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#1 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 10:15 AM

Wanted to share some very nice skies...

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#2 kaspis29

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Posted 19 October 2011 - 12:53 PM

Wait so where are the Xplane pictures? :P Stunning!
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#3 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 12:55 PM

The lighting system of X-Plane 10 is amazing, it's all real calculated lights, not baked shadows in bitmaps etc. Also saves a ton in development as we now just have to put a light source on a lighting fixture.
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#4 IMZ

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Posted 19 October 2011 - 02:01 PM

Love the lighting WOW! but the clouds just dont look right, more like "painted" arty look.....or it it just me ?

#5 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 02:03 PM

View PostIMZ, on 19 October 2011 - 02:01 PM, said:

Love the lighting WOW! but the clouds just dont look right, more like "painted" arty look.....or it it just me ?

No there are all 3d 'fluffy balls' of cloud, that means you get a far better sensation then in FSX when you fly in and out of them.
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#6 Emi

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Posted 19 October 2011 - 02:10 PM

Does anyone know if FSX Addons will be compatible to this yet? And how are the rain effects in Xplane 10?
And what about the performance?
Many Regards/Viele Grüße
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#7 kaspis29

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Posted 19 October 2011 - 03:22 PM

How will it be on the FPS (compared to FSX)? I'm sure you've been informed on that.
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#8 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 03:34 PM

View Postkaspis29, on 19 October 2011 - 03:22 PM, said:

How will it be on the FPS (compared to FSX)? I'm sure you've been informed on that.


It's not easy to compare with FSX (just as it is very hard to compare FSX with FS2004). Per objects shown it is absolutely faster then FSX and for sure not slower then X-Plane 9. But as the world of X-plane is denser and the lighting is calculated in real time you can see lower framerates. But the good thing is that is scales beautiful with hardware. You can always buy better fps, something thats just not possible in FSX. As long as you do not use SLI a faster graphics card will give you faster fps.

Also multicore is far better supported. An aircraft that taxies in front of you will run on another core then your own aircraft. And it will behave perfectly accurate, just as your own aircraft. So those AMD 8 core machines start to have a lot of appeal.
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#9 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 03:35 PM

View PostEmi, on 19 October 2011 - 02:10 PM, said:

Does anyone know if FSX Addons will be compatible to this yet? And how are the rain effects in Xplane 10?
And what about the performance?


FSX add-ons will never be compatible, just a totally different sim. But we are converting a lot of them at this moment.
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#10 Emi

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Posted 19 October 2011 - 03:56 PM

View PostMathijs Kok (Aerosoft), on 19 October 2011 - 03:35 PM, said:



FSX add-ons will never be compatible, just a totally different sim. But we are converting a lot of them at this moment.

That sounds good, but as I don't only have Aerosoft products, I'd like to know what is different? Is it the type of the files or does XPlane10 only have different paths where to install the scenery files in? If this would be the case I could easily manually copy and paste them in the correct folder for XPlane10.
Many Regards/Viele Grüße
Emanuel
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#11 Mathijs Kok (Aerosoft)

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Posted 19 October 2011 - 03:59 PM

View PostEmi, on 19 October 2011 - 03:56 PM, said:


That sounds good, but as I don't only have Aerosoft products, I'd like to know what is different? Is it the type of the files or does XPlane10 only have different paths where to install the scenery files in? If this would be the case I could easily manually copy and paste them in the correct folder for XPlane10.

No it's really a totally different sim, the files will all have to be fully reworked to make them compatible.
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#12 Emi

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Posted 19 October 2011 - 04:03 PM

View PostMathijs Kok (Aerosoft), on 19 October 2011 - 03:59 PM, said:


No it's really a totally different sim, the files will all have to be fully reworked to make them compatible.

That's sad. I've hoped that I could import the scerys at least manually. Well anyway, I think it is the same for aircrafts then, right?
Many Regards/Viele Grüße
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#13 kaspis29

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Posted 19 October 2011 - 06:17 PM

View PostMathijs Kok (Aerosoft), on 19 October 2011 - 03:34 PM, said:



It's not easy to compare with FSX (just as it is very hard to compare FSX with FS2004). Per objects shown it is absolutely faster then FSX and for sure not slower then X-Plane 9. But as the world of X-plane is denser and the lighting is calculated in real time you can see lower framerates. But the good thing is that is scales beautiful with hardware. You can always buy better fps, something thats just not possible in FSX. As long as you do not use SLI a faster graphics card will give you faster fps.

