good looks First Officer. However the simple fact is that while the coding is simple (we got that done, he will reach for the gear lever at the right time etc) we simply do not have the GPU hardware to make it looks good. The problem is that humans are programmed to recognize and 'read' humans'. That's why even the biggest games where 50% of the hardware and code is spend on animating humans are not getting seriously results. You will never doubt if a human animation in Call of Duty WWII is a real video or animation. And that's with a few tens of millions thrown at the issue. In very blunt words, a animated first officer looks like crap in a highly detailed virtual cockpit. Personally I think we are just two generations of GPU's from making it work, so say 3 to 4 years. We know how to do it, we just can't deliver. In 6 years you will have the flight attendant put the coffee on your tray table, now we just are able to play sound sounds and magically make it appear on your tray table.
  32. 9 points
    Never considered the FSLabs Airbus because i really dont like the way it looks in comparison to the Aerosoft Airbus. There is just one thing i noticed in my quick research of the FSLabs Airbus which i prefer over the Aerosoft Airbus - it's the sound. Nevertheless i will wait patiently although i wish i'd find a copy of the Airbus under the christmas tree. Have a nice weekend, guys!
  33. 9 points
    Any chance at looking at overhauling the wing view sound?, As in making it a bit quieter/deeper like the inside if the cabin would be,
  34. 8 points
    The new Helwin tranformer platform north of Helgoland, which is used to channel all power from the offshore wind turbines to the mainland. After more than 10 years in the industry this was probably the most complex single model I ever created.
  35. 8 points
    Absolutely. For every one person sharing a political view or satire, even when no harm or insult is intended (as I'm sure was he case with amahran's initial post), there are often two or more people whom may feel offended. As such, all of us should avoid posting anything to do with race, religion, nationality and politics if there is a chance it might offend someone. Here we are all flight simmers. That is what brings and holds us together! Best wishes to everyone!
  36. 8 points
    Last image of the day.... as we were working on the windows, Stefan added the decals that you will find on some (strangely enough not all) aircraft. Also the very small heating elements that were not there yet (side windows etc) are now included. 90% of people will never see them but we know they are there. It's for these things we decided to make the jump to 2k textures.
  37. 8 points
    We just had our weekly dev meeting and next to a lot of small staff we have also decided to make 2d panels (in the same style as the CRJ has) possible. We might have a way that makes the lit up correctly so only the perspective is weird. Over all things are going really well at this moment. A lot of the lighting in the cockpit is now redone. When that is complete the modelers will start on the windshield stuff.
  38. 8 points
    Any news? Will it have wingflex?
  39. 8 points
    On other news today... This now fully dimmable and it is still razor sharp... The only downside is that it needs a change in then Prepar3d.cfg...You need to edit your Prepar3D.cfg (located in C:\Users\%YOUR_USER_ACCOUNT%\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg): in [PANELS] section from former MAX_VC_TEXTURE_RESOLUTION=1024 to now MAX_VC_TEXTURE_RESOLUTION=2048
  40. 8 points
    You're missing the point, though I'm not sure how. The point is, we have to scramble through multiple threads to track info on a (set of) known problem(s), instead of visiting one pinned (and, at your discretion, locked) topic where Hans or anyone else can provide what detail the team wants to share at any given point. Even if some users prefer to read everythin on here instead of easy information, why can't those of us who just want a status update once a day/week/fortnight have a regular place to check instead of using 10 minutes to read incoherent discussions? No change = no change, and we're set. For your second paragraph, the only link between the 1.0.2 update and this is that the same lack of pinned information exists regarding the latest update as it does the known issues that make this addon unflyable for some of your customers which are being discussed (not exclusively, which is the point here, mind). I made a thread in the General section on just this subject, and even Mathijs responded admitting that such a pinned post should've been created. Note that the only pinned update thread on there is still the old update, not the current one, days later. This is a forum, sometimes known as a board. As in bulletin board, pinboard, or noticeboard. As in the big square on the wall made of wood and cork with pinned notes on them. I don't want to search through the unsorted heap of notes and scrabbles on the floor beneath the board, I want to glance at the board for the information the owner of the board pins there, and then be on my way. Please. Please tell me the point came across this time. Else I swear I'll go out and buy a camcorder and decent microphone and make a very passive agressive informational video and post it on youtube and link it everywhere I see fit. (For those with the ability to suspend forum accounts: This is humor. For those who are not: Serious threat).
  41. 8 points
    Yes, but I never seen the sense in that. In the sim the EFB screen is simply too small to be of serious use and when it is a web browser there is no reason to have it in the sim. The only EFB that makes true sense is one that is on a tablet that you have on your desk.
  42. 7 points
    This has been kind of a secret project over the last few months: A completely overhauled Helgoland scenery with many, many new features. This includes the recently reshaped Duene island (with runway touchdown much closer to the waves) and the new offshore base helipad and service buildings in the south of the main island. More details coming soon. Planned compatibilities: FSX (all versions), P3D V4, AeroflyFS 2. Screenshots were taken in P3D V4.1:
  43. 7 points
  44. 7 points
    Let's wait for this until the busses are released. What is your benefit to know that there will be such bundles months before release? Just be patient. I'm sure Mathijs will announce these details once they have decided about them.
  45. 7 points
    Keep in mind the A330 was originally supposed to come out in 2016. And as I always say, instead of demanding a release date go fly and learn something else. It'll be out when it's done and the devs better take their time to make sure it's stable and has no major bugs.
  46. 7 points
    Buy the FSLabs bus and have fun with it if you have the money. I am fairly sure you will also buy the AS bus after release regardless.
  47. 7 points
  48. 7 points
    Wow, now this is even more beautiful. Well, if the "other guys" want their a/c to look this good, they will need to catch-up. Taking immersion to new levels- Great job, and thank you, Aerosoft.
  49. 7 points
    That would be simulating a malfunctioning aircon system and we do not simulate that.
  50. 7 points
    Just a quick video clip to show the dynamic reflections on the instrument glass using Track IR. Something that I don't think has been done before.