Also multicore is far better supported. An aircraft that taxies in front of you will run on another core then your own aircraft. And it will behave perfectly accurate, just as your own aircraft. So those AMD 8 core machines start to have a lot of appeal.
That sounds perfect, especially with you joining with your add-ons, but at this point who needs REX on this kind of spectacular view? (Other sim's do need it a lot though)
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#14 IMZ

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Posted 20 October 2011 - 10:24 AM

Hmm interesting thanks for the screens may take the plunge from FSX when its released. The sensation of flying through them clouds, Mathijs may have sold it to me :)

#15 Paradox

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Posted 20 October 2011 - 12:05 PM

Looks like I'll have to try this version of X-Pane also. I have XP9 but I just can't get used to it lol.
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#16 Mathijs Kok (Aerosoft)

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Posted 20 October 2011 - 12:20 PM

View Postkaspis29, on 19 October 2011 - 06:17 PM, said:

That sounds perfect, especially with you joining with your add-ons, but at this point who needs REX on this kind of spectacular view? (Other sim's do need it a lot though)

yes but I think that's what we have to expect. A new sim without add-ons got to be as good as the old one with add-ons. Certainly in graphics.
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#17 kaspis29

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Posted 20 October 2011 - 01:41 PM

One more question though, will there be all the world airports, I've heard that the previous versions didn't include them ( I didn't own the previous x-plane) or were in rather poor quality.
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#18 Mathijs Kok (Aerosoft)

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Posted 21 October 2011 - 10:17 AM

View Postkaspis29, on 20 October 2011 - 01:41 PM, said:

One more question though, will there be all the world airports, I've heard that the previous versions didn't include them ( I didn't own the previous x-plane) or were in rather poor quality.

That database is enhanced and it has all runways etc. But it is FAR easier ti enhance airports because of the 'Lego block' system that allows point and click placing of the thousands of objects. So we expect that world to be enhanced very fast.
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#19 Guest_GoncaloCarvalhoPT_*

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Posted 21 October 2011 - 01:55 PM

Hi Mathijs,

Will aeroSOFT pondering to project addons for both platforms, such as the Macintosh OS X and Windows?

#20 bionicCrab

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Posted 21 October 2011 - 03:23 PM

Are there any videos to be seen for XP10?   The only thing I've been able to see so far is XP9 engine + XP10 aircraft.  Would love to see some scenery a complex aircraft and an FPS counter.

#21 Emmanuel Kurz

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Posted 21 October 2011 - 03:51 PM

hi bionicCrab.

Terrain is still in the works and also the preview images are with the OLD(!) terrain and not with the new one. Would be good if Mathijs could add this info because imho this is a important fact!

On the blog of Ben Supnik http://www.x-plane.com/blog/ you can find some videos presenting the new AI and some other things. Everything is not final and maybe not even Beta but you can see a very good plattform is in the works. I wouldnt wonder so much on the fps. I am sure everything will run smoothly and as Mathijs stated you can always buy better fps. Thats something which FSX teached us wrong, if you want to see a awesome engine in action google for Frostbite 2 engine, this masterpiece also works on my old E7400@2.8Ghz without any problems! So with an eye on performance, which Ben Supnik has, expect anything less good than good fps.

best regards
Emmanuel

#22 bionicCrab

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Posted 21 October 2011 - 07:42 PM

Emmanuel:  I'm aware of Ben's blog as I already am an XP9 customer.  That's why I find it shocking there is no five minute teaser of the full XP10 engine with "plausible world" and no photoreal scenery.  I was clocking  134 FPS at a default airport in P3D, by the time I loaded Flytampa it was down to 60 FPS,  decent aircraft down to 30 FPS.  Lets see it handle those loads instead of a video of a 3rd party developer brushing his teeth.

#23 Emmanuel Kurz

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Posted 22 October 2011 - 12:41 PM

Quote

That's why I find it shocking there is no five minute teaser of the full XP10 engine with "plausible world" and no photoreal scenery.
I think the devs dont show something because it isnt ready. Maybe they are still improving the branches they are working on and merging is done in the coming weeks.

But I also dont think P3D is a good compare right now, still it has the same engine as FSX and we know all how hungry it is. Also you cant compare it to XP10 because it works totally different.

Emmanuel

#24 bionicCrab

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Posted 22 October 2011 - 06:44 PM

Not sure what you mean that it can't be compared.  What else was it suppose to be compared too other than the leading simulator?  Now don't get me wrong out of the box XP10 will be a better flight simutaor for sure than Flight.  But when you are already paying $40 for each "plausible" region, you might have some severe doubts that all the work OrbX has done so far can be imitated by a single autogen algorithm. Certainly that wasn't the promise,  but not directly using photoreal elements is nothing new and should have been achieved by now.

#25 Emmanuel Kurz

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Posted 23 October 2011 - 12:40 PM

I mean by comparing you cant compare two (very) different engines. You sure can compare everything on top like gameplay and experience but a comparison of 2 engines is not possible. Its like comparing apples with pears.
And XP10 and FSX do nearly have nothing in common in their core engines.

I hope its clear now what I mean. :)

best regards
Emmanuel

#26 bionicCrab

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Posted 23 October 2011 - 06:44 PM

You are right.. they are different and XP9/XP10 doesn't handle LOD, instead it will just fog everything up so you can't notice all the artifacts due to VRAM shortage, nor can you see all the way to the end of the runway.   Hence the concern that we need a real airport, a real airplane, and the actually intended scenery to be running side by side to see if that fog does roll in.

Seeing that this has also been asked over on AVSIM the responses from XP staff is rather uncomforting.  So far it's not assembled together, second they are not even planning an RC phase let along a beta phase, and third no features have been "officially" promised to actually be included in the final product.  So what you have here is a group of programmers spread accross the US and other countries doing third party development for XP9. Basically they're writing the addons that no one else will, thanks to Austins deep pockets.  If you work at Microsoft doesn't matter how small or insignificant your work on Windows or FS is, you have access to the entire source tree and that entire source tree is run through compiliations and testing every night with your changes.

#27 flightime56

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Posted 24 October 2011 - 08:38 AM

I would be a good gesture for current FS customers to be able to just upgrade their Aerosoft scenery at an upgrade price of say $12.95 on a $29.95 product to the X-Plane version, It would allow them to enjoy XP10 and for Aerosoft to have happy clients, instead of being put in the position of "I have spent a fortune on FS, and I'm not spending the same amount again just to go over to another sim", this way both parties gain.

Just to note, I don't have any FS software (I run totally on a Mac) and is solely an X-Plane flyer so I have no self interest on such a deal, But I will invest in Aerosoft product when available for XP.

#28 Mathijs Kok (Aerosoft)

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Posted 24 October 2011 - 01:52 PM

View PostGoncaloCarvalhoPT, on 21 October 2011 - 01:55 PM, said:

Hi Mathijs,

Will aeroSOFT pondering to project addons for both platforms, such as the Macintosh OS X and Windows?

Very much so. Even Linux versions.
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#29 hotelfox

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Posted 24 October 2011 - 04:36 PM

View PostIMZ, on 19 October 2011 - 02:01 PM, said:

Love the lighting WOW! but the clouds just dont look right, more like "painted" arty look.....or it it just me ?

I think so too. The majority of these pics show very dramatic clouds - but 'dramatic' doesn' t necessarily mean realistic to me.
Regards from Bavaria,


HF

#30 Pao13

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Posted 24 October 2011 - 08:32 PM

PLease Mathijs, give us the Airbus X for Xplane 10 !

#31 Mathijs Kok (Aerosoft)

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Posted 25 October 2011 - 05:26 PM

View PostPao13, on 24 October 2011 - 08:32 PM, said:

PLease Mathijs, give us the Airbus X for Xplane 10 !

I am not making promises but it is high on the agenda.
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#32 antonio28

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Posted 26 October 2011 - 02:36 PM

View PostMathijs Kok (Aerosoft), on 25 October 2011 - 05:26 PM, said:


I am not making promises but it is high on the agenda.


#33 bionicCrab

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Posted 26 October 2011 - 04:28 PM

Looks better than Hawaii that's for sure.

#34 Mathijs Kok (Aerosoft)

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Posted 26 October 2011 - 04:51 PM

View PostbionicCrab, on 26 October 2011 - 04:28 PM, said:

Looks better than Hawaii that's for sure.

And it moves. Flight looks very nice to me, but we just do not know how we could get something like that to run at 30 fps.
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#35 alainneedle1

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Posted 26 October 2011 - 05:35 PM

View PostMathijs Kok (Aerosoft), on 26 October 2011 - 04:51 PM, said:


And it moves. Flight looks very nice to me, but we just do not know how we could get something like that to run at 30 fps.
Something like what running at 30 fps? Flight?

#36 kaspis29

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Posted 26 October 2011 - 06:29 PM

View Postantonio28, on 26 October 2011 - 02:36 PM, said:


Looks like a gun facing towards my PC...
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#37 alainneedle1

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Posted 26 October 2011 - 10:23 PM

http://forum.avsim.n...0/page__st__150  Post #175

Just out of curiosity I tried to match the autogen picture to a similar view in google earth

Posted Image

Posted Image

Terrain and roads are pretty accurate. What seems a bit off are the spots where there are no "real" houses in real life (parking lots, sports field and so on) - in X-Plane those spots are just lawn. But overall I would say it's pretty neat.

#38 Mathijs Kok (Aerosoft)

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Posted 27 October 2011 - 09:20 AM

Think you will like this stuff.

Attached thumbnail(s)

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On behalf of Aerosoft and with kind regards, Mathijs Kok
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#39 Emmanuel Kurz

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Posted 27 October 2011 - 09:51 AM

Those screenshots are really awesome! Cant wait to see it in action. :)

Emmanuel

#40 Airlifter

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Posted 27 October 2011 - 11:20 AM

View PostMathijs Kok (Aerosoft), on 27 October 2011 - 09:20 AM, said:

Think you will like this stuff.

Mathijs, just wondering; is the entire globe covered in this kind of high-detailed stuff, or are there only some limited regions with the extra eye-candy, while the rest are just generic tiles like we see in MSFS?
Is it possible to show some pics from Europe and Africa?

Regards,

Frank
